ABOUT THIS EPISODE
The full motion video games of the 90s never truly delivered on the promise of creating exciting interactive films, but games like Blippo+, Her Story, Telling Lies, and Immortality manage a sort of alchemy that combines movie magic with the interactivity of video games. Creators Claire L. Evans and Sam Barlow talk about the past and present of the medium, and what (if anything) makes a good FMV.
Show Notes- Half Mermaid
- Blippo+
- Telefantasy Studios
- Wild Gunman, early Nintendo gunslinging game
- Videodrome
- Panic Podcast S1E1: Untitled Goose Game
- FMV World
- Claire’s Essay on Interactive Cinema
- Silent Hill
- Phantasmagoria
- Myst
- Night Trap
- Night Trap: 25 Years Later from MY LIFE IN GAMING
- Control Vision
- Sleep No More
- Sega CD
- ESRB
- Mad Dog McCree games
- Dragon’s Lair
- Black Narcissus
- Eyes Wide Shut
- Klute
- Sailor’s Dream
- Year Walk
- Device 6
- Nick at Nite
- #Wargames
- Eko
- The Daniels
- Everything Everywhere All At Once
- Markiplier Choose Your Own Adventure Series
- Quibi
- Clip from The Last Movie: Stanley Kubrick and 'Eyes Wide Shut,’ on Kubrick’s non-submersible units
- Dr. Jekyll and Mr. Hyde (1931) Transformation Scene
- The Addams Family set in color
- Episode Transcript
English
United States
IN THIS EPISODE
TRANSCRIPT 🔗
Are you the producer of this podcast?
Add a podcast transcript
Need Audio-to-Text?
Transcribe with Listen411 in Just 60 Seconds
OTHER EPISODES IN THIS PODCAST
It’s a lovely morning in the village, and you are a horrible goose. How did four-person indie game studio House House create the anti-hero internet sensation that honked its way into our hearts in 2019? And how did a small-ish company on the other side of the world — one known primarily for making …
How did a fierce competition with a rival lead Steven Frank and Cabel Sasser to make a life-changing decision in a meeting with one of their biggest idols… and one of their arch nemeses?
Show Notes
Capture of the Audion Faces page from February 2001
Cabel’s 2004 blog post on the story (and ret…
Most of us remember the iPhone app store launch in 2008 and the iPhone app gold rush that followed. Indie developers flocked to the platform, all determined to build a breakout app that would earn them millions. And pretty soon that gold rush… turned into a brown rush. Enter Panic, with a ridiculou…
An act of social media spite, an unlikely friendship, and a lot of fast food coupons. How did signing up for a Twitter account to do support lead to an odd and endearing relationship… and whatever happened to the cardboard friends we made along the way?
Show Notes
Panic’s Twitter
Carl’s Jr.'s …
How the Nokia N-Gage failed so spectacularly that it became a meme before social media really existed. And what that has to do with Panic, exactly.
Show Notes
Sidetalkin.com
Sidetalking.com
The Nokia N-Gage on Wikipedia
The N-Gage website as it appeared in April 2004
Sidetalking on Know You…
Disclaimer: The podcast and artwork embedded on this page are from Panic, which is the property of its owner and not affiliated with or endorsed by Listen Notes, Inc.
EDIT
Thank you for helping to keep the podcast database up to date.