ABOUT THIS EPISODE
Join us on an epic journey into the mystical realm of Aeryndor in the introductory episode of "The Shattered God." In this Session Zero, we lay the groundwork for a tale of celestial upheaval and divine intrigue. Meet the players and their unique characters as they prepare to step into a world teetering on the brink of collapse.
This episode explores the rich backstories of the characters, delves into their connections, and sets the stage for the tales of heroism and tragedy to come. With the fate of gods and the soul of the world hanging in the balance, our adventurers embark on a quest that will test their mettle and bind them to the divine narrative unfolding before them.
Tune in to discover the secrets of Aeryndor, the roles each character will play, and the challenges they will face as the curtain rises on a story where faith, identity, and legacy are about to clash with destiny.
SHOW NOTES 🔗
TRANSCRIPT 🔗
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Hey Travelers, welcome to The Shattered God, a cinematic Daggerheart actual
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play brought to you by Ghostlight.
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Before the story begins, we invite you into our Session Zero.
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Sure, it's a little rough around
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the edges, but this will serve as the foundation of everything to come.
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In this episode, you'll meet our players, explore their characters,
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and get a glimpse into the world of Erendor, a realm on the brink of divine collapse.
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We'll walk through character creation, align on tone and safety tools,
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and uncover the threads that will bind our heroes to the fate of the gods.
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Now this isn't just prep, this is a part of the story. The decisions our players
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make here will shape relationships.
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Define moral boundaries, and determine whose light still burns when the veil begins to tear away.
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So settle in, this world is still whole, for now.
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So let's begin, right after a word from our sponsors.
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This episode of Ghostlight is brought to you by World Anvil,
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the world-building platform we rely on to keep our lore organized,
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our timelines straight, and our gods, well, mostly under control.
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If you're a game master, author, or storyteller, World Anvil gives you everything
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you need to build immersive settings, track character arcs, manage maps,
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and connect every piece of your story all in one place.
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We use it to run our campaigns, our one-shots, and our mini-series in Erendor.
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And with all the chaos unfolding in The Shattered God, trust me,
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having a tool like this is essential.
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You can support the show and start building your own world today by heading
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to worldanvil.pxf.io slash ghost25.
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That's worldanvil.pxf.io slash ghost25. Use our link, support the show,
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and start shaping your next great adventure.
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Now, on with the show.
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And we're live. Hello, everybody. Hello.
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Here welcome back to ghost light
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i'm here with all of my friends and we're going to talk about dagger heart today
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how's everyone feeling today amazing good i finally rolled the critical success
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right before we went live like
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four seconds before or something out of how many rolls like all of them.
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You said 300, right? Some amount of zeros were there. I mean, I don't know.
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Well, zeroes don't matter.
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I rolled a zero. All right.
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Thank you for those of you joining us on the various platforms.
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It looks like our audio is good,
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which is already a critical success in my book. We're done, everybody.
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We're done. Get out of here.
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Everyone thanks for for coming in for session
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zero first uh dagger hearts uh miniseries
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i am super excited about it if you haven't had a chance to look
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at dagger heart there's some really interesting things going on there uh fiction
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first um storytelling first which i love my favorite part of playing dnd is
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pretending to be other people so um i have a a cast of outstanding individuals
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who we're going to meet right now.
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I want to go around the horn and if we could just tell us a little bit about yourself.
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Let us know what your pronouns are and anything that you'd like to promote along the way.
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And if you want to even just do a one line intro for your character,
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we can do that as well. Let's start with let's start with you, Goldie. I am Goldie.
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I'm going to be playing the Seraph Oleg.
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That's all I got to say right now.
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Goldie, what time is it where you're at right now?
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4 a.m. I'm going to wait for about 30 minutes. The real hero.
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Alright, let's move on to Dar. Tolerant.
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Alright, yeah, I'm Sean or Telerant in most places on Twitch here.
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And yeah, I will be playing Dar, the Clank Sorcerer.
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Yeah, I have a couple channels.
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My video game channel is Tulleron, and my upcoming tabletop streaming page will
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be all six sides. Very nice.
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Alright. Throg, Mac. How's it going? Good. I am Mack, known as Mack the Axon here.
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I am playing Throg, the stalwart guardian. That's about it. I don't really have
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anything to promote. I promote you, Mack.
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Story sage hi hello
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my name is sage uh this lovely creature over here is
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george my pronouns are they then and you
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can find me on almost all social media platforms including twitch
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at story sage which is s-t-o-r-i sage
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and uh my pc is out but i
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should get it back at the end of this month and then we will be back to streaming
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um but yeah definitely check out
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check me out like click my little name uh if you're on
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twitch up here in the title and make sure to join my discord because friday
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we have a studio ghibli movie night i am playing ellen yeah exciting right i
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love it i'm playing ellen who is a fun girl sorry a fun girl wizard and i'm super excited,
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i bet they are a front grill wizard as well i don't know what that means you
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know what definitely a fun girl wizard it's fun I'm just.
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All right Hal playing Helm right I'm playing the Qatari Rogue Helm on Tuesday
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nights I DM the Lost Isles here on Twitch go by Hal at RPG and on Fridays I
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got to be on the level of the cast of Solid 10 D&D so if you have nothing going on tomorrow 9 p.m.
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Eastern time on Solid 10 D&D and I'm super excited to play with all these fine
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people so thanks for having me Yeah, thanks. And thanks for coming in.
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Great, great chance to shout out Solid 10. Y'all, tomorrow's a Wednesday, right?
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Fantastic. You will all be playing tomorrow, right? It's the memory serves.
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It's funny because I've been editing those clips for Solid and I see your faces
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so much, much more than I think you realize. Moving on down the line to Phoenix.
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Hi my name is jen you can call me jen or
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blue or phoenix or blue phoenix i use she
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her pronouns i stream i do
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co-working where i do dnd prep work for
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an upcoming dnd 2024 edition
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campaign soon ish a couple of the
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people that are on this screen may or
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may not guest in or become you know part
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of the main campaign i mean just find out when it happens but
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i'm also a part of the solid 10 cast with
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how my character's name
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is echo light sprout he is a
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fairy he uses pronouns he him it's my
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first live male character it's gonna
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be interesting i don't have the voice down yet hopefully i
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will next month fairy druid from the garden the fairy druid from the garden
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what does that mean exactly that's what we're here to answer so this is a session
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zero it's not going to be a traditional session zero because y'all have already
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done so much work on discord and it's thank you for.
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Having thoughtful answers and engaging in that way, it's made things super enjoyable
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for me, hopefully for you all as well, but definitely for me,
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which is, you know, makes me happy.
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So what we did first is I put out a survey asking anyone who wanted to sign up to sign up.
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And in that process, you all filled it out and agreed to be a part of this little experiment.
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We instantly started talking about what your characters would be like.
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Like you all had some great, great ideas right off the bat.
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We've developed those. We've sort of even talked about locations in the world.
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The homebrew world that we're doing this in is called Erendor.
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It's completely homebrewed. Some of you have played in it through our one shots previous.
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And all of those one shots sort of culminate in the adventure that you're having now.
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You don't need to have been a part of them previously to enjoy it.
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It's all the lore of the world has been building to this moment.
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So as we start to move through, I have an agenda I even have it in front of
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me like I'm at work. This is fantastic.
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Goldie's laughing saying never have an agenda.
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No comment. Goldie knows I'm the least organized person when it comes to these things.
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What I want to what I want to cover tonight is I want to talk more in depth
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about some of the backstory elements that we've developed.
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I've talked to all of you at some capacity about your character's backstory.
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Weaving those into the world, but also weaving them into one another has been a lot of fun.
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There's been some really great coincidences, like having a scarecrow and a flying monkey.
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Like, what have you got? Oh my gosh, that's awesome.
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We almost had a witch. We almost had a witch. That is true. So close.
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We're bringing our own wizard.
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Hey, why can't I get a wizard of Oz?
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I don't know, I got a wizard. There's got to be some kind of a fun girl pun
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that we can say for the Oz part of that. I got to start Googling.
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Yeah. So one thing I want to do is talk about your characters,
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talk about sort of what your thought is with who they are as beings, as mortals.
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Talk about the campaign frame that we've written for this and what you can expect going forward.
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Right off the bat, though, I want to talk about a few things for safety.
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So obviously, this is all role play. You all are responsible adults.
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I do want to talk a little bit about, we got into it in the survey about what
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are lines and veils and talk about X card type material.
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Coming up with a common sign, if anything is off the table, if we're going to
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a place where people are like, meh, just coming up with a sign.
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I thought this whole thing would
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be the perfect version of it because it's on screen and I can see it.
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Also, it's very symbolic. So if anyone has any objections or something else
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that they'd like to suggest for our X card, short of actually writing cards
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and putting them in front of your cameras.
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All yours good i think that's good tossing up a big x all right when it comes
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to lines we don't have much sexual violence sexual themes in general it's kind
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of the only real outlined line that we have currently we will fade to black
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where necessary that sounds good to everybody.
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Great yep all right so let's talk a little bit about the story before we start talking about.
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Characters here's the long and short of it some of you
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have been in into goldie i think you've been in every one
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shot so far even the one that we didn't finish and sage
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and phoenix you you both are in different ones
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as well so everything has been sort of building up
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in this world to the gods are dying in
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this world their miracles are faltering their
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temples are crumbling their voices grow quiet and in the silence something older
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begins to stir forgotten power buried beneath a scar in the land where a star
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once fell now you are marked or chosen however you want to,
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view that by what you believe are fading gods hunted by the rising ones and
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caught in a battle for the soul of the world.
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As reality fractures and myths take on lives of their own, your story may be
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the one that shapes what comes next or what ends it.
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In The Shattered God, you'll play heroes bound to the last flicker of divine
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power, navigating a world where faith is fragile,
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monsters wear familiar faces, and every legend begins with a choice.
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Some of the themes we're going for are mystical, magical, mythical,
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haunting, unstable, celestial, symbolic, tragic, and mysterious.
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And that should align with what many of you put on your survey when you joined up.
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Themes that deal with fallen faith fractured identity divine collapse legacy
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choice becoming a myth hope and despair as opposed to hope and fear anyone have any questions?
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No questions from me so far all right hope and despair I'm sorry beautiful Jeff
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Kis all right so my hope dies right as paradise,
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they're darker colored right or cloudier One of the two. All right,
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so for those of you who don't know,
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Erendor is the name of the world. Valdrennen is the name of the continent.
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It is the first continent of the world. We haven't created any other ones yet,
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but we did this this way so that if we wanted to expand, we could.
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So the skies above Valdrennen grow dimmer with each passing night.
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The stars seem quieter. The moons pull closer than they should.
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Somewhere deep in the earth, crystal veins whisper through soil and stone.
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And the people of the city, of the coast and mountain, have begun to forget
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the light. The age is changing.
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Most just don't realize it yet.
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Long ago, during the age of dawnfire, a solitary celestial being crossed into this plane.
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Alone, eternal, and empty, it breathed life into others like itself to stave off the silence.
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And so the gods were born, radiant, wild, and discordant.
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To give them purpose, the celestial commanded his children to shape a world.
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And so they did, dividing creation among themselves, light and life,
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land and sea, darkness and death.
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But creation brought with it something unexpected. Mortals, fragile,
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imperfect, driven. and among them the gods saw reflections of themselves.
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In time, they began choosing their favorites, their heroes and prophets,
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those who carried a divine spark.
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From these people legends are born and from one such legend, a god of chaos emerged.
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Nixarath, once mortal, was uplifted by the gods of war and death.
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They believed him worthy of something more, but power twisted its purpose.
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Joy turned to bloodshed. Cities were broken in his name. Souls delivered to death by the thousands.
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Regret came too late. And with the help of the mortals, the gods banished Nicorath beyond the veil.
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Then they too withdrew, fearing their influence but only deepened mortal suffering.
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But their faith lingered. For centuries, no divine voice pierced the realm.
00:16:06.798 --> 00:16:12.498
No avatars walked among mortals until something else arrived.
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Another celestial, alien in purpose, vast in power. With the gods silent, it found no resistance.
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It whispered through dreams, crept into ritual, and seeded its influence in
00:16:27.558 --> 00:16:29.098
wild and wounded places.
00:16:29.578 --> 00:16:36.178
And in time, it found a kindred spirit, the still-breathing shadow of Nixirath.
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Imprisoned, forgotten, and furious.
00:16:41.541 --> 00:16:44.661
Their bond will reshape this world.
00:16:45.181 --> 00:16:50.121
Across Valdrennan, strange crystals have begun to form from rock en route.
00:16:50.781 --> 00:16:54.541
Beasts warp into crystalline hollow-eyed monsters.
00:16:55.201 --> 00:16:59.901
Mortals turn on one another in senseless violence. Sounds familiar.
00:17:00.481 --> 00:17:04.061
The faithful may see visions of strange stars.
00:17:04.681 --> 00:17:07.561
The land itself unravels.
00:17:08.381 --> 00:17:16.141
But the gods are returning. One by one, they stir from slumber or exile.
00:17:16.961 --> 00:17:22.381
And in secret, they begin choosing new champions. The chosen.
00:17:23.181 --> 00:17:26.761
Mortals to bear their mark, their voice, and their will.
00:17:27.121 --> 00:17:31.361
These are those who are destined to push back against the usurper's growing
00:17:31.361 --> 00:17:38.421
influence and prevent the rise of the one they now call the Shattered God.
00:17:39.081 --> 00:17:41.901
The story picks up here. This little place is called Lunestra.
00:17:42.121 --> 00:17:45.021
This is where you started with the silent tide.
00:17:45.301 --> 00:17:50.761
Although you won't be starting in the docks, you'll be starting in the main city.
00:17:50.901 --> 00:17:54.621
Now, you all have reasons for being there that we've talked about a little bit.
00:17:54.781 --> 00:17:56.481
Some of you live there. Some of you work there.
00:17:56.901 --> 00:18:00.621
Some of you are there on your own quests. This is where it's going to start.
00:18:00.621 --> 00:18:05.541
So as we move forward in our agenda, and that's the overall concept,
00:18:05.801 --> 00:18:09.481
the aim, the tone, and the subject, we talked about safety tools.
00:18:09.741 --> 00:18:13.561
And now we can start talking about your characters specifically,
00:18:13.941 --> 00:18:16.801
and how they sort of exist in this world.
00:18:17.001 --> 00:18:21.181
We don't have to do it in any sort of any sort of order, we sort of move the
00:18:21.181 --> 00:18:27.081
spotlight around the table and talk about who's doing what.
00:18:27.081 --> 00:18:29.941
Now, you don't have to reveal anything about your character that you don't want
00:18:29.941 --> 00:18:33.761
if you want it to be sort of a fun reveal for folks.
00:18:33.901 --> 00:18:38.461
But there is some opportunity to talk about how your characters interact with
00:18:38.461 --> 00:18:41.041
the world. I'm going to start talking about Throg.
00:18:41.461 --> 00:18:43.081
Am I saying that right? Yeah.
00:18:43.761 --> 00:18:48.461
You said it was from the language I thought maybe. Well, it's supposed to be Throgé. Now it's Throg.
