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This is Part 3 of RADDBG stream with Ryan - the Q&A part! Part 1: Ryan Fleury teaches me RADDBG Part 2: RADDBG under the hood Ryan's blog Digital Grove (mentioned): http://rfleury.com/ Ryan Fleury X: https://x.com/ryanjfleury RAD Debugger (Open Source): https://github.com/EpicGamesExt/radde… …
Check out his Audio Dramas: https://jonas-kyratzes.net/audio-dramas/ Jonas Kyratzes Website: https://jonas-kyratzes.net/ X: https://x.com/JonasKyratzes Bluesky: https://bsky.app/profile/jonaskyratzes.bsky.social Wookash Podcast Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga Spot…
Part one: fff vs ripgrep? | Dmitriy Kovalenko The parts are reversed chronologically - this is the intro part, where I talked to Dmitriy about his experience! Then we switched to the “fff” side of things - which was published separately! Dmitriy Kovalenko Website: https://dmtrkovalenko.dev/ GitHub…
Read the paper on Iterative Dynamics with Temporal Coherence here: https://box2d.org/files/ErinCatto_IterativeDynamics_GDC2005.pdf Wishlist The legend of California on Steam here: https://store.steampowered.com/app/2550530/The_Legend_of_California/ Join the Discord here: https://discord.com/invite/…
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