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In this episode, I share my surprisingly positive experience diving into 3D game development with Godot. Despite what I'd read online, performance has been more than acceptable for my current project. I also walk through my mixed results exporting 3D assets from Unity into Godot — models come in fi…
In this episode, I dive into a fascinating challenge with my hacking game, Project Hack. A developer played it, wrote a script that instantly hacked all available server money, and exposed a major design problem I hadn't considered. Now I'm wrestling with how to reward skilled players without brea…
I'm pivoting my hacking game Project Hack from Unity to web technologies—React, TypeScript, and Vite. This shift lets players write JavaScript scripts to hack in-game, using the Monaco editor and a custom terminal. I'm building for desktop with Tauri and adding D3.js for network visualizations. The…
Hey everyone! In this episode, I'm sharing my journey of converting my iOS apps to Android using AI assistance—and honestly, I didn't expect it to work this well. What I Covered: I've been getting constant requests to bring my Job Finder Tracker and Sub Radar apps to Android, but learning Kotlin fr…
Ansvarsfriskrivning: Podcasten och konstverket som är inbäddat på den här sidan är från Peter Witham, som är dess ägares egendom och inte anslutet till eller godkänt av Listen Notes, Inc.