00:18:51.201 --> 00:18:51.641
Throgé.
00:18:54.981 --> 00:18:59.061
So just through our conversation. So yours is a mixed ancestry,
00:18:59.221 --> 00:19:03.981
so half orc, the other half is human? Yeah, for sure.
00:19:04.741 --> 00:19:11.721
Would you say that Throg looks more like a...
00:19:12.301 --> 00:19:18.481
He looks more like a traditional orc. The big, tall, blocky, you know, the,
00:19:19.053 --> 00:19:28.093
tusks polished very very nicely polished but still tusks uh i mean the only real.
00:19:29.213 --> 00:19:37.873
I guess nod to his normal or his other non-orc ancestry would be the armor but
00:19:37.873 --> 00:19:44.773
that's more towards blending in with the surroundings since orcs are still very
00:19:44.773 --> 00:19:48.013
much nomadic and not welcome everywhere.
00:19:48.353 --> 00:19:54.073
So what would you say Throg knows of their history, like the orc side of their...
00:19:54.673 --> 00:19:58.233
He knows a lot of the dark stuff.
00:19:58.733 --> 00:20:05.233
I mean, that stuff was pretty much while pounded in a different light than everybody
00:20:05.233 --> 00:20:07.113
else would see it, he does know,
00:20:07.953 --> 00:20:11.193
the certain battles, why they happened,
00:20:11.293 --> 00:20:14.093
and he would have throughout the
00:20:14.093 --> 00:20:17.793
course of interacting with non-orc species found
00:20:17.793 --> 00:20:21.033
out like you know the what what they would what
00:20:21.033 --> 00:20:24.633
his ancestry considered like you know the the
00:20:24.633 --> 00:20:27.733
great victory at stone at
00:20:27.733 --> 00:20:35.353
shattered spire is actually considered you know the to everybody else the catastrophe
00:20:35.353 --> 00:20:41.213
at the fall of shatter spot or something like that yeah he so he did he does
00:20:41.213 --> 00:20:46.973
kind of put one history with the other and kind of figures out that maybe.
00:20:48.073 --> 00:20:50.893
You know a lot of stuff that he grew up
00:20:50.893 --> 00:20:53.693
very proud of was not actually that
00:20:53.693 --> 00:20:57.973
great you know it was so he was proud of the he was proud of those orc yeah
00:20:57.973 --> 00:21:02.293
yeah he grew up grew up and he was surrounded by the parades and the fireworks
00:21:02.293 --> 00:21:09.213
and and the stories and thought like you know this was a great thing And then
00:21:09.213 --> 00:21:12.953
when he gets out and amongst the other races, he finds out,
00:21:13.353 --> 00:21:15.473
well, that was actually a dick move.
00:21:17.093 --> 00:21:20.493
Yeah, so the orcs, and actually there's been a little bit of lore on the orcs,
00:21:20.593 --> 00:21:25.053
even since last night talking with Sage and Phoenix.
00:21:26.133 --> 00:21:31.393
So the orcs on this map, Valthyros here in the center, this was the orc,
00:21:31.593 --> 00:21:33.813
the major orc kingdom for a very long time.
00:21:33.973 --> 00:21:38.613
The orcs sort of rose to power and started pillaging resources out of the earth.
00:21:38.793 --> 00:21:44.913
They literally climbed up from the earth, climbed out of the earth,
00:21:45.053 --> 00:21:48.053
and started to dominate the world around them.
00:21:48.233 --> 00:21:52.573
And I won't say they were tolerated for a while, but there wasn't much any one
00:21:52.573 --> 00:21:54.393
kingdom could do about it.
00:21:54.713 --> 00:22:00.893
It took all of the kingdoms to band together, creating a pact, fight off the orcs.
00:22:01.193 --> 00:22:07.013
And that's how they were able to, I mean, your character may view it as genocide. Yeah.
00:22:07.531 --> 00:22:11.131
That's not how it's generally presented to the rest of the world,
00:22:11.151 --> 00:22:14.311
but it very much was like a lot of orcs died.
00:22:14.731 --> 00:22:19.991
And one of the big things from that is that Nixarath himself was a general during
00:22:19.991 --> 00:22:21.691
the war that pushed the orcs out.
00:22:21.831 --> 00:22:27.391
So he is responsible for killing many, many orcs, which is how he gained the
00:22:27.391 --> 00:22:30.191
favor of the god of war and the god of death.
00:22:30.591 --> 00:22:34.471
They've been pushed away. So the orcs mainly are just nomadic at this point.
00:22:34.471 --> 00:22:37.231
And so they can you can have your character really be
00:22:37.231 --> 00:22:39.911
from sort of anywhere well the
00:22:39.911 --> 00:22:42.811
one thing the one thing that i didn't touch on was
00:22:42.811 --> 00:22:49.131
the fact that once they were splintered throg is actually from one of the tribes
00:22:49.131 --> 00:22:57.011
that realized that they screwed up and with everything with the resources and
00:22:57.011 --> 00:23:01.471
stuff like that getting dwindled kind of need everybody else to survive.
00:23:03.291 --> 00:23:10.051
So we they're not the ones there was kind of two schools of thoughts with the orcs one was,
00:23:10.971 --> 00:23:15.271
there's not enough for everybody so we need to get ours but then there was another
00:23:15.271 --> 00:23:19.091
well there's not enough for everybody so we need to share with us play nice
00:23:19.091 --> 00:23:24.171
with others he's actually from one of those tribes the second in Throg is fighting
00:23:24.171 --> 00:23:29.351
back a lot of the animosity and the harsh feelings that the world has.
00:23:29.571 --> 00:23:33.211
So Throg is do you want to reveal what Throg does in Lunestra?
00:23:34.071 --> 00:23:37.011
Throg is actually a stalwart guardian.
00:23:38.851 --> 00:23:43.751
He is working for the city of.
00:23:45.035 --> 00:23:51.295
As a guardian, because he is actually there on kind of a peacemaking mission
00:23:51.295 --> 00:23:58.795
with his tribe and the council of different tribes that all share the view of, you know,
00:23:59.515 --> 00:24:02.195
our ancestry screwed up, we can be better.
00:24:03.115 --> 00:24:06.535
We're gonna is the so the in lunestra
00:24:06.535 --> 00:24:09.775
when i mentioned that the all the kingdoms sort of came together and
00:24:09.775 --> 00:24:12.955
formed a pack to fight off the orcs that pack still exists
00:24:12.955 --> 00:24:17.155
and that's really the main thing that keeps
00:24:17.155 --> 00:24:20.535
lunestra going is that that center area
00:24:20.535 --> 00:24:24.575
that used to be the orcs has become the pack lands and they
00:24:24.575 --> 00:24:27.995
are represented in lunestra which is his capital by seven
00:24:27.995 --> 00:24:30.835
a seven person council as there were seven kings
00:24:30.835 --> 00:24:33.655
and kingdoms that came together the orcs aren't represented on
00:24:33.655 --> 00:24:36.895
that council but throg is the first ever
00:24:36.895 --> 00:24:39.975
council guardian or council watch
00:24:39.975 --> 00:24:43.855
that is of orc descent so it's
00:24:43.855 --> 00:24:46.775
kind of a big deal for throg and there's a lot riding on the line like
00:24:46.775 --> 00:24:49.615
a lot of eyes might be on throg seeing if
00:24:49.615 --> 00:24:52.615
he's going to screw up he probably is getting some animosity from his
00:24:52.615 --> 00:24:57.875
co-workers if you want to call him that and people around him there are probably
00:24:57.875 --> 00:25:03.275
a lot of people who are hoping i screw up yeah so you probably get the stray
00:25:03.275 --> 00:25:07.835
comment here and there great the other thing i haven't pinned down for throg
00:25:07.835 --> 00:25:09.835
i have a big question mark next to.
00:25:10.995 --> 00:25:16.335
Is where like where does throg call home i know we're saying they're nomadic
00:25:16.335 --> 00:25:26.455
in nature where does he feel most at home he is forcing himself to make when
00:25:26.455 --> 00:25:30.115
extra is out he does he does return,
00:25:31.315 --> 00:25:36.115
to up in the hills right there, right above Valfros.
00:25:38.355 --> 00:25:43.555
That's pretty much that whole area between the mountains and the river there,
00:25:44.175 --> 00:25:49.795
and that far mountain even further northwest towards, what is that, Ralgos?
00:25:50.195 --> 00:25:53.655
Yeah, so like this area here, you can see? Yeah, yeah.
00:25:54.235 --> 00:25:58.555
Perfect. Yeah, so this would be sort of his home lands. Yeah,
00:25:58.635 --> 00:26:02.175
if he was going to go home and find his, you know, Go visit the folks.
00:26:02.635 --> 00:26:06.515
He'd be heading up towards there to shack them down. All right.
00:26:06.615 --> 00:26:09.835
So his folks are still alive. Yeah. What?
00:26:10.835 --> 00:26:13.495
Maybe. Maybe. As far as he knows.
00:26:15.315 --> 00:26:19.095
What ancestry do his parents have? Mother is Orkish?
00:26:19.435 --> 00:26:24.195
His mother figure was actually his aunt on his father's side.
00:26:24.675 --> 00:26:30.875
So his folks aren't. But the people he's known as his folks all of his life
00:26:30.875 --> 00:26:33.275
are orcs on his father's side.
00:26:33.655 --> 00:26:35.935
Oh, so he doesn't know anything about his mother.
00:26:37.555 --> 00:26:42.815
What he does know about his mother is that when he was born,
00:26:43.055 --> 00:26:44.855
he's the reason she is not alive.
00:26:47.075 --> 00:26:53.535
Okay. Whatever race she was, she gave birth to an orc.
00:26:55.035 --> 00:26:58.915
And that didn't sit well with this, with her folks.
00:26:59.455 --> 00:27:02.775
Not that they burned a cross in her front yard, but I mean, they did kill her.
00:27:02.895 --> 00:27:04.015
So I guess that's just bad.
00:27:04.775 --> 00:27:11.655
Good stuff. I mean, horrible, horribly tragic stuff, good, good storytelling
00:27:11.655 --> 00:27:13.575
elements. Gotta be clear.
00:27:14.795 --> 00:27:17.895
You gave a good amount of info about stuff.
00:27:19.475 --> 00:27:22.895
Fantastic. All right. Right. You know, that's like the perfect spot to,
00:27:23.155 --> 00:27:26.555
I feel like there would, I feel like a lot of orcs, I mean, I don't know,
00:27:26.715 --> 00:27:29.495
but, but I feel like, I feel like a lot of orcs would probably still feel acclaimed
00:27:29.495 --> 00:27:31.575
to that, especially that mountain range.
00:27:32.055 --> 00:27:35.295
And whereas like, that's like where the bulk of their kingdom was located in,
00:27:35.315 --> 00:27:37.135
in age prior, in the age prior.
00:27:37.795 --> 00:27:42.335
Awesome. It's a good place to go and think. Sort of along the similar vein,
00:27:42.335 --> 00:27:47.095
as far as the reasons why they're in Lunisra.
00:27:48.015 --> 00:27:49.815
Goldie, let's talk about Oleg.
00:27:51.030 --> 00:27:56.210
Yeah, sorry, my camera's not working out if I saw that later. No worries.
00:27:57.450 --> 00:28:01.850
Oleg is a simia. So he's a monkey person.
00:28:02.890 --> 00:28:10.410
He comes from Regos, which is the region of Valjornan to the northwest.
00:28:12.570 --> 00:28:20.350
And in his earlier life, he was part of a troop of simia until he came of age,
00:28:20.450 --> 00:28:25.850
in which point a lot of the males from the troop tend to go out on their own.
00:28:26.790 --> 00:28:34.910
And he settled into mercenary work, doing not the most noble work.
00:28:35.170 --> 00:28:42.470
Things like debt collecting, escorting nobles or caravans until the mercenary
00:28:42.470 --> 00:28:48.670
company dissolved after crossing the wrong noble, but nothing drastic,
00:28:48.990 --> 00:28:53.230
it sort of just fizzled out and faded into obscurity.
00:28:53.810 --> 00:29:02.390
At which point, Oleg eventually finds himself not too far from Lunasra in a place called Truevale.
00:29:03.870 --> 00:29:09.310
In Truevale, it's almost like a commune where people were living off the land
00:29:09.310 --> 00:29:16.290
and he was taken in by a family there until that place was eventually attacked
00:29:16.290 --> 00:29:21.730
by what I believe is something to do with whatever's happening in the world right now.
00:29:22.350 --> 00:29:30.750
And he was sort of saved by a religious order of knights and taken in with them.
00:29:32.070 --> 00:29:34.230
And that's why he's now a seraph.
00:29:36.050 --> 00:29:38.110
If people aren't familiar with
00:29:38.110 --> 00:29:43.670
seraphs, they're somewhere between a cleric and a paladin sort of theme.
00:29:43.670 --> 00:29:49.230
And for what to go started with the link to the dark story is he is currently
00:29:49.230 --> 00:29:54.210
serving as a not so very good guard in Indonesia.
00:29:54.910 --> 00:30:01.270
What does that mean? Not so very good guard. Never met one of those in my life.
00:30:02.830 --> 00:30:07.570
He's not very attentive to his duties. Yeah. So Oleg, do you want to reveal
00:30:07.570 --> 00:30:10.850
the night order or do you want to do that during gameplay?
00:30:11.772 --> 00:30:14.492
Uh i can talk about it now i just didn't want
00:30:14.492 --> 00:30:17.172
to info dump everyone so that they struggle to
00:30:17.172 --> 00:30:20.132
remember things all right we can i mean we can approach i
00:30:20.132 --> 00:30:23.692
guess it's not important to what we're what we're just talking about but you exist
00:30:23.692 --> 00:30:26.952
with a a group that's trying to establish themselves
00:30:26.952 --> 00:30:31.652
in lunestra trying to get their foot in the door and they're doing they're doing
00:30:31.652 --> 00:30:36.372
a lot to try to do that one of the things they're doing is taking guard shifts
00:30:36.372 --> 00:30:41.172
from city watch the council watch that sort of thing and we've talked about
00:30:41.172 --> 00:30:44.372
oleg and how they're often.
00:30:46.432 --> 00:30:53.552
Voluntold for the mundane monotonous work right yes so oleg is the junior member
00:30:53.552 --> 00:30:59.592
of the knights who arrived in the city so he gets source jobs and he doesn't
00:30:59.592 --> 00:31:04.852
like doing them but listen i was a private so if you need a list of bad jobs in a military regime.
