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Embodied AI is exploding, and it’s been amazing to learn about it with you all. We have now recorded over a hundred discussions with the best researchers in the world on embodied artificial intelligence and robotics, covering topics like scaling robot learning, humanoid whole body control, tactile …
Specifying reward functions for robots is one of the hardest things about reinforcement learning. Robot rewards often need to be very detailed; metrics like progress can be ill-defined and hard to estimate. This leads to most robot learning defaulting to sparse rewards or simple preference learning…
Robotics has a data problem, and egocentric data is a compelling way to solve it because egocentric data is (1) scalable — it’s cheap to collect — and (2) easily captures the breadth and diversity of real human tasks, while (3) being true to real physics. Lightwheel recently released a hundred thou…
Reinforcement learning has unlocked tremendous gains in broader AI and humanoid robot whole body control, but still has yet to deliver strong results for robot manipulation due to the difficulty of capturing tasks in an accurate simulation; one way to fix this is to create complex environments with…
One of the key advantages of legged robots like humanoids should be how effectively they can move across a wide variety of terrain types to accomplish their task. But Light-Loco-Parkour from the team at Light Origins aims to change that: using only onboard sensing, they show a policy which can deci…
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