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Episode 279- Sandbox Objectives and Frosted Blooms This week Brendan tries to convince his co-hosts that "sandbox objectives" and "point salad" are not not the same thing.  Jake isn't convinced.  Also the gang deep dives the new polyomino game Frosted Blooms, designed by Bruno Cathala and Ludovic …
Episode 278- Who, What, When, Where, Why, How? That types of questions do games ask us as players?  When should I score?  Who can I trust? Why did they do that?  How should I sequence this?  This week we dig into what the central questions are in different games and think about how this can help u…
Episode 275- Inside the Deck This week Jake, Paul, and Brendan explore the different deck structures of card games.  Things get mathy in this design focused discussion about how combinations of suits and numbers create different decision spaces in games.  Time Stamps 2:00- Air Land and Sea 13:00…
Episode 276- SD HistCon North 2026 Pete is joined by Cardner Babakitis of Odd Candy Games and Buried Giant Studios.  They discuss the historical games they played at the inaugural SD HistCon North.   Check out Cardner's games here: https://www.oddcandygames.com/ Time Stamps 15:00- Hellraisers i…
Episode 277- Deckbuilding 301 and Slay the Spire Trick-taking wiz Taylor Reiner joins Pete, Jake, and Brendan to take the next step on our deckbuilding exploration.  This time we're going digital!  How do games like Balatro and Slay the Spire build on physical games and where do they diverge?  Als…
Aviso: O podcast e a arte incorporada nesta página são de Jacob Frydman, Brendan Hansen, Pete Wissinger, Paul Salomon, que é propriedade de seu proprietário e não é afiliado ou endossado por Listen Notes, Inc.