00:31:06.812 --> 00:31:12.012
He gets sent to the stores for big weights and long stands and uh no good lots
00:31:12.012 --> 00:31:18.712
of mopping too all right any any and so we've established your point of origin which was this corvea,
00:31:19.252 --> 00:31:22.172
up in the corner here sort of a more of a you
00:31:22.172 --> 00:31:24.852
know there's not as far as like infrastructure for regos is
00:31:24.852 --> 00:31:27.732
concerned there wasn't much before we started this but between
00:31:27.732 --> 00:31:30.532
you and how we've sort of built up a little bit now
00:31:30.532 --> 00:31:33.932
there's just like sort of a fortress like a
00:31:33.932 --> 00:31:36.712
like a wooded fortress that's there to act
00:31:36.712 --> 00:31:40.132
as sort of a waypoint between Corvallis and
00:31:40.132 --> 00:31:43.032
and Rhaegos Corvallis is this little
00:31:43.032 --> 00:31:46.292
area here which is the human domain and humans are by
00:31:46.292 --> 00:31:50.432
nature a pain in the ass I'm sure we all know that they're constantly trying
00:31:50.432 --> 00:31:54.352
to expand their territory and and Rhaegos is constantly trying to push them
00:31:54.352 --> 00:31:59.812
back so your original settlement acted as sort of a buffer between the citizenry
00:31:59.812 --> 00:32:03.732
of Rhaegos and any sort of expeditions into the area.
00:32:04.132 --> 00:32:08.852
And Trueval is over here, quite a ways away. That's where you ended up.
00:32:09.012 --> 00:32:15.412
And on that subject, let's go to Toleran, Dar. All right.
00:32:15.952 --> 00:32:28.452
So Dar is a, in game terms, a clank, but they are actually a creepy scarecrow. love it.
00:32:29.120 --> 00:32:35.240
I think only recently has come to life. Before that, they were actually a scarecrow.
00:32:35.560 --> 00:32:38.320
Not too much. I want to get into it now.
00:32:38.660 --> 00:32:47.740
But yeah, they awoke in True Vale and have been trying to make their way down to Ledestra.
00:32:48.180 --> 00:32:52.580
Someone said hopefully the scarecrow. I am so curious because you're like,
00:32:52.780 --> 00:32:57.540
I just, I was awoken and I'm making my way down there.
00:32:57.540 --> 00:33:03.000
I'm like, man, like, Rez, like, turn you animate and then say,
00:33:03.140 --> 00:33:06.020
go do this for me? I'm so curious. I mean, we'll find out.
00:33:06.420 --> 00:33:09.340
What makes a scarecrow get up and walk to Lunestra?
00:33:09.940 --> 00:33:14.380
I know, right? Like, what did that? There have been several movies on this subject.
00:33:16.840 --> 00:33:23.880
It's usually available from September to October 31st. There is not.
00:33:24.980 --> 00:33:30.580
Just so that we're all on the same page, in the world of Erendor,
00:33:31.280 --> 00:33:34.140
there is no yellow brick road.
00:33:34.980 --> 00:33:38.640
It's not there. We have a flying monkey. We have a scarecrow.
00:33:38.760 --> 00:33:40.800
Yet. There is no yellow. Yet.
00:33:41.900 --> 00:33:44.620
We'll see where this session zero takes us.
00:33:46.920 --> 00:33:51.720
So without revealing your backstory I'm trying to think what questions I can
00:33:51.720 --> 00:33:54.140
ask that's not going to get us down that road,
00:33:55.500 --> 00:34:00.180
we already talked to the tin man so what backstory okay I'm done,
00:34:01.020 --> 00:34:04.920
I would at this point like to point out none of us planned the whole list of us theme,
00:34:05.420 --> 00:34:10.480
nope I had the idea for this character like in the back of my mind like for
00:34:10.480 --> 00:34:14.660
over a year and just haven't had a chance to use it and this one was it And
00:34:14.660 --> 00:34:19.900
then, yeah, we're going through and then all of a sudden pops up a flying monkey. And I was like, oh, God.
00:34:21.700 --> 00:34:27.660
Perfect. Whoops. We almost had a witch. Okay. We're going to take a lot of interesting
00:34:27.660 --> 00:34:29.220
twists and turns. Really?
00:34:31.667 --> 00:34:35.967
Oh, yeah. Oh, yeah. You don't want to talk about why you're coming to Lunestra
00:34:35.967 --> 00:34:38.007
because that would spoil it.
00:34:38.307 --> 00:34:44.467
What connections has Dar made since setting out on his journey to Lunestra?
00:34:44.567 --> 00:34:47.927
What other connections pre-story does Dar have in the outside world?
00:34:48.487 --> 00:34:54.647
On their way, he's probably scared a few people the first few interactions.
00:34:55.427 --> 00:35:03.687
Why? And then, I don't know. Oh, it's just a creepy looking scarecrow walking around.
00:35:03.967 --> 00:35:07.887
And his face only has kind of two modes.
00:35:08.187 --> 00:35:12.347
There is the resting creepy face and then more of like a snarl.
00:35:12.827 --> 00:35:18.907
And other than that, they don't have much control over their facial features. It's one or the other.
00:35:19.487 --> 00:35:22.987
I'd love to see what counts as a smile on Dara's face.
00:35:25.487 --> 00:35:26.087
Outstanding.
00:35:28.307 --> 00:35:34.307
That's what all it can do. Yeah. Oh, and quite often, if he's not actively thinking
00:35:34.307 --> 00:35:37.207
about it, or he's like just resting or not paying attention to things,
00:35:37.667 --> 00:35:42.127
his head will just slightly, or not more than slightly, just hang to the side.
00:35:43.147 --> 00:35:48.007
Just, all right. Yeah. So as far as connections that he's made,
00:35:48.147 --> 00:35:49.607
just with scaring people,
00:35:49.887 --> 00:35:54.547
sort of maybe a couple of conversations that pointed him in the direction of
00:35:54.547 --> 00:36:00.427
Lunastra to answer his, or to figure out what his journey is about.
00:36:00.627 --> 00:36:05.207
I think maybe like traveling even before they knew L'Anastra was what they're looking for.
00:36:05.447 --> 00:36:08.587
Maybe there was a lone traveler
00:36:08.587 --> 00:36:13.407
that was getting attacked by an animal or something that he scared the animal
00:36:13.407 --> 00:36:19.227
away and then it was getting late so they camped out with the person that he
00:36:19.227 --> 00:36:25.967
helped and maybe that's when he asked a few questions and found out that L'Anastra
00:36:25.967 --> 00:36:27.407
is where he should be headed.
00:36:28.187 --> 00:36:33.887
Where would you say that this occurred? Like when Dar set off out of Trueville,
00:36:34.367 --> 00:36:38.087
where would you say what direction do you think he started in?
00:36:38.427 --> 00:36:39.707
Maybe just started heading south.
00:36:40.167 --> 00:36:43.227
Maybe Dar accidentally went on the wrong side of the mountains first.
00:36:43.967 --> 00:36:51.627
I mean, probably. So interestingly enough, this area over here is mostly elves.
00:36:51.787 --> 00:36:54.507
They keep to themselves and generally don't like anybody. But we do,
00:36:54.647 --> 00:37:00.027
they tolerate like, we have halflings, they tolerate halflings and whatnot.
00:37:00.427 --> 00:37:05.247
So you will see some of them here. You'll see halflings all around the sort
00:37:05.247 --> 00:37:06.367
of the outskirts of this area.
00:37:06.627 --> 00:37:09.987
They're just generally sort of an accepted bunch.
00:37:10.267 --> 00:37:15.447
So there's a pretty good possibility that maybe it was a halfling he encountered that he saved. Yeah.
00:37:16.193 --> 00:37:19.013
That makes sense. Anything else you want to bring up?
00:37:19.233 --> 00:37:22.053
There's something we're going over later where we're talking about like if any
00:37:22.053 --> 00:37:24.693
of us know each other beforehand or...
00:37:24.693 --> 00:37:29.833
I want to go through everyone's backstory and then we can talk about connections
00:37:29.833 --> 00:37:33.613
that aren't... Some of you have connections, but then we can talk about any
00:37:33.613 --> 00:37:38.233
additional connections that you may want to introduce if that works for everybody.
00:37:38.693 --> 00:37:42.653
Okay. Maybe one of you met a creepy scarecrow on the road and was like,
00:37:42.733 --> 00:37:45.413
hey, this guy seems interesting. Like, look at that one.
00:37:46.533 --> 00:37:52.513
Look at that. Look at that snarl. Look at that snarl. They're so cute.
00:37:53.253 --> 00:37:56.753
I'm going to make a little pet out of this skirt. You know, like.
00:37:58.693 --> 00:38:00.613
But that definitely has to happen.
00:38:03.453 --> 00:38:07.553
All right. Who wants to go next? Forgot that I was muted.
00:38:08.913 --> 00:38:13.433
Sounds like you volunteered. Sounds like you volunteered. I was going to say
00:38:13.433 --> 00:38:15.773
that I can't wait to meet all the personalities.
00:38:16.313 --> 00:38:18.393
These characters. It's going to be great.
00:38:19.073 --> 00:38:21.353
I can't wait to hear all the voices for the characters.
00:38:23.673 --> 00:38:28.053
Still working on it. You don't have to. Voice work isn't required at all.
00:38:28.153 --> 00:38:31.953
I just know that Phoenix is working on a voice. Do you have a who you're talking to?
00:38:32.273 --> 00:38:34.673
I know my voice is going to upset Beltazar.
00:38:36.253 --> 00:38:37.213
Oh no!
00:38:41.013 --> 00:38:44.993
Okay, so. As long as it's done in front of it. Oh gosh.
00:38:44.993 --> 00:38:48.693
Um echo is from the garden what's the
00:38:48.693 --> 00:38:52.433
garden which is another realm it's kind
00:38:52.433 --> 00:38:56.593
of like the fey realm except that everything
00:38:56.593 --> 00:39:00.153
all the plants are literally alive like the
00:39:00.153 --> 00:39:04.253
blades of grass are all individual creatures and
00:39:04.253 --> 00:39:08.093
the trees and everything literally if it
00:39:08.093 --> 00:39:12.213
has life it is sentient so flowers
00:39:12.213 --> 00:39:16.293
and everything are completely alive for
00:39:16.293 --> 00:39:19.753
a specific reason that only one
00:39:19.753 --> 00:39:27.033
other person knows echo left that realm and came to this realm to find answers
00:39:27.033 --> 00:39:32.813
for mysteries oh hold on i actually specifically wrote a one-liner let's see
00:39:32.813 --> 00:39:37.993
in search of answers to magical mysteries of his realm Thank you.
00:39:39.401 --> 00:39:40.161
That's all y'all get.
00:39:42.621 --> 00:39:47.821
He's been asking lots of questions, but they're very vague to start until he
00:39:47.821 --> 00:39:49.201
thinks people might know something.
00:39:49.441 --> 00:39:55.621
And then he tries to find like their leader or of some sort or something to get more information.
00:39:56.281 --> 00:40:04.361
So, but yeah, so he, along with, I don't remember how to pronounce your character's name, Elimund?
00:40:04.761 --> 00:40:07.581
It's okay, it's so weird. It's like Elimd?
00:40:08.641 --> 00:40:15.101
Elimd. Got it. Elmd. I'm going to mess that one up so much. Elmd knows more information.
00:40:15.801 --> 00:40:24.061
But they came together to Lunestra to talk to the council for information for
00:40:24.061 --> 00:40:27.361
separate reasons, but they both need information.
00:40:28.621 --> 00:40:33.081
Yeah. They set off to see the wizard?
00:40:33.621 --> 00:40:38.141
Yes, we are off to see the wizard. So wonderful.
00:40:41.341 --> 00:40:46.661
There hasn't been off to be the wizard or often. There you go. You know what?
00:40:47.481 --> 00:40:50.701
Off with the wizard? Yeah, yeah, yeah.
00:40:53.421 --> 00:40:57.481
Canonically, we haven't we haven't placed a wizard on the council,
00:40:57.541 --> 00:40:59.261
but I think we've only filled,
00:41:00.421 --> 00:41:04.201
Four seats. So I'll leave that to you all.
00:41:05.301 --> 00:41:09.421
There are, there are, the council is full. However, we haven't actually talked
00:41:09.421 --> 00:41:12.701
about who is on it with the exception of four people.
00:41:13.561 --> 00:41:18.721
Understood. So if we want a wizard on there, we have to hear of someone first, you know.
00:41:20.841 --> 00:41:27.081
Or you could just say the one from this region is a wizard. You don't have to. It's so violent.
00:41:28.981 --> 00:41:33.581
What are you talking about? I thought we were making, you know,
00:41:33.701 --> 00:41:35.041
difficult choices. I'm kidding.
00:41:37.801 --> 00:41:42.541
Okay. The one question I had is, which I don't know if you know the answer to
00:41:42.541 --> 00:41:49.181
this yet, goes, where does my round bubble pop up that I came from? Where is it?
00:41:49.721 --> 00:41:52.401
On the map. Where did we come out at?
00:41:53.181 --> 00:42:03.821
It's up to you. So you gave me a list of, so you see it as shimmering things, importantly. Yes, I do.
00:42:04.521 --> 00:42:09.101
So were you, I know that you want to come down in a bubble, bro.
00:42:09.381 --> 00:42:14.061
But like Galinda, however. Galinda.
00:42:15.901 --> 00:42:16.521
Galinda.
00:42:19.241 --> 00:42:23.361
We have watched that movie several times, far too many.
00:42:24.181 --> 00:42:30.581
So I was leaving it to you. I know that you had locations that he is aware of.
00:42:31.141 --> 00:42:34.881
So you can tell me which of the locations you described.
00:42:35.641 --> 00:42:40.881
And once you tell me which one, I'll let you know where that is.
00:42:41.441 --> 00:42:48.261
Okay. Of course, Sage might already know where they want element to come from.
00:42:49.529 --> 00:42:51.489
I have a possible idea.
00:42:53.569 --> 00:43:00.329
So you came to this realm and then found Elamund.
00:43:00.689 --> 00:43:07.409
I was, when I came to this realm, it was in kind of Elamund's territory.
00:43:07.969 --> 00:43:11.589
Okay, so we'll leave it to say they can figure out where you are.
00:43:14.089 --> 00:43:25.429
Oh no. you gave me a list of of not npcs but descriptions of npcs that you encountered
00:43:25.429 --> 00:43:30.729
in in the different regions as you moved around so you weren't alone for any
00:43:30.729 --> 00:43:33.169
of that you and element element,
00:43:34.169 --> 00:43:38.169
worked am i saying that right element ella ella,
00:43:39.789 --> 00:43:43.909
element element just it's
00:43:43.909 --> 00:43:47.389
literally just element element element
00:43:47.389 --> 00:44:01.689
yes you've got it element element yes yes did else die no i shouldn't remember
00:44:01.689 --> 00:44:04.049
that i'm gonna remember it now too,
00:44:06.069 --> 00:44:13.009
Okay, I lost my question list. I'm so sorry, I can just hear Phoenix wheezing over there.
00:44:15.189 --> 00:44:18.709
So, Elendus waves echo the entire time.
00:44:19.129 --> 00:44:23.109
Okay, all right. And you didn't name any NPCs, you just described them.
00:44:23.229 --> 00:44:26.049
Did you want to flesh them out or did you want me to?
00:44:26.649 --> 00:44:29.549
I did name some of them.
00:44:30.318 --> 00:44:31.838
Did you tell me the names already?
00:44:35.078 --> 00:44:39.198
I would have to look back, but if I didn't, I can get you their names again.
