ABOUT THIS EPISODE
What made Uncharted feel so much more like a movie than most other games?
It wasn’t just the explosions, huge set pieces, or Nathan Drake’s constant escapes. Naughty Dog used a clever combination of camera work, pacing, animation, level design, and player control to blur the line between playing a game and watching an action movie.
In this documentary, we explore the trick that made Uncharted feel cinematic — and how Naughty Dog turned scripted moments into something that still felt like you were in control.
From Uncharted 1 to Uncharted 4, this is the story of how one of gaming’s most cinematic franchises mastered the art of making you feel like the star of your own blockbuster.
🎧 Watch/listen to the full documentary on Teckload.
English
United States
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