ОБ ЭТОМ ЭПИЗОДЕ

английский
США

РАСШИФРОВКА 🔗

ПОИСК ПРОШЛЫХ ЭПИЗОДОВ

Искать прошлые эпизоды func_podcast.

ДРУГИЕ ЭПИЗОДЫ В ЭТОМ ПОДКАсте

Episode 3 - Level Design Process

In this third episode we talk a little about Sean's Super Mario Bros. homage, "The Super 1-1 Challenge", Bradley's Half-Life 2 mod, "Inhuman" and discuss the complicated world of fan games. We then dig into the general level design process and workflow for Gears Tactics, applying narrative and them…

Episode 6 - Gamescom and EEK3 2022

In this sixth episode, we discuss our thoughts and reactions to this year's Gamescom showcase, as well as the Haunted PS1 community EEK3 event. At the halfway point, Bradley quizzes Sean on how he balances time-to-kill along with a quick catch up with the state of their games, Inhuman and Sentry. T…
In this seventh episode, remakes dominate the discussion. We chat a little about the current state of the industry and our potentially remake-heavy future. There's a little bonus chat about Scorn too! The func_podcast is a game development podcast by game developers. The podcast covers game design …
In this fifth episode, Bradley lists his issues with the recent wave of game remakes, Sean talks about his latest game jam game, "The Interval", followed by a discussion around the fall of survival horror. Bradley theorises a potential Naughty Dog Silent Hill game, and we outline some of the games …
Отказ от ответственности: Подкаст и иллюстрации, встроенные в эту страницу, взяты из Sean Noonan, Bradley Toliver, который является собственностью его владельца и не связан или не одобрен Listen Notes, Inc.