00:44:39.338 --> 00:44:40.818
They're right in front of my face right now.
00:44:41.078 --> 00:44:43.258
But I did tell you that there were two.
00:44:43.658 --> 00:44:47.738
I was going to give you more details about their personality and stuff like that.
00:44:48.218 --> 00:44:50.238
Okay, go for it. But I did.
00:44:51.158 --> 00:44:52.998
There were two people that I
00:44:52.998 --> 00:44:56.218
hadn't done anything with. This is the other question I wanted to ask you.
00:44:56.338 --> 00:45:00.158
So thank goodness you brought this up. so I didn't
00:45:00.158 --> 00:45:03.078
write it down okay so I
00:45:03.078 --> 00:45:05.798
said I wanted to know a couple of other people and I don't know
00:45:05.798 --> 00:45:08.678
where I would have met them at because I don't know where these places are in
00:45:08.678 --> 00:45:11.578
your world one of them I would want it to be at some sort
00:45:11.578 --> 00:45:15.058
of library whatever library is like well
00:45:15.058 --> 00:45:18.318
known in the world where you
00:45:18.318 --> 00:45:21.658
go say hey where's the best library and 80%
00:45:21.658 --> 00:45:25.078
of people say the same place type thing you know like if there
00:45:25.078 --> 00:45:28.218
is a library like that that exists echo would
00:45:28.218 --> 00:45:31.358
have gone there and made
00:45:31.358 --> 00:45:34.238
an ally there of some sort that like works
00:45:34.238 --> 00:45:37.258
at the library or like someone that visited their lot
00:45:37.258 --> 00:45:41.438
or something like that all right so there are
00:45:41.438 --> 00:45:45.378
several possibles there's one
00:45:45.378 --> 00:45:48.798
that you wouldn't know of there's elven
00:45:48.798 --> 00:45:52.018
there's a big potential for so
00:45:52.018 --> 00:45:55.118
elthwin over here is the
00:45:55.118 --> 00:45:57.938
elvish domain i would
00:45:57.938 --> 00:46:00.938
say that's probably a great candidate to have a fantastic library
00:46:00.938 --> 00:46:06.358
we haven't done any fleshing out of this region at all no one has visited here
00:46:06.358 --> 00:46:11.298
or been from here or anything like that so you have free reign to build me a
00:46:11.298 --> 00:46:20.358
library or tell me what you want to the elves Do the elves like fairies and thungruels?
00:46:21.378 --> 00:46:26.978
I think you could probably establish that they would view you as...
00:46:27.578 --> 00:46:33.698
They would probably be the only beings that would know what you are.
00:46:34.958 --> 00:46:37.138
Maybe not elummed.
00:46:39.178 --> 00:46:44.358
Maybe not elummed, but definitely echo. Okay.
00:46:45.158 --> 00:46:52.418
Cool well then yes I would like to establish that library that'd be great I
00:46:52.418 --> 00:46:54.278
would love that yeah so the,
00:46:55.798 --> 00:47:04.278
capital is Thalindor but you can have it be in some place outside of that totally up to you okay,
00:47:05.118 --> 00:47:10.618
can you show me again please where on the map that is yeah so that would be
00:47:10.618 --> 00:47:16.618
here I can't zoom in unfortunately I think I'm maxed out on my zoomage right here. Gotcha.
00:47:17.178 --> 00:47:20.898
Okay. So there's like a floating, sort of a floating landmass here.
00:47:22.081 --> 00:47:29.381
And that's where their capital is. This whole region is elven territory.
00:47:29.741 --> 00:47:34.161
So this is just sort of where their capital is and probably some towns.
00:47:34.821 --> 00:47:38.101
Okay. So related to what we were talking about a second ago.
00:47:38.201 --> 00:47:39.721
So there's a library and then there was one more.
00:47:41.481 --> 00:47:51.421
Now, given that magic isn't like rampant in this world, there probably isn't an arcane academy.
00:47:52.081 --> 00:47:56.941
There would probably be arcane academies in both Thalondor and Lunasra.
00:47:57.061 --> 00:48:01.141
And so it's not very common amongst all of the people.
00:48:01.481 --> 00:48:06.221
However, there are practitioners of magic throughout the realm.
00:48:06.381 --> 00:48:10.881
But they're more like, maybe more wizardly, more scholarly, less raw,
00:48:11.561 --> 00:48:13.021
less sorcery type magic.
00:48:13.341 --> 00:48:17.121
More like, I studied real hard and figured this out kind of magic.
00:48:17.321 --> 00:48:21.701
So there would be academies in Lunasra and Thalondor specifically.
00:48:21.701 --> 00:48:25.701
But, you know, we could establish there even being some rogue academies out
00:48:25.701 --> 00:48:27.701
there that are maybe off the path.
00:48:28.221 --> 00:48:32.301
Totally up to you how you want to approach that or how you want that academy to be flavored.
00:48:32.881 --> 00:48:37.341
So I can create my own academy too. If you want to, yeah.
00:48:37.561 --> 00:48:43.041
So even imagining like up in Ragoes, I'm sure there's some sort of magic associated
00:48:43.041 --> 00:48:48.741
to like the wild spirit that they focus on in practice and just approach those magics differently.
00:48:49.561 --> 00:48:55.201
It's all about how you want that academy to be flavored okay and you said that
00:48:55.201 --> 00:48:59.961
that there would probably be one in that elven city where was the other second
00:48:59.961 --> 00:49:04.261
location you said there's probably one that you kind of already have oh so there
00:49:04.261 --> 00:49:08.081
and then lunas are where you where you're at okay gotcha gotcha gotcha yeah.
00:49:08.947 --> 00:49:12.207
Because actually, I think we established back in A Dance of Hidden Blaze.
00:49:12.407 --> 00:49:17.747
Do you remember, Goldie, the name of the academy? I have it written down.
00:49:18.007 --> 00:49:26.147
There is an academy in Lunestra that Cedric Weimar went to before he was brutally slain.
00:49:26.627 --> 00:49:29.607
Forgot about it. Either possibly. i wouldn't
00:49:29.607 --> 00:49:32.607
want to use if i if i
00:49:32.607 --> 00:49:36.007
did the he would probably try
00:49:36.007 --> 00:49:41.387
to talk to people in the academy and like any type of arcane academy or like
00:49:41.387 --> 00:49:46.467
big library anywhere that he went so he'll probably talk to the arcane academy
00:49:46.467 --> 00:49:53.407
in the library in the elven city as well and probably talked would have talked Sage's character,
00:49:53.907 --> 00:49:56.847
into going to Winesh's.
00:49:58.287 --> 00:50:02.647
Academy first before going to the council just to see what they could learn
00:50:02.647 --> 00:50:05.767
together before heading in. Oh yeah.
00:50:06.707 --> 00:50:10.727
Okay, cool. I have that written down and I'll send you that once I build with them.
00:50:11.627 --> 00:50:15.407
Alright, and if you don't want to just let me know what your thoughts are and
00:50:15.407 --> 00:50:18.367
I can put that together. I know that's a lot.
00:50:19.587 --> 00:50:22.207
Building building a library i mean
00:50:22.207 --> 00:50:26.707
just to finance it alone is ridiculous uh so yeah let me know what you want
00:50:26.707 --> 00:50:29.767
and then whatever you don't want to pick up i can definitely just take for me
00:50:29.767 --> 00:50:33.707
and roll with it i just want you all to have the opportunity to you know make
00:50:33.707 --> 00:50:40.987
those parts of the world your own if you choose to so gotcha all right so let's transition to element.
00:50:42.427 --> 00:50:51.747
I say it right? Yes. So Elund is a mushroom person with all these like red eyes
00:50:51.747 --> 00:50:54.267
all over his mushy white body.
00:50:54.587 --> 00:50:56.827
And I just misgendered them.
00:50:58.167 --> 00:51:01.027
Pronouns are they, them, but you know, we all make mistakes.
00:51:01.487 --> 00:51:08.347
So they kind of will, how do I say that?
00:51:08.347 --> 00:51:11.627
They found their
00:51:11.627 --> 00:51:15.147
way up to the surface
00:51:15.147 --> 00:51:19.707
from their underground society
00:51:19.707 --> 00:51:22.747
and i'll ask you ghost can
00:51:22.747 --> 00:51:26.127
you remind me of the area where the
00:51:26.127 --> 00:51:29.167
orcs inhabited yeah so
00:51:29.167 --> 00:51:32.927
it's it's this whole this whole region here around
00:51:32.927 --> 00:51:36.367
veltharos and i intentionally didn't
00:51:36.367 --> 00:51:39.107
put like actual like lines because i
00:51:39.107 --> 00:51:43.147
felt like who would have done that you know so mainly
00:51:43.147 --> 00:51:48.707
around these this this group of mountains over here they they pushed out into
00:51:48.707 --> 00:51:54.027
the world pretty far but the bulk of their kingdom was centered on the mountains
00:51:54.027 --> 00:52:00.087
here like this this was named after the fact but that whole culture has just
00:52:00.087 --> 00:52:03.087
been completely overwritten. One second.
00:52:04.567 --> 00:52:11.847
Okay, so what I'm thinking is that Elam'd kind of surfaced even farther north. Elam'd,
00:52:12.666 --> 00:52:16.506
is a creature like none other.
00:52:16.846 --> 00:52:24.206
I don't think really anyone in Erendor has experienced or met anyone like Elamd.
00:52:24.366 --> 00:52:31.226
They are very foreign, almost alien, even themselves to Erendor.
00:52:31.426 --> 00:52:35.126
They're very unfamiliar with seemingly everything.
00:52:35.746 --> 00:52:43.466
Gosh, I can't speak. If Echo is going to be around the same area as Ellumd kind of surfaces from,
00:52:43.706 --> 00:52:50.146
I would say it's still like north, but I'm thinking that Ellumd kind of traveled
00:52:50.146 --> 00:52:55.446
and they kind of ended up not like stumbling upon each other.
00:52:55.446 --> 00:53:03.846
But I imagine Echo was able to kind of target this specific area and meet Ellumd.
00:53:04.066 --> 00:53:08.966
And then they kind of joined and traveled and went through, you know,
00:53:09.066 --> 00:53:12.046
to the library or the academy or wherever else.
00:53:13.486 --> 00:53:17.306
And Ellumd is a little bit weird. It's just really weird.
00:53:17.966 --> 00:53:22.186
Ellumd is searching for answers. uh
00:53:22.186 --> 00:53:25.766
they don't know exactly where they're
00:53:25.766 --> 00:53:28.826
going to find what they're looking for but they know
00:53:28.826 --> 00:53:35.806
that they are searching for some mysterious magical knowledge that they are
00:53:35.806 --> 00:53:46.566
seeking out I don't you know I don't I don't I can't really say a lot.
00:53:48.046 --> 00:53:48.826
I got you.
00:53:49.066 --> 00:53:52.526
I like that you're all keeping it so close to the chest.
00:53:52.906 --> 00:53:56.786
I like that it's not a mystery for me.
00:53:57.186 --> 00:54:00.126
I do like that you're playing close to the chest. Yeah.
00:54:01.286 --> 00:54:06.966
All right. And you all are coming to Linastra for the same purpose that we're
00:54:06.966 --> 00:54:08.046
not going to totally reveal.
00:54:08.866 --> 00:54:13.126
Yes. anything else that you want to add as far as people that you may have encountered
00:54:13.126 --> 00:54:16.206
any connections you may have had i know that we've talked a little bit about
00:54:16.206 --> 00:54:21.106
it offline as far as connections are concerned but i don't and the main reason
00:54:21.106 --> 00:54:24.806
why is because i don't think that elmd.
00:54:26.426 --> 00:54:30.646
Appreciates any sort of connection with these
00:54:30.646 --> 00:54:33.786
sentient creatures and erendor they're all just
00:54:33.786 --> 00:54:37.286
in a way the same to them and so
00:54:37.286 --> 00:54:40.626
they none of them really stick out to elem's mind
00:54:40.626 --> 00:54:44.006
and frankly they even if they met for
00:54:44.006 --> 00:54:46.686
example the connections that echo is making they would
00:54:46.686 --> 00:54:51.746
likely not even remember them because they don't view it as important and like
00:54:51.746 --> 00:54:59.066
every being that elem encounters is just completely foreign to them as well
00:54:59.066 --> 00:55:04.546
right yeah right except for echo or possibly the rare few.
00:55:04.926 --> 00:55:09.386
For example, Ellumd would have some familiarity with,
00:55:10.136 --> 00:55:17.216
One second, I forgot your character's name. Would have some familiarity with Throg's species.
00:55:17.696 --> 00:55:23.596
But other than that, would not, would very, very, very, very ever recognize
00:55:23.596 --> 00:55:26.236
anything familiar in any of these creatures.
00:55:27.216 --> 00:55:32.636
Okay. Beautiful. And I love what you guys are revealing as well.
00:55:33.136 --> 00:55:35.216
Can't wait to explore that as we play.
00:55:35.896 --> 00:55:39.276
Last but not least, Helm. Helm. Helm.
00:55:39.456 --> 00:55:42.296
Helm. Helm, Helm, Helm, Helm, Helm?
00:55:42.316 --> 00:55:46.036
You know, I had it until I looked back and read and I saw Helm plus M,
00:55:46.236 --> 00:55:48.376
I was like, Helm, Helm, Helm.
00:55:51.036 --> 00:55:59.296
Yep. So I think Helm is a Slyburn Qatari, he's probably 510-ish,
00:55:59.696 --> 00:56:06.696
but very, I switch muscles, like many panthers might have out in the jungle.
00:56:06.696 --> 00:56:10.696
So his family is from Moonjaw Perch.
00:56:11.076 --> 00:56:12.896
They're a noble family. Excuse me.
00:56:13.396 --> 00:56:19.336
They're a noble family. Some who visit around council chambers might know how.
00:56:19.796 --> 00:56:22.736
The council members might know how. He's the vizier too.
00:56:22.996 --> 00:56:29.036
How do you say this person's name? Mar, M-A-R-E. Oh, yeah, Mar. Sorry, M-A-R-E. Yeah.
00:56:29.996 --> 00:56:37.596
He's pretty quiet. He keeps himself. But those outside of his job and his family
00:56:37.596 --> 00:56:45.476
know how he found to be very much a kind of charismatic and a little bit cocky kind of person.
00:56:45.716 --> 00:56:52.136
As most young nobles who don't think they're going to grow up to be noble at some point in time.
00:56:52.316 --> 00:56:56.316
You know, he's in human years probably between 18 and 22.
00:56:56.836 --> 00:57:03.456
So he's very much brash, but outside of work, inside of work,
00:57:03.536 --> 00:57:05.336
he takes it somewhat seriously.
00:57:06.496 --> 00:57:11.356
He's not relatively new to Linestra, but he left Moonjaw Birch because he was
00:57:11.356 --> 00:57:13.756
looking to get out from under the thumb of his family.
00:57:14.536 --> 00:57:18.216
Unfortunately, through rumors, I mean, some might have heard that he is the
00:57:18.216 --> 00:57:23.376
second sibling of somebody else. of moderate, at least what the rumors might
00:57:23.376 --> 00:57:26.536
say, moderate importance, particularly around the council chambers.
