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Oh wow, that’s six entire hundreds. Honestly didn’t expect we’d ever make it this far, and now we’re lacking a plan. Fortunately, that doesn’t mean your long series also has to lack a plan, or lack a smooth transition for that matter. This week, we’re discussing how to lay the groundwork for a stor…
An exciting new horror story has come out, promising spooky monsters and exciting twists that will surely have a satisfying payoff. This week, we address some tricky questions about common pitfalls in horror. How do you resolve a conflict with an overwhelming force without seeming contrived? How do…
Everyone likes to rave about nuanced characters, but what does it mean for a character to be nuanced? How do you show different sides of a character without being contradictory? Is a random assortment of subtextual details enough, or does it require a more targeted investment? In this episode, we d…
Characters sometimes feel sad. But what if they felt… extra sad? If it’s sad enough to be a big deal, probably the saddest they’ll ever be, we call that a low point. Much has been made of low points, with some giving them fancy names like “dark night of the soul” and insisting they must happen at a…
As everyone knows, everywhere in the world had exactly the same technology from 476 to 1453, which can be summed up as a “Medieval Tech Level.” Or, wait, maybe that’s not true at all. And maybe technology doesn’t advance along linear paths like we see in 4X strategy games. So, what even is a tech l…
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