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Making a Simple AI

Album with pictures for this episode: https://imgur.com/a/TauAqHf In this episode, I explain how the AI in my game works. It’s a cooperative game after all, so we need some sort of opposing force! A major design goal for me is to minimize the upkeep and additional components for the AI, and to kee…
In this episode, I’ll finally tell you how (part of) my game works, yay! This episode is focused on the card play and I’ll talk about how I try to make it more interactive and less bureaucratic, but you already knew that from the title. My contacts: teaandtablegames@gmail.com / Discord: anniannian…
I did some playtesting! In this episode, I’ll explore how I plan to address some feedback I received to improve the “flow” of my game. “Infiltration” is a cooperative game about hacking into a network. My contacts: Email: teaandtablegames@gmail.com Discord: anniannianni@ Twitter/X: anniisgame@

Musings on Dice and Randomness

In this episode, I explore how I might represent hacking and the associated “luck factor” in my game. “Infiltration” is a cooperative game about hacking into a computer network. My contacts: Email: teaandtablegames@gmail.com Discord: anniannianni@ Twitter/X: anniisgame@
This is Part 1 of a short series of episodes that I'll throw in occasionally and in which I'll look at other hacking-themed games, to understand how they bring the theme to life and how my game compares to them. The game I'm working on, working title “Infiltration”, is a cooperative game about hac…
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