00:57:28.856 --> 00:57:33.276
And like all those of noble births, it's somewhat gone from,
00:57:33.516 --> 00:57:37.176
hey, you're going to go to the best schools like you and your sister are going
00:57:37.176 --> 00:57:42.676
to go to, where his sister was an outstanding student, Hal skipped school so
00:57:42.676 --> 00:57:45.696
he could go play in fence club, right?
00:57:45.736 --> 00:57:49.016
He wanted to go to fence club and learn how to fight and figure things out.
00:57:49.016 --> 00:57:54.256
I think he's come to L'Anestra to not necessarily fit in, but carve a way for himself.
00:57:55.274 --> 00:58:00.854
And if you know him outside of this job, you know very much that he wants to
00:58:00.854 --> 00:58:07.814
push himself to be more, at least seen as more, become some kind of hero of folklore or something.
00:58:07.914 --> 00:58:14.054
I think he has dreams of being something greater than he might want to be.
00:58:14.174 --> 00:58:18.794
And if that's something that Lunessa won't embrace him with,
00:58:18.894 --> 00:58:21.294
he's really probably just going to steal it.
00:58:21.974 --> 00:58:31.554
I like it. So part of Helm's position in Lunestra, so Mari is the council person
00:58:31.554 --> 00:58:33.894
that represents Rhaegos, right?
00:58:36.814 --> 00:58:43.094
I know I gave you a thing on it and I'm looking through your thing to find it.
00:58:43.774 --> 00:58:50.914
Ah, there it is. Okay. Yeah, Mari Bloodpelt is the council member representative to Rhaegos.
00:58:50.914 --> 00:58:59.714
And because you are in Lunestra and you are a noble, you sort of take up a position in their court.
00:59:00.734 --> 00:59:07.354
So you may not have like the fanciest of jobs at court, but you still have a position to be had.
00:59:07.514 --> 00:59:12.874
And as such, you would be familiar with, you know, the only orc that's ever
00:59:12.874 --> 00:59:18.794
known to be on the council. You have probably heard rumors or seen him on duty
00:59:18.794 --> 00:59:20.834
and heard the whispers and all this other stuff.
00:59:20.914 --> 00:59:23.854
So you definitely have some knowledge of Throg.
00:59:24.214 --> 00:59:29.614
And you can discuss with Oleg if you have ever heard of Oleg.
00:59:29.754 --> 00:59:36.614
Like if has his bad soldiering gotten to the point where he now has a reputation
00:59:36.614 --> 00:59:37.994
that you have taken note of.
00:59:38.714 --> 00:59:43.374
So I will absolutely leave that up to you. We did quite a bit of world building.
00:59:43.374 --> 00:59:47.374
We built the actual place where you're
00:59:47.374 --> 00:59:51.834
from which is actually I think the largest settlement in Regos currently it's
00:59:51.834 --> 00:59:55.334
like the capital of Regos we hadn't had that previously and we also established
00:59:55.334 --> 01:00:01.474
a new lesser god as well the god of the hunt which is fun because we needed
01:00:01.474 --> 01:00:07.094
more of those I think from answering that question maybe if Oleg was so kind to,
01:00:07.694 --> 01:00:11.894
think about anybody who's done anything underhanded or.
01:00:12.794 --> 01:00:15.914
Underworldly Hal takes very keen interest
01:00:15.914 --> 01:00:20.194
in And so if he's some kind of a bad soldiering
01:00:20.194 --> 01:00:27.494
I think maybe at one point in time They might have met or he might have seen
01:00:27.494 --> 01:00:33.394
Hal Creeping around the spires of the city As he may spend time outdoors But
01:00:33.394 --> 01:00:38.774
Hal certainly spends time out at night Despite what his day job might be,
01:00:39.637 --> 01:00:44.737
But yeah, Oleg is definitely the kind of person who is going to be shirking
01:00:44.737 --> 01:00:48.917
his duties to go out and explore and get into trouble.
01:00:49.417 --> 01:00:53.337
In fact, in part of his backstory, I think there was an NPC we made who,
01:00:53.917 --> 01:00:58.297
I think the exact words were Oleg likes to have her get them out of trouble together.
01:00:58.997 --> 01:01:03.837
So that could definitely be switched to a noble with the right connections.
01:01:04.997 --> 01:01:10.377
If that's what you're going for. Yeah, that sounds good. That would be so cool.
01:01:10.917 --> 01:01:12.837
I'm like, how did Goldie get sideways?
01:01:14.117 --> 01:01:20.697
I don't know what my camera is doing right now. I mean, it's a flying monkey.
01:01:20.917 --> 01:01:23.677
So he's just saying that. Yeah.
01:01:25.357 --> 01:01:27.917
We're having our first. It's what my character would do moment.
01:01:28.137 --> 01:01:30.417
Awesome. Or a flying monkey.
01:01:33.397 --> 01:01:37.297
Such a good interpretation. Spot on. Beautiful.
01:01:38.377 --> 01:01:43.857
I'll start doing it in a moment. What's next? You mean Crouching Panther? Blind Monkey?
01:01:45.177 --> 01:01:49.097
Nice. Nice. How? That was a joke I was going for.
01:01:50.177 --> 01:01:53.717
Yes. What do you mean by Underworldly?
01:01:54.837 --> 01:01:58.517
Underworldly. Like, I'll spend time in Fence Club.
01:01:58.777 --> 01:02:05.857
The first rule of Fence Club? The secret underbelly of every society you gotcha. Okay.
01:02:06.377 --> 01:02:12.257
I understand. I was just like, not literally underground, how do you go over the world?
01:02:12.777 --> 01:02:18.817
How do you go too far under the world? You're on top of the world again.
01:02:19.477 --> 01:02:26.117
Like that's where I was trying to go on top of the world. Indeed.
01:02:29.011 --> 01:02:32.171
We got something in common then, huh? All right.
01:02:32.251 --> 01:02:34.691
So any other, any, now that you've heard everyone's backstories,
01:02:34.811 --> 01:02:39.151
is there any like other sort of natural threads that you want to pull on to
01:02:39.151 --> 01:02:43.371
say, hey, maybe there was some, something that I've encountered or someone I've
01:02:43.371 --> 01:02:45.951
heard of or a common something.
01:02:46.131 --> 01:02:49.731
Now we, we haven't established how long you've each been in Lunaster.
01:02:49.791 --> 01:02:54.951
I know for Oleg and Dar, we kind of talked more about like months since the
01:02:54.951 --> 01:02:58.791
inciting incident. And but for everyone else, like how long you've been in Lunestra
01:02:58.791 --> 01:03:01.591
searching for whatever, we haven't really established that.
01:03:01.711 --> 01:03:06.071
So this would be if you want to sort of talk it out, see what maybe connections
01:03:06.071 --> 01:03:09.291
you may have for one another. This would be a great time to do it.
01:03:10.071 --> 01:03:15.311
I think there's a map in the map. But in like just in Discord,
01:03:15.531 --> 01:03:17.631
can you just like put it there so I could see all of it?
01:03:18.291 --> 01:03:20.531
Like, oh, yeah, yeah, yeah. I think I can do that.
01:03:21.291 --> 01:03:27.351
Well, if so, I might know what questions to ask. Yeah, I think there's specific
01:03:27.351 --> 01:03:31.511
things in Daggerheart, at least on the Demi plane integration of connections, right?
01:03:32.111 --> 01:03:35.671
There are like three questions that say, hey, what did I recently convince you
01:03:35.671 --> 01:03:36.711
to do that got us in trouble?
01:03:37.091 --> 01:03:43.671
Right? I would probably ask Throg that since I've seen him around the council
01:03:43.671 --> 01:03:45.091
chamber at some point in time.
01:03:45.431 --> 01:03:48.071
Are we going to do that here? We want to do that out? Yeah, no,
01:03:48.131 --> 01:03:53.911
by all means, please do divvy out your questions to whomever you, you deem fit.
01:03:54.011 --> 01:03:57.471
Some of you are more natural than others, like Echo and Almond.
01:04:00.151 --> 01:04:07.591
Do you want to just answer now? Which question was it for me? It was.
01:04:08.991 --> 01:04:11.331
No. It was. Yes.
01:04:14.031 --> 01:04:14.511
Yes.
01:04:19.231 --> 01:04:20.531
What have I done recently to get you out of.
01:04:28.171 --> 01:04:29.431
Hell would you like to go.
01:04:34.091 --> 01:04:39.151
Sure all right Throg since I've seen you around the council chamber and I'm
01:04:39.151 --> 01:04:45.751
relatively new and you might be relatively new but But what did I recently convince
01:04:45.751 --> 01:04:48.751
you to do that got us both in trouble?
01:04:49.711 --> 01:04:55.591
Probably, you probably needed an escort into one of your sorays to the underground.
01:04:57.451 --> 01:05:01.511
And not like the dwarves and the gnomes, but like, you know,
01:05:01.591 --> 01:05:04.931
the criminal organizations, just to clarify for some people.
01:05:04.931 --> 01:05:09.971
But he probably got me to escort you there, and all I knew was it was just like,
01:05:10.171 --> 01:05:15.191
okay, this is a council member who needs, or this is a noble who needs an escort.
01:05:15.491 --> 01:05:18.231
This is what I'm supposed to be doing here. Yeah.
01:05:19.176 --> 01:05:26.016
It and you know hilarity ensued escort mission into like uh some yeah perhaps
01:05:26.016 --> 01:05:32.356
that was uh i was new to this place and i'm all right you being a guardian i
01:05:32.356 --> 01:05:33.356
probably would have asked,
01:05:35.036 --> 01:05:39.296
rog after one of the meetings as they were walking out he's like hey i'm new
01:05:39.296 --> 01:05:44.636
here i don't know my way around can you perhaps like take me you know underground
01:05:44.636 --> 01:05:47.156
you know what i mean wink wink nudge.
01:05:49.676 --> 01:05:55.176
So Helm knew what he was asking for when he asked Tharag to take him someplace.
01:05:55.936 --> 01:05:58.416
Yeah. Hey, do you know where the crime place is?
01:05:59.276 --> 01:06:01.536
Can you take me to the crime?
01:06:03.816 --> 01:06:04.776
There's the veils.
01:06:07.576 --> 01:06:11.916
All right, cool. Anyone else have any... If you look at Demiplanet does have
01:06:11.916 --> 01:06:15.196
questions for developing your characters towards... Is it journal?
01:06:15.396 --> 01:06:18.936
Is that what it's under? Or is that that's the other part? I think it's under
01:06:18.936 --> 01:06:21.376
details. Details tab. Yeah, details.
01:06:22.756 --> 01:06:26.396
So I'm assuming that all of our characters know each other at the start.
01:06:26.696 --> 01:06:32.016
But if I were to ask the question so that it might make more sense later,
01:06:32.676 --> 01:06:38.956
I'd like to ask Elend why they ask Oleg so many questions about their God.
01:06:42.216 --> 01:06:45.916
I think that the entire aspect of
01:06:45.916 --> 01:06:50.396
i think that erin door's concept of
01:06:50.396 --> 01:07:05.496
the gods themselves is foreign to elm their home is rooted much more in you
01:07:05.496 --> 01:07:08.536
know very very very very old history
01:07:08.956 --> 01:07:11.236
And Elmd is very old.
01:07:11.616 --> 01:07:19.296
So their understanding of celestial beings and the gods, and even that,
01:07:19.376 --> 01:07:21.776
I forgot his name. I don't know how to say his name.
01:07:22.676 --> 01:07:26.656
Nixera, how do you say his name? Yep, Nixera. Nixera. Nixera.
01:07:27.616 --> 01:07:31.256
I think that their understanding is just very different.
01:07:33.316 --> 01:07:39.996
Okay. Now, what would Elamd's knowledge of the gods be?
01:07:40.216 --> 01:07:47.476
If Elamd and their people are so long-lived and so old, they probably wouldn't
01:07:47.476 --> 01:07:48.896
know many of the lesser gods.
01:07:49.076 --> 01:07:56.256
Would you say that Elamd knows the general greater pantheon or maybe just that
01:07:56.256 --> 01:07:59.436
one god above all that we haven't talked too much about?
01:08:00.064 --> 01:08:04.184
I always know when Teja's taking notes. Yeah. Oh, yeah, I know.
01:08:04.344 --> 01:08:08.304
I type 100 words a minute. So I keep muting myself.
01:08:08.524 --> 01:08:10.664
I'm like, okay, no typing ASMR.
01:08:11.744 --> 01:08:20.904
I think that Ellen is, of course, aware of the kind of original pantheon of Erendor,
01:08:21.184 --> 01:08:28.384
as well as that big overreaching god, as well as some of the history of the shattered god.
01:08:28.384 --> 01:08:33.724
But I think that their knowledge is much more, frankly, historically accurate.
01:08:33.724 --> 01:08:40.364
But at the same time, I think it's distorted in a way because Elam's home is
01:08:40.364 --> 01:08:42.824
so extremely different from Erendor.
01:08:42.824 --> 01:08:50.144
And I also think that Elimd, in a similar way as the Echoes Garden,
01:08:50.784 --> 01:09:01.724
kind of views the gods as interactive in the way of like they have existed and
01:09:01.724 --> 01:09:06.564
still in some way remain in the very structure of the earth.
01:09:06.564 --> 01:09:14.084
Like they, whereas Erendor may consider gods to be lost and unfamiliar and,
01:09:14.084 --> 01:09:21.464
you know, detached now from Erendor, I feel like Elimd is, of course, aware of their absence,
01:09:21.824 --> 01:09:29.484
but still in their mind feels very much so their kind of living history as a
01:09:29.484 --> 01:09:33.504
presence in the nature and the earth around them.
01:09:34.644 --> 01:09:40.484
It's hard to ask questions that won't reveal more but i get what you're saying
01:09:40.484 --> 01:09:43.804
and i have additional questions for you that i'll just talk to you in our three
01:09:43.804 --> 01:09:50.024
yeah yeah yeah all right cool anyone else i was still kind of waiting for the
01:09:50.024 --> 01:09:53.304
map so i could see oh yeah sorry it's okay,
01:09:54.104 --> 01:09:58.964
so i could remember all the places that echo went all those sides you know where
01:09:58.964 --> 01:10:02.604
deity talk You know where you could go? Yeah.
01:10:04.089 --> 01:10:07.289
Could go to ghostlightxc.com where we have fantastic merch options if you'd
01:10:07.289 --> 01:10:08.749
like to support the stream you can do it there.
01:10:09.269 --> 01:10:13.649
Buy a t-shirt you can see all of the updated streams what's coming on you can
01:10:13.649 --> 01:10:19.569
also click on the Erendor tab find a map and maybe even some profiles of previous
01:10:19.569 --> 01:10:23.049
characters that some of you may or may not have created.
01:10:23.889 --> 01:10:26.809
That was smooth. Yeah synergy.
