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Tom Lapille

Tom Lapille logged nearly seven years at Wizards of the Coast working on Magic: the Gathering, then went on to lead game design at Skylanders and Pocket Gems. Tom’s a master of the TCG-making craft, and he’s also continued growing his skills by making 0-to-1 happen in the digital sphere on his rece…

Panayoti Haritatos

Sometimes there’s a man… Pany Haritatos has wanted to make games since he wanted to do anything, and because of this impulse he’s made a ton of games — big, successful, ones — for Kongregate, Zynga, Snap, Series Entertainment and who knows where else. Given Pany’s bent, his games could be anywhere.…

Chris Galvin

Chris Galvin ran the first Midwest Regionals for Magic: the Gathering in 1996, and supported 1,300 players so well that when the time came, Wizards believed he’d be a good fit for their organized play department. Over time, Chris helped to support building out important regional events (such as Pro…

Devin Low

Devin Low is a legendary game designer, both in the sense that he’s designed a ton of successful games, but also because he designed Legendary, the highly successful Marvel deck building game. There is only one Devin Low in play at a time. Devin joined us in Wizards of the Coast R&D after playi…

Wright Bagwell

Wright Bagwell makes games. He also tinkers, mods, hacks, manifests, errs, shares, and designs. I met Wright at Zynga, where he spearheaded the Farmville 2 design, which went incredibly well (like, incredibly, well). Before that he led the Dead Space series, and before that he made Quake mods, whi…
Aviso: O podcast e a arte incorporada nesta página são de Brian Schneider, que é propriedade de seu proprietário e não é afiliado ou endossado por Listen Notes, Inc.