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600 – Crafting a Long Series

Oh wow, that’s six entire hundreds. Honestly didn’t expect we’d ever make it this far, and now we’re lacking a plan. Fortunately, that doesn’t mean your long series also has to lack a plan, or lack a smooth transition for that matter. This week, we’re discussing how to lay the groundwork for a stor…

599 – Tech Levels

As everyone knows, everywhere in the world had exactly the same technology from 476 to 1453, which can be summed up as a “Medieval Tech Level.” Or, wait, maybe that’s not true at all. And maybe technology doesn’t advance along linear paths like we see in 4X strategy games. So, what even is a tech l…

601 – Crafting Nuanced Characters

Everyone likes to rave about nuanced characters, but what does it mean for a character to be nuanced? How do you show different sides of a character without being contradictory? Is a random assortment of subtextual details enough, or does it require a more targeted investment? In this episode, we d…
Fantasy has plenty of cannons, and so does scifi, if we include beam weapons. But does either of them have a “canon?” The concept of a literary canon is squishy to begin with, and it is not the gold standard of quality the way some people insist, but that doesn’t mean it’s not important. This week,…

603 – Common Beginning Mistakes

We all know how important it is to make a good first impression, but it can be a struggle to convey enough information in an opening scene without a confusing infodump. Not to mention, you need to set the right tone and keep things interesting or risk alienating your audience. This week, we discuss…
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