01:10:27.829 --> 01:10:30.989
It's beautifully crafted there but yes
01:10:30.989 --> 01:10:34.129
the deity thing I had mentioned in like
01:10:34.129 --> 01:10:37.989
the essay of text that i sent you how
01:10:37.989 --> 01:10:42.129
i thought it might be neat to have two
01:10:42.129 --> 01:10:45.369
deities in the
01:10:45.369 --> 01:10:49.129
garden that like work together like
01:10:49.129 --> 01:10:52.489
and they just kind of like do everything together
01:10:52.489 --> 01:10:55.549
or whatnot i haven't really thought that much about them
01:10:55.549 --> 01:10:58.469
but i feel like echo's connection to
01:10:58.469 --> 01:11:02.009
them is like hey these two beings
01:11:02.009 --> 01:11:05.129
make this place like
01:11:05.129 --> 01:11:12.629
possible and run and has cool stuff and like probably doesn't worship them in
01:11:12.629 --> 01:11:19.689
any way but appreciates them and respects them you know to the most like the
01:11:19.689 --> 01:11:23.929
highest you know yeah so the the realm that we're talking about,
01:11:24.489 --> 01:11:27.689
is something that was do you want to reveal like or do
01:11:27.689 --> 01:11:30.529
you want to keep that close to the chest too as far as that no i
01:11:30.529 --> 01:11:33.669
mean i don't know exactly what you're talking about do i want to reveal but the
01:11:33.669 --> 01:11:36.489
realm is is separate it is completely
01:11:36.489 --> 01:11:41.009
separate and yeah sort of okay so there's there are gods that are associated
01:11:41.009 --> 01:11:45.609
with the realm it's creation but as far as the management and what's the powers
01:11:45.609 --> 01:11:49.169
that are acting upon that realm that's something that we have or we're going
01:11:49.169 --> 01:11:54.069
to establish we can establish um so coming up with some i would we're playing
01:11:54.069 --> 01:11:55.529
it really fast and loose with the.
01:11:57.409 --> 01:12:00.189
Arch fey lesser gods kind of
01:12:00.189 --> 01:12:04.189
themes so if you want to come up with some lesser gods for the realm that you
01:12:04.189 --> 01:12:08.789
worship that that have some synergy and sort of play off one another similarly
01:12:08.789 --> 01:12:14.969
to did we reveal oh we didn't reveal oleg's gods right uh we didn't say so yeah
01:12:14.969 --> 01:12:17.909
i'm not trying to behind them. It's just Edward to come up in conversation.
01:12:18.509 --> 01:12:22.369
Okay, so there's two there are two gods. There's Lua and Solaris,
01:12:22.709 --> 01:12:25.109
the moon and the sun. They complement one another.
01:12:26.169 --> 01:12:32.769
So only the one has domain over the clade, right? Only Lua? Yeah, that was Lua's.
01:12:33.329 --> 01:12:39.789
Okay. So there are similarly fashioned lesser gods that work in similar ways.
01:12:39.969 --> 01:12:44.209
So you can come up with some for your realm and just let me know what they are the lesser god of.
01:12:45.346 --> 01:12:48.666
Cool yeah and echo does have particular
01:12:48.666 --> 01:12:52.106
followers of certain gods that echo
01:12:52.106 --> 01:12:54.986
is keeping like he's ever since he got here like
01:12:54.986 --> 01:13:01.626
in one of his book journeys in some library learned about the gods of this realm
01:13:01.626 --> 01:13:09.386
because before that he had no idea none so but yeah so like anything that has
01:13:09.386 --> 01:13:13.646
to do Because y'all know that there's magical, you know, mysteries.
01:13:14.146 --> 01:13:17.746
I did mention that about the garden that are happening right now.
01:13:17.906 --> 01:13:25.446
So anything that's magic related or nature related, like any of those deities and knowledge.
01:13:25.726 --> 01:13:28.746
So nature, arcana and knowledge, those
01:13:28.746 --> 01:13:31.706
are the three deities that Echo is the most
01:13:31.706 --> 01:13:38.446
interested in learning about because they seem the most connected to what is
01:13:38.446 --> 01:13:43.246
going on in his realm you know we're a great place to learn about that would
01:13:43.246 --> 01:13:50.286
be please do tell me ghostletxc.com no i'm just joking uh lunestra.
01:13:53.706 --> 01:14:00.826
Well eventually yeah that's that's the last that's the most recent journey there
01:14:00.826 --> 01:14:05.766
yeah But yeah, now that I have the map on ghostly.xc.com,
01:14:05.906 --> 01:14:11.066
I'm going to go ahead and look at it and decide who I might have a question
01:14:11.066 --> 01:14:13.326
for once I get to that. Okay. Yeah, yeah.
01:14:15.186 --> 01:14:19.926
All right, let's go to Dar. Does Dar have any questions, Toleran?
01:14:20.246 --> 01:14:21.906
Well, there's only two that really...
01:14:22.930 --> 01:14:26.230
Can apply one of them is why do
01:14:26.230 --> 01:14:29.070
you trust me so deeply the other one is what did I do that makes
01:14:29.070 --> 01:14:31.870
you so cautious around me like who I would have
01:14:31.870 --> 01:14:35.170
come in contact with or well it
01:14:35.170 --> 01:14:40.430
feels like the most natural the most natural group for you to fall in with would
01:14:40.430 --> 01:14:47.730
be element and echo because they have been travelers more than any of the other
01:14:47.730 --> 01:14:52.250
like the other three seem to be pretty much stationed in Lunestra already.
01:14:52.690 --> 01:14:59.750
So they are also journeying to Lunestra. So it seems to me that would be a connection.
01:15:00.150 --> 01:15:01.150
Is everyone open to that?
01:15:02.570 --> 01:15:09.270
Yeah, I was kind of thinking that maybe we ran across Oleg whenever...
01:15:10.150 --> 01:15:12.910
I don't know if I can say that correctly. Maybe a... Wow.
01:15:13.690 --> 01:15:17.250
Like most recently. And then they're like, oh, well, you should go to Lunestra.
01:15:17.370 --> 01:15:20.550
That's where I'm going. And then we're like, oh, okay. Well, we'll go there.
01:15:21.430 --> 01:15:23.330
We're off to see the wizard.
01:15:24.690 --> 01:15:32.550
I've got another party member on Dhar's journey down the green and brown earth.
01:15:33.930 --> 01:15:39.230
Dhar and Oleg are coming from the same place. Yes. But Oleg is there.
01:15:39.930 --> 01:15:45.690
Dhar took some slightly other route.
01:15:46.010 --> 01:15:49.490
Could be a roundabout way of getting there. Where is True Vale?
01:15:49.930 --> 01:15:56.050
I mean, I'd say they probably actually met up like a little bit between True
01:15:56.050 --> 01:16:02.450
Vale and Lunestra, maybe more towards like the mountains of Valthyros, maybe.
01:16:02.950 --> 01:16:07.070
All right. So if it's the two of you, then I will say...
01:16:08.510 --> 01:16:15.690
Echo, what did I do that makes you cautious around me? echo would say that he
01:16:15.690 --> 01:16:22.910
is cautious of every being on this realm in existence over here,
01:16:24.065 --> 01:16:27.565
Nothing you did. Literally everybody.
01:16:28.605 --> 01:16:34.065
I really like this connection too because you wouldn't necessarily be like judging
01:16:34.065 --> 01:16:38.765
him for the fact that he's a walking, talking scarecrow.
01:16:39.485 --> 01:16:42.325
Elm wouldn't know that that's not a normal thing in the area.
01:16:42.645 --> 01:16:49.025
Echo may have a sense of it maybe, but like just another weird being that we encountered, right?
01:16:49.685 --> 01:16:57.245
Yeah. I mean, I know all sorts of weird beings that are weird to, you know, this realm.
01:16:57.525 --> 01:17:03.345
And a lot of this realm is weird to me in general. It's just another being in this realm.
01:17:05.065 --> 01:17:07.665
So, yeah, that's what you would get.
01:17:09.865 --> 01:17:13.485
And Elund, why do you trust me so deeply?
01:17:18.805 --> 01:17:21.925
It's canon now fuck no,
01:17:24.805 --> 01:17:27.885
um I don't,
01:17:28.545 --> 01:17:31.665
I wouldn't say it is a trust but
01:17:31.665 --> 01:17:34.465
I think that I think
01:17:34.465 --> 01:17:37.525
that Elamd would feel like
01:17:37.525 --> 01:17:40.285
a sense of just like
01:17:40.285 --> 01:17:43.305
almost a mutual understanding just because of
01:17:43.305 --> 01:17:46.225
the way that people kind of like
01:17:46.225 --> 01:17:49.705
treat dar and the way that they kind of like look
01:17:49.705 --> 01:17:55.265
at him because he's this scarecrow and they're like what the fuck because you
01:17:55.265 --> 01:18:01.145
know people look at elmd like that like like he is like they are really foreign
01:18:01.145 --> 01:18:06.505
to erindor but it's like the way that they're treated because of that.
01:18:08.705 --> 01:18:15.445
I have a question for you, Dar. I'm trying to start with one to ask.
01:18:17.685 --> 01:18:23.085
Okay, what hobby or strange fascination do the two of us share?
01:18:23.545 --> 01:18:26.325
Maybe learning to sew.
01:18:28.505 --> 01:18:33.665
Learning to sew. Okay. One's more practical than the other.
01:18:35.685 --> 01:18:39.165
This is actually hilarious because Elamd, like,
01:18:39.963 --> 01:18:47.003
dude's a mushroom like what what purpose does do they have in sewing like nothing
01:18:47.003 --> 01:18:54.823
it's just a random thing well yeah you want to decorate your wheelbarrow you're yeah right.
01:18:56.683 --> 01:19:00.983
You probably also don't find too many clothes that fit you yeah that's true true.
01:19:01.863 --> 01:19:04.863
You read what you sew. Very nice.
01:19:06.563 --> 01:19:16.083
Because, yeah, jars robes. Well, like very old and falling apart are have been
01:19:16.083 --> 01:19:19.943
like, have patches all over them of like all different fabrics.
01:19:20.283 --> 01:19:25.883
And it seems like over ages to like it's sort of some really old ones that are
01:19:25.883 --> 01:19:30.243
stitched on to repair it and And then newer ones that even cover up some of those a bit.
01:19:30.383 --> 01:19:35.383
And they just have a lot of like random fabric stitch on to kind of repair all their clothing.
01:19:36.103 --> 01:19:40.363
I actually love this because I just thought where Elend came from,
01:19:40.523 --> 01:19:42.883
clothes probably were not even a necessity.
01:19:43.263 --> 01:19:47.783
So I feel like Echo is used to that. But Elmd, like, kind of,
01:19:47.883 --> 01:19:53.503
like, met Dar, and Dar, you know, has, you know, this whole, like,
01:19:54.163 --> 01:19:58.683
you know, kind of, like, you know, the stitched together kind of aesthetic in
01:19:58.683 --> 01:20:02.963
Elmd, you know, they, you know, I feel like Elmd was just, like, ah.
01:20:03.583 --> 01:20:06.163
I mean, that kind of brain leaves. Yeah.
01:20:09.623 --> 01:20:14.063
Hopefully no one tries to make penicillin out of Elmd. No.
01:20:16.263 --> 01:20:20.603
We're not that advanced yet i guess i don't know we do magic but not medicine i don't know,
01:20:21.883 --> 01:20:26.923
this is all this fantastic you all great great work and does anyone else have
01:20:26.923 --> 01:20:31.563
any other connections they want to talk about actually i have one for.
01:20:33.163 --> 01:20:38.703
Halam but i'm going to be different about this pick a number one through three,
01:20:40.036 --> 01:20:44.836
Number one. Okay. Cause he's number one, obviously. Yeah.
01:20:45.836 --> 01:20:48.816
Obviously. So how did I save your life first time we met?
01:20:49.476 --> 01:20:55.936
I was breaking into the main council members chambers to pick his seal so I
01:20:55.936 --> 01:21:02.116
could seal his diploma that he never graduated with and so that his family doesn't know about.
01:21:02.216 --> 01:21:09.596
And so I went in there to feel something, uh, the signet to seal his diploma.
01:21:09.596 --> 01:21:12.276
So he can make sure to give it to his parents and say, see, I graduated,
01:21:12.616 --> 01:21:13.936
but I'll never went to school.
01:21:14.276 --> 01:21:18.636
So I think after you had escorted me in and we got busted,
01:21:19.016 --> 01:21:23.676
and maybe you kept an eye on me, and then I was making my way in the middle
01:21:23.676 --> 01:21:28.776
of the night to go in to still take something, and perhaps there was another
01:21:28.776 --> 01:21:31.156
person in there that wasn't supposed to be in there,
01:21:31.516 --> 01:21:36.416
and I was overmatched, and you had followed me or kept an eye on me,
01:21:36.516 --> 01:21:39.056
and that person was going to,
01:21:39.596 --> 01:21:44.596
either turn me in or take my life and you doing what you do,
01:21:44.856 --> 01:21:51.016
you were, you guarded me, you were a guardian of me that night and you fought
01:21:51.016 --> 01:21:53.396
off that person and I was injured,
01:21:54.176 --> 01:21:56.056
bravely injured and you nursed me back to health.
01:21:56.496 --> 01:22:00.556
Ghost, do all of us have three different questions and connections?
01:22:02.256 --> 01:22:05.256
I have to ask them then.
01:22:07.456 --> 01:22:11.096
I mean, these are hilarious questions.
01:22:12.176 --> 01:22:22.816
Okay, so the first one is obviously for Ellen, because it couldn't be for anybody else. Oh no.
01:22:25.676 --> 01:22:29.256
What affectionate nickname have you given me?
01:22:31.636 --> 01:22:37.436
Okay wait wait i gotta think about this is echo your real name.
01:22:43.196 --> 01:22:46.256
Yes gosh this is a good one okay hold on,
01:22:49.216 --> 01:22:52.336
hold on i'm trying to think tinkerbell.
01:22:54.556 --> 01:22:55.156
Wait,
01:22:56.141 --> 01:23:02.961
Wait, I need to get fairy wings. Oh, okay. I would say moss.
01:23:02.961 --> 01:23:03.801
I have some you can borrow.
01:23:05.181 --> 01:23:11.781
And yes, so the reason why I'm going to say moss is because you know exactly,
01:23:11.801 --> 01:23:17.941
you know, kind of, you know, Ellen's entire, like, living situation and their home.
01:23:18.781 --> 01:23:23.381
And in their home, right, you know, first of all, moss grows everywhere.
01:23:23.381 --> 01:23:26.421
Even when you don't want it to
01:23:26.421 --> 01:23:30.081
and it's also like
01:23:30.081 --> 01:23:33.341
you know natural in nature and
01:23:33.341 --> 01:23:36.661
yeah like there's this like pretty natural you
01:23:36.661 --> 01:23:39.661
know earthen aspect to it but
01:23:39.661 --> 01:23:42.461
it's also you know it's affectionate there's
01:23:42.461 --> 01:23:45.501
also like kind of sarcastic in a way you know
01:23:45.501 --> 01:23:48.441
because i have this kind of like rivalry going on
01:23:48.441 --> 01:23:51.381
almost you know and so i
01:23:51.381 --> 01:23:54.601
am i imagine like that's
01:23:54.601 --> 01:23:57.661
what elm elm has like started calling echo
01:23:57.661 --> 01:24:00.521
like you you
01:24:00.521 --> 01:24:03.421
pop up me but i don't have to like it
01:24:03.421 --> 01:24:06.141
yeah you grew on me and you
01:24:06.141 --> 01:24:22.161
pop up wherever i don't want you to oh i love it what up moss that's so good
01:24:22.161 --> 01:24:23.941
question is gonna go to dar.
