ABOUT THIS EPISODE

English
United States

TRANSCRIPT 🔗

SEARCH PAST EPISODES

Search past episodes of Undercommon Taste.

OTHER EPISODES IN THIS PODCAST

This week, we're back to talking about Ian's game-in-development, Postapocalyptia. Join us as we discuss how the game's development got started, what attributes the player characters get, and how they have changed through the different iterations of the game.    Our website is live! Head on over …
This week, we're continuing our look into the urban fantasy genre by doing our favorite thing: rolling on a random table and generating on the fly! Join us as we utilize the elements we discussed last episode to pad out our dice rolls and generate a Depression-era urban fantasy setting.   Our web…
This week, we discuss the "Fast Tactical TTRPG", Nimble. Join us as we discuss the core mechanics, some experiences with running the game, and how we would work around some of the shortcomings of the system (spoiler: there aren't many).   At the time of release, the Nimble RPG website seems to be…
This week, to keep on theme of the upcoming Independence Day holiday in the U.S., we are talking about revolutions. Join us as we discuss different types of revolutions, how the concepts of revolution can be adapted to non-governmental conflicts, and some ideas on how to implement them into your ga…
Disclaimer: The podcast and artwork embedded on this page are from Ian Woodworth and James Daley, which is the property of its owner and not affiliated with or endorsed by Listen Notes, Inc.