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E130: Vanquish

Third person cover based shooters were all the rage in the late 2000s.  Unveiled in 2003 in Killswitch  and later popularised with Gears of War, they became an essential part of most third person action games.  Coming in 2010, Vanquish sought to revolutionise this paradigm by giving the player an o…
Resident Evil changed everything.  When originally released in 1996, what was once a niche genre for enthusiasts was now a blockbuster staple in every second home.  All of a sudden people were craving zombies, horrifying monsters and disturbing themes.  It was so popular that Square, far more known…

E131: Ico

Director Fumeto Ueda has been hailed by many as somewhat of an auteur of the gaming landscape. A creative whose style embraces minimalist desolation. Known best for his work on Shadow of the Colossus, Ueda's directorial debut took place in 2001 with Ico, a boy-meets-girl action-adventure released f…
The Legend of Zelda: Ocarina of Time is without a doubt one of the most influential video games ever made.  Unlike some titles that struggled with the transition to 3D, Zelda absolutely smashed it, setting the blueprint for what successful open world level design looked like for many years to come.…
Released towards the end of the Nintendo 64’s lifespan in 2000, Perfect Dark was the culmination of several years of FPS development on consoles.  After Rare released Goldeneye in 1997, they wanted to take another spin at the formula, but this time with an original IP.  Enter Perfect Dark, featurin…
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