01:24:25.621 --> 01:24:36.181
Okay what what animal do i say you remind me of maybe like because their movement
01:24:36.181 --> 01:24:40.181
is a little awkward and lanky and wonky.
01:24:40.521 --> 01:24:44.261
Maybe like a bug with really long legs.
01:24:44.401 --> 01:24:50.481
I don't know if those stick bugs or whatever move a little awkwardly and,
01:24:51.613 --> 01:24:56.073
He's also made of sticks as well, so it kind of reminds you of like a stick bug.
01:24:57.093 --> 01:24:59.673
Nice. I love it.
01:25:02.093 --> 01:25:05.693
I think the only other person that I would have even come into contact with
01:25:05.693 --> 01:25:07.353
would have been Oleg, right?
01:25:07.813 --> 01:25:11.813
The others I wouldn't have had a chance to meet anywhere, right?
01:25:12.533 --> 01:25:18.633
It all depends on where we say we're starting. You can be entering the city
01:25:18.633 --> 01:25:22.713
or you may have already entered the city and are on your way to court.
01:25:23.153 --> 01:25:28.853
So you can even say you've encountered people from the front gate to maybe you've
01:25:28.853 --> 01:25:33.133
been in Lunestra for a night or so and you've you're waiting for the right time
01:25:33.133 --> 01:25:35.293
to meet the council. It's completely up to you.
01:25:35.593 --> 01:25:40.233
Because I talked Elam into us checking out the library there first.
01:25:41.173 --> 01:25:45.433
Is there anyone that would have spent a decent amount of time in or around the library?
01:25:45.893 --> 01:25:49.973
Or like the Arte and Academy library thing he did there. Anybody?
01:25:52.153 --> 01:25:59.713
Definitely not Helm. Oleg could have been sent some form of menial task by one
01:25:59.713 --> 01:26:03.413
of the knights to be there, but if someone else wants it, they can take it.
01:26:05.013 --> 01:26:08.073
Oleg was sent there to dust the bookshelves. Yeah.
01:26:08.913 --> 01:26:15.453
Well, one thing is that, so we've established that the knights of Oleg's order have taken up in
01:26:15.893 --> 01:26:18.953
in like an older building that's no longer utilized for
01:26:18.953 --> 01:26:21.653
anything it was an old chapel i think we said there's some sort of
01:26:21.653 --> 01:26:24.473
a holy house that they're sort of just taking
01:26:24.473 --> 01:26:28.533
a residence and maybe believing it was something more than it was you've stumbled
01:26:28.533 --> 01:26:35.893
in there maybe oleg was mopping floors and and the uh i'd go in there thinking
01:26:35.893 --> 01:26:39.013
it was some sort of temple to some god and out because there's those few gods
01:26:39.013 --> 01:26:44.233
that i'm keeping an eye out for and maybe i thought it was one of those did we say did we say who,
01:26:44.653 --> 01:26:46.593
what the temple was before it was abandoned?
01:26:47.445 --> 01:26:52.585
I think we were trying to leave some things vague for other players to have to.
01:26:53.845 --> 01:27:01.665
So we could say that it was a temple to one of the gods that you're interested in learning about.
01:27:02.385 --> 01:27:06.885
Okay, so that would be either, I don't know how to pronounce these gods' names,
01:27:07.125 --> 01:27:09.685
so the Arcana one, the Knowledge one, or the Nature ones.
01:27:10.105 --> 01:27:12.125
Yep. So one of those.
01:27:12.925 --> 01:27:17.925
Probably something like that. Maybe we could even say knowledge so kiloris okay
01:27:17.925 --> 01:27:24.205
would you could easily mistake kiloris to kiloris clorician i don't know temple
01:27:24.205 --> 01:27:32.125
as a uh a library maybe maybe totally could have okay so.
01:27:33.485 --> 01:27:38.165
So i probably would have talked a little bit you know here and there once i
01:27:38.165 --> 01:27:45.945
made the silly like foible of thinking that that was the library or whatnot Okay,
01:27:46.105 --> 01:27:48.745
oh no, where is my thing? Okay, so the question.
01:27:49.465 --> 01:27:55.685
What did you confide in me that makes me leap into danger for you every time?
01:27:58.565 --> 01:27:59.665
That's a good one.
01:28:02.125 --> 01:28:07.585
That despite looking like a scary, or what might be considered a scary night,
01:28:08.085 --> 01:28:13.205
you would much rather not be doing nightly duties and skipping rocks across the river.
01:28:14.365 --> 01:28:18.105
Okay. I don't want to take too much time. I just have one question for Echo.
01:28:19.705 --> 01:28:24.265
What favor have I asked of you that you're not sure you can fulfill?
01:28:24.625 --> 01:28:28.405
I mean, I might need to message this to you personally. Yeah, yeah.
01:28:28.725 --> 01:28:32.485
That's okay, too. That's okay, too. Because we haven't revealed a lot of the
01:28:32.485 --> 01:28:34.445
stuff that we already know about each other.
01:28:34.825 --> 01:28:41.005
I get you. I get you. so it's related to that but it's a thing about oh maybe
01:28:41.005 --> 01:28:47.445
I can be super vague and you'll get it and if you don't I'll message you so to,
01:28:48.605 --> 01:28:55.205
offer a place where it is wanted that's all I got unless you want me to message
01:28:55.205 --> 01:29:00.585
you yeah message me but I think I got it I will message you,
01:29:01.805 --> 01:29:08.425
cool cool cool everybody else there you go Anybody else have any questions for Connections?
01:29:09.165 --> 01:29:13.745
I'm going to send them the direct message. Okay.
01:29:16.725 --> 01:29:19.965
Outstanding. We've been at it for a couple hours. We have a little bit more
01:29:19.965 --> 01:29:23.605
that I want to touch base on. And at that, we're going to take a quick break.
01:29:24.265 --> 01:29:26.925
We'll be back. We'll be back in a little bit. Everyone sit tight.
01:29:27.385 --> 01:29:30.605
We're going to talk about any questions we have at Daggerheart and how we're
01:29:30.605 --> 01:29:33.425
going to handle combat in the sessions ahead.
01:29:33.885 --> 01:29:36.705
Stick around. .
01:29:40.694 --> 01:29:46.074
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the stream while upgrading your role okay let's get back to the episode.
01:30:47.014 --> 01:30:51.654
All right everybody and we're back goldie is here we just can't see him he's
01:30:51.654 --> 01:30:58.774
uh in the air doing his flying monkey thing all right so for this next section
01:30:58.774 --> 01:31:02.374
so we've already We've established some connections, which have been fantastic.
01:31:02.534 --> 01:31:07.654
Thank you all for all of this great world building that we're doing. It makes me so happy.
01:31:08.854 --> 01:31:14.194
Super cool. I've really enjoyed it. Best, like, yeah, cool. This has been fun.
01:31:16.134 --> 01:31:20.934
Productive, but also fun in a productive way. So what I wanted to touch base
01:31:20.934 --> 01:31:27.094
on now after the break, I want to talk a bit about Daggerheart as a game system.
01:31:27.094 --> 01:31:31.554
We have a wide, varying degree of experience with it.
01:31:32.094 --> 01:31:36.754
If we have any questions about how it functions, how we use it,
01:31:36.954 --> 01:31:43.034
what actually happens during normal gameplay, one thing I can tell you is that
01:31:43.034 --> 01:31:44.454
there's the hope and fear,
01:31:45.402 --> 01:31:48.802
Economy is huge. You probably have seen it looking at your character sheets.
01:31:49.442 --> 01:31:54.942
When you roll an action roll, whichever of your D12s, you roll action rolls
01:31:54.942 --> 01:31:56.282
with two D12s. Let's start with that.
01:31:56.562 --> 01:32:00.242
They are distinctly colored. So if you are rolling with physical dice,
01:32:00.322 --> 01:32:03.582
which you are more than welcome to do, just make sure they're distinctly colored.
01:32:03.722 --> 01:32:07.922
If you're rolling on demi-plane, they color them for you and indicate it pretty clearly.
01:32:09.582 --> 01:32:14.342
We're going to do this straight up tabletop. I'm not going to like audit your
01:32:14.342 --> 01:32:16.022
roles. I'm just going to ask you what you rolled.
01:32:16.202 --> 01:32:21.602
And then you can just add your modifiers if you're doing it physically or if
01:32:21.602 --> 01:32:23.922
you're doing a demi plane. Just let me know what you rolled.
01:32:24.302 --> 01:32:28.022
If you roll with hope, you gain a hope. If you roll with fear, I gain a fear.
01:32:28.142 --> 01:32:32.382
And those are a different kind of economy that we use to do different things.
01:32:33.322 --> 01:32:34.682
In and out of combat.
01:32:35.982 --> 01:32:39.922
I'm going to have a fear counter. I haven't decided how yet.
01:32:39.922 --> 01:32:44.642
It's either going to be in this window or it's going to be a physical apparatus
01:32:44.642 --> 01:32:49.662
that hangs just below if i can figure out how it's going to be it's either going to be right here.
01:32:51.362 --> 01:32:54.662
Or it's going to be actually on the window i'm aiming for a digital solution
01:32:54.662 --> 01:32:59.142
that is just going to appear across the window but um if i can get it to work
01:32:59.142 --> 01:33:02.702
otherwise it'll be something physical if you'll see it in my window no matter
01:33:02.702 --> 01:33:07.182
how we're playing so for those of you who are in the chat and watching this on stream.
01:33:07.562 --> 01:33:11.942
We are streaming this through a different platform. Even on that platform,
01:33:11.982 --> 01:33:14.382
you'll be able to see my fear. That's that's the goal.
01:33:14.922 --> 01:33:20.482
You know, I have this little 3d printed guy that you can flip over the skulls.
01:33:20.962 --> 01:33:25.842
Beautiful for counting the fear and it sits on top of the DM screen.
01:33:26.542 --> 01:33:31.042
Oh, really nice. I was looking through a couple different 3d printed solutions
01:33:31.042 --> 01:33:35.262
and they all like they seem really cool for like the ones that clip right on
01:33:35.262 --> 01:33:39.322
the DM screen and I was like if I can move my computer over maybe I can.
01:33:40.762 --> 01:33:45.982
Get it would be cool if they could see our hopes too but that would probably
01:33:45.982 --> 01:33:48.562
be very difficult to do yeah,
01:33:49.427 --> 01:33:54.807
You could maybe clamp one onto your mic. Yeah, we could have little stands that
01:33:54.807 --> 01:33:57.507
we just flip beside us, like physical stands.
01:33:58.807 --> 01:34:04.207
It would be cool to have lights that lit up. That's a little bit too. Just an abacus.
01:34:04.607 --> 01:34:07.547
We'll get an abacus. That's essentially what most of them are.
01:34:07.767 --> 01:34:11.687
So that's that economy. I mean, I just want to let you know that you will be
01:34:11.687 --> 01:34:13.987
able to always see, this actually can be over here, I think,
01:34:14.207 --> 01:34:18.887
always see my fear no matter where I have it. I'm really bad at this whole thing.
01:34:19.427 --> 01:34:25.067
But what are some of the major questions you all have about the system?
01:34:25.527 --> 01:34:29.767
Let me go back to my notes from our overview. And let me see.
01:34:30.647 --> 01:34:32.987
How much has everyone played? None.
01:34:34.447 --> 01:34:40.847
I've played some I played a one shot back when it was like in early alpha when
01:34:40.847 --> 01:34:42.067
it was they were doing the testing.
01:34:42.367 --> 01:34:47.027
And then a couple of weeks ago, I ran a one shot like introductory session for a few people.
01:34:47.987 --> 01:34:52.687
So like I DM'd it so you know I have a decent understanding of the rules and
01:34:52.687 --> 01:34:58.127
have played it a bit How did you feel it translated from like other tabletop
01:34:58.127 --> 01:35:01.807
systems to Daggerheart? Do people seem to get it pretty well?
01:35:02.547 --> 01:35:06.327
Yeah it's everybody that I played with seemed to pick it up.
01:35:06.627 --> 01:35:14.547
One thing we noticed in the like previous one we were doing the like the early edition of it is.
01:35:15.327 --> 01:35:20.307
It works better if everybody's on board with the system if you're trying to
01:35:20.307 --> 01:35:25.327
play D&D it may not work as well but if you're everybody's like you know you're
01:35:25.327 --> 01:35:28.627
trying to play Daggerheart you know the whole like no,
01:35:29.127 --> 01:35:32.987
initiative and stuff and everybody works together on it instead of you know somebody,
01:35:33.587 --> 01:35:37.967
trying to you know take up all the space that's if everybody's on the same page
01:35:37.967 --> 01:35:41.887
it works really well but yeah a lot of the stuff like it's basic idea instead
01:35:41.887 --> 01:35:44.887
of rolling the D20 you're rolling 2d12s.
01:35:45.527 --> 01:35:50.227
Once you understand the whole minor damage and major damage and severe damage
01:35:50.227 --> 01:35:53.667
kind of thresholds, once you kind of get that down, it's super quick.
01:35:53.927 --> 01:35:57.827
The first couple times it may be like, wait, how much actual hit points do I take?
01:35:57.987 --> 01:36:02.947
But once you've done it a couple times, the people I played with or I ran it
01:36:02.947 --> 01:36:04.407
for, they were brand new people.
01:36:05.007 --> 01:36:11.607
And they had the damage thresholds and using armor down within the first,
01:36:11.647 --> 01:36:13.287
I was going to say, round of combat.
01:36:13.327 --> 01:36:16.027
But there's no rounds like but they all had
01:36:16.027 --> 01:36:18.727
it down super quick and one of them she had
01:36:18.727 --> 01:36:22.767
played dnd once a long time ago the other two have played a little bit of dnd
01:36:22.767 --> 01:36:28.807
so but they all picked it up super quick so last week i played in one shot and
01:36:28.807 --> 01:36:32.487
there was three players from the dm we were all three pretty experienced players
01:36:32.487 --> 01:36:34.027
playing role-playing games and
01:36:34.027 --> 01:36:37.507
so the one thing i did worry about was how would that initiative go but.
01:36:38.192 --> 01:36:41.252
Everybody was very graceful and being able to pass this spotlight to the next
01:36:41.252 --> 01:36:44.372
person. And it almost became a narrative where I'm setting this up for you and
01:36:44.372 --> 01:36:45.112
this is what I'm going to do.
01:36:45.292 --> 01:36:48.232
And it became, and I thought it was going to be more of an issue,
01:36:48.252 --> 01:36:50.172
but it was actually really, really, really smooth.
