ABOUT THIS EPISODE
The eyes are a rich source of information for gathering context in our everyday lives. Using eye-gaze information as a form of input can enable a computer system to gain more contextual information about the user's task. (April 13, 2007)
English
United States
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SEARCH PAST EPISODES
Search past episodes of Human-Computer Interaction Seminar (Spring 2007).
OTHER EPISODES IN THIS PODCAST
Joe Britt discusses several key aspects of the platform¹s development and share the design philosophy applied by the team. (May 25, 2007)
Knowledge media were anticipated although not named as such in seminal papers by Vannevar Bush in 1945 and JCR Licklider in 1960. This talk reviews 40 years (1966-2006) of Ron Baecker's work in the design of knowledge media. (May 4, 2007)
Bill Buxton discusses the design process itself, from the perspective of methods, organization, and composition. Fundamental to our approach is the notion that sketching is a fundamental component of design. (June 1, 2007)
Wendy Ju outlines implicit interactions as an emerging area of applied design research that investigates the design of implicit interactions, which occur without the behest or awareness of the user. (May 18, 2007)
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