01:36:50.352 --> 01:36:53.332
And it made narrative sense just to go from one to the next,
01:36:53.412 --> 01:36:56.332
to the next, to the next. And then when the spotlight switched to the GM,
01:36:56.532 --> 01:36:58.012
it was like they described how it switched.
01:36:58.172 --> 01:37:02.492
And it was very, I mean, if you're a good role player and you liked,
01:37:02.612 --> 01:37:09.032
you know, if you like D&D, this'll, in my opinion, it became super easy, right?
01:37:09.132 --> 01:37:12.892
Because there's not 500 skills you could use, there aren't, right?
01:37:13.472 --> 01:37:16.992
There's a limited amount of choices at this point. Yeah, mechanically,
01:37:17.052 --> 01:37:20.612
it's a lot less cumbersome, I guess is the word.
01:37:22.172 --> 01:37:26.112
Yeah, instead of having to go like, oh, I have to use acrobatics,
01:37:26.232 --> 01:37:30.672
which is connected to this and trying to find all the,
01:37:31.372 --> 01:37:34.212
30 different skills and stuff like that it's just
01:37:34.212 --> 01:37:41.652
you use your 6 main stats and add your experience on if it applies and you have
01:37:41.652 --> 01:37:47.132
the hope to spend on it I hope you do we were saying about the narrative combat
01:37:47.132 --> 01:37:52.252
kind of thing we had points where you know I think it was a sorcerer.
01:37:53.512 --> 01:37:58.612
She got attacked and then the guardian immediately was like I want to go and
01:37:58.612 --> 01:38:01.092
then attack the thing that attacked her and like,
01:38:01.872 --> 01:38:09.092
they just they kind of turned into that like narrative combat you went when you had reason to go,
01:38:09.732 --> 01:38:12.932
yeah the big the big tagline is follow the fiction so
01:38:12.932 --> 01:38:15.872
it's less about now you there is a certain
01:38:15.872 --> 01:38:18.812
level of you know sharing that spotlight moving that
01:38:18.812 --> 01:38:21.532
spotlight being mindful of who hasn't had
01:38:21.532 --> 01:38:24.412
the spotlight but also like when it makes sense
01:38:24.412 --> 01:38:27.292
for what's happening and it's not just in combat
01:38:27.292 --> 01:38:30.932
either it's all all over during exploration
01:38:30.932 --> 01:38:35.152
during during the overall stories be mindful that you are telling a story and
01:38:35.152 --> 01:38:41.252
how you act sort of feeds into how that story is being told say did you have
01:38:41.252 --> 01:38:48.452
questions i do so sorry okay so i have a couple first of all Well,
01:38:48.732 --> 01:38:55.332
can you remind me for basic like melee non magic combat and for spellcasting,
01:38:55.712 --> 01:38:59.472
like both of those, how do I like attack?
01:38:59.872 --> 01:39:02.272
Like, how does that process work?
01:39:03.681 --> 01:39:10.621
How do you how do you just attack yeah like what am i rolling what am i it's
01:39:10.621 --> 01:39:14.901
still the same as any action role for your attack role so you're still rolling
01:39:14.901 --> 01:39:17.261
too so like your action roles are 3d12s.
01:39:18.701 --> 01:39:26.761
Okay and you you either succeed or fail with fear succeed with fear is still a success,
01:39:27.641 --> 01:39:33.661
it just plays into that economy I might make your what your success means in
01:39:33.661 --> 01:39:38.921
and out of combat may slightly differ from it you may gain there would be a
01:39:38.921 --> 01:39:41.881
narrative reason for what happens based on what you will put it that way,
01:39:42.681 --> 01:39:46.821
okay tell Aaron were you going to add something I was going to say for magic
01:39:46.821 --> 01:39:49.001
attacks you would just use whatever your,
01:39:49.881 --> 01:39:52.781
magic feature is like mine it's instinct I believe the
01:39:52.781 --> 01:39:55.841
wizard it would be knowledge so you just roll
01:39:55.841 --> 01:40:02.501
your 2d12 and add your knowledge to it okay that's a that's a key point that
01:40:02.501 --> 01:40:07.521
i think watching some videos some people miss is that you're rolling 2d12 right
01:40:07.521 --> 01:40:12.961
and then you're taking the whichever one is higher it means whether it was hope
01:40:12.961 --> 01:40:14.421
or feel but you are adding them together,
01:40:15.321 --> 01:40:18.041
so if you have a two and an eight your eight
01:40:18.041 --> 01:40:20.981
was your fear die it's a 10 with fear
01:40:20.981 --> 01:40:30.121
plus whatever modifier is relevant does that make sense okay yes yes uh and
01:40:30.121 --> 01:40:36.301
then the other side is that crits are any matching numbers one are we gonna
01:40:36.301 --> 01:40:39.821
implement the homebrew i'm kidding.
01:40:46.221 --> 01:40:48.861
I'm kidding tbd,
01:40:51.553 --> 01:40:54.833
We'll think of something. Chet doesn't know what we're talking about.
01:40:55.473 --> 01:40:57.353
I don't know what we're talking about.
01:40:58.253 --> 01:41:01.493
Oh, it's all of the roles they were doing before we started the stream.
01:41:01.813 --> 01:41:04.753
Yeah, the ones that keep rolling over and over and over again.
01:41:05.333 --> 01:41:07.473
Yeah. The fun number.
01:41:09.493 --> 01:41:12.573
Nice. A stored upgrade.
01:41:13.853 --> 01:41:20.513
Let me ask this. In terms of playing a spellcaster in Daggerheart, I mean,
01:41:21.093 --> 01:41:26.953
what, like, what are my benefits and drawbacks of, like, attacking,
01:41:26.993 --> 01:41:32.653
like, because the wheelbarrow, you know, the primary weapon wheelchair that
01:41:32.653 --> 01:41:34.753
I use, obviously, is, like, a melee combatant.
01:41:34.853 --> 01:41:38.173
And my secondary is a grappler, like, to bring people closer to me,
01:41:38.193 --> 01:41:43.733
because I base my spellcasting around either melee, close, or,
01:41:43.873 --> 01:41:45.713
like, medium range for the most part.
01:41:45.713 --> 01:41:51.973
So how do those you okay, so let me you have one action per turn, correct?
01:41:52.553 --> 01:41:58.653
Kind of the idea is anytime your role is a chance for the GM to take over because
01:41:58.653 --> 01:42:01.933
if you roll with fear or you fail, the GM can take a turn.
01:42:02.133 --> 01:42:09.233
Right. So you can technically do multiple things in a row, but that would be
01:42:09.233 --> 01:42:12.033
you taking multiple turns in a row, and every time you roll,
01:42:12.213 --> 01:42:15.873
it's a chance for the spotlight to go to the adversaries.
01:42:16.173 --> 01:42:21.473
And there needs to be an error of reason to do it because you don't want to hog that spotlight.
01:42:21.693 --> 01:42:24.693
You want to make sure that you're being mindful of your fellow players.
01:42:25.173 --> 01:42:30.633
Or you can say, like, hey, can I set up a combo to two turns kind of thing? Set up a combo.
01:42:30.833 --> 01:42:35.453
That'll be really cool. then I'm pretty sure most of the time we'll be like, yeah, go ahead.
01:42:36.193 --> 01:42:39.773
Well, how do the combos work, actually? Do you mean the tank rolls?
01:42:40.813 --> 01:42:50.113
Yeah, like, okay, say Sage wanted to attack a rusher, something like that, with her chair.
01:42:51.003 --> 01:43:00.783
She's like, push me just to get that extra, just to get an extra oomph on there. Now, would I?
01:43:01.823 --> 01:43:05.263
It's a tag team mechanic, right? And you can use that once per session.
01:43:05.943 --> 01:43:09.943
Yeah, once per session. Each player can use it once per session.
01:43:10.143 --> 01:43:14.263
You can initiate a tag team roll. That's three hope, right? Yeah. Yeah.
01:43:15.463 --> 01:43:18.623
And then you both roll. Yep. You both roll.
01:43:19.423 --> 01:43:22.943
And you pick which one you want. yeah okay but
01:43:22.943 --> 01:43:27.803
then you both do the damage there you go okay i got confused with that with
01:43:27.803 --> 01:43:31.883
like help where it's just like okay you can use another die there's also so
01:43:31.883 --> 01:43:37.463
there's aid there's aid an ally or help an ally you can spend one hope to give
01:43:37.463 --> 01:43:42.163
an ally advantage we so let's say stage,
01:43:42.803 --> 01:43:45.743
wanted help i don't know they were
01:43:45.743 --> 01:43:49.623
going up a hill and they couldn't get i don't know whatever it is if they
01:43:49.623 --> 01:43:52.843
ask you for a fresh no the magic isn't enough the
01:43:52.843 --> 01:43:56.563
magic i know the sage's character we have established that they can move it
01:43:56.563 --> 01:44:01.563
with their mind i know but like for the sake of this conversation if it was
01:44:01.563 --> 01:44:05.603
a role an action role they were going to take you could say hey i want to help
01:44:05.603 --> 01:44:11.823
an ally for one for one hope you spend that hope and you give them advantage so they they add,
01:44:12.903 --> 01:44:14.763
1d6. Okay.
01:44:16.063 --> 01:44:20.203
One second. Sage, when you're done typing that, let me know.
01:44:20.223 --> 01:44:22.043
I wanted to ask you if you've seen something.
01:44:23.063 --> 01:44:29.243
Yes, I'm done. Have you seen what? Have you seen where you can export your character to PDF?
01:44:30.323 --> 01:44:35.563
Because it's a really cool thing whenever you print it out or if you just do
01:44:35.563 --> 01:44:41.003
it for a PDF that has kind of what the action rules are and stuff like,
01:44:41.103 --> 01:44:42.683
oh, quick reference thing.
01:44:43.403 --> 01:44:53.003
I also, I put some player handouts in the Daggerheart channel on Discord as well. There's GM ones.
01:44:53.363 --> 01:44:55.423
You put out a cheat sheet, then it... Yeah.
01:44:56.483 --> 01:45:00.203
It helps explain things pretty... I forgot about that. Quick reference guide.
01:45:01.343 --> 01:45:07.043
And I forget the... Someone on Reddit oh, Daddy Longhairs was the original post.
01:45:09.403 --> 01:45:15.303
Give credit where credit's new they spell it out both are really great really
01:45:15.303 --> 01:45:19.283
great guides actually i exported it to my notes on my ipad so i could sort of
01:45:19.283 --> 01:45:24.163
scribble over it oh oh oh i did download those oh you haven't,
01:45:24.683 --> 01:45:30.903
the play guide okay i see i see i see there you go got it perfect let me upload
01:45:30.903 --> 01:45:34.523
that to my drive folder because I have so much.
01:45:35.663 --> 01:45:37.423
That's perfect. Thank you so much.
01:45:38.625 --> 01:45:42.725
Can you use domain cards more than once?
01:45:42.945 --> 01:45:46.705
So for example, I have a domain card called the Book of Iliad,
01:45:46.825 --> 01:45:49.565
which has an ability called Arcane Barrage.
01:45:49.685 --> 01:45:53.265
And this says specifically once per rest, blah, blah, blah.
01:45:53.945 --> 01:45:59.785
But most of them don't. Is it like once I use this card, I have to put it down?
01:46:00.145 --> 01:46:04.285
Or is it just like this is my repertoire, like a spell book?
01:46:04.425 --> 01:46:09.745
Yeah, so it's all about the economy, right? It's not like you have a spell slot,
01:46:09.825 --> 01:46:11.525
you burn this card. Right.
01:46:11.765 --> 01:46:16.185
As long as you have whatever that card is telling you you need to have to do
01:46:16.185 --> 01:46:18.285
it. Yeah, some will use a stress, some will use hope.
01:46:18.625 --> 01:46:22.285
As long as you have those to spend, you can use it as much as you want.
01:46:23.045 --> 01:46:24.885
And honestly, like once per.
01:46:25.865 --> 01:46:29.845
And I don't know if this is a homebrew rule or it's just generally how it is.
01:46:29.945 --> 01:46:34.645
Once you're out of stress and you take another stress, you lose a hit point.
01:46:35.565 --> 01:46:40.705
I'm okay with you over stressing yourself to cast spells. Okay.
01:46:41.985 --> 01:46:47.765
Whether it's a good idea, that's a different story. But if that's what you want to do, have at it.
01:46:47.965 --> 01:46:51.545
I think in the rule book it says something about staying full on stress makes
01:46:51.545 --> 01:46:54.985
you more vulnerable to attacks. I can't remember what the exact one kind of clause.
01:46:57.805 --> 01:47:02.105
Yeah, you're vulnerable if your stress is full. Which vulnerable means your
01:47:02.105 --> 01:47:04.705
attacks are at disadvantage and attacks against you are advantage.
01:47:05.585 --> 01:47:12.245
Got it. Okay. I think the only other question I have is about the rests.
01:47:12.865 --> 01:47:14.965
Can you explain those to me again?
01:47:16.425 --> 01:47:21.385
So during a rest, you can do two downtime moves. So during a rest,
01:47:21.485 --> 01:47:23.985
you can tend to wounds. You can clear stress.
01:47:24.505 --> 01:47:26.105
You can repair your armor.
01:47:26.645 --> 01:47:31.565
You can prepare or you can work on a project during a long rest.
01:47:31.565 --> 01:47:35.425
I think it wasn't prepare just gaining hope. Yeah.
01:47:36.285 --> 01:47:40.425
If another player also prepares, he gained two hope. Yeah, you can team up on that.
01:47:40.985 --> 01:47:48.905
So yeah, on rest, everything doesn't just fill up. You have to choose two of the options to work on.
01:47:49.505 --> 01:47:53.605
Is it two on long rest and is it one on short rest?
01:47:54.165 --> 01:47:58.485
No, it's two for both, but long rest fully repeals. Oh, that's right.
01:47:59.865 --> 01:48:03.625
Repairs, whereas short rest only, you roll to see how much you heal or repair.
01:48:04.105 --> 01:48:07.425
That's right. Yep. So on a long rest, if you're repairing armor,
01:48:07.505 --> 01:48:08.925
you would repair all your armor slots.
01:48:09.145 --> 01:48:12.885
If there were a short rest, you would only repair 1d4 plus your tier.
01:48:13.145 --> 01:48:14.765
And the same is true for health.
01:48:16.585 --> 01:48:17.265
That's right.
01:48:18.892 --> 01:48:25.112
One kind of homebrew addition I am going to add, it's going to depend on where
01:48:25.112 --> 01:48:27.212
you're ending your session, where you're doing your long rest.
01:48:27.332 --> 01:48:31.172
If it is in a danger area, we're going to totally do Age of Ember rules and
01:48:31.172 --> 01:48:33.612
make you somebody hold watch.
01:48:33.992 --> 01:48:39.652
And if you hold watch, that would be one of your downtime.
01:48:40.092 --> 01:48:43.092
But again, it's all about where you choose to do it. If you're out and about
01:48:43.092 --> 01:48:49.232
in a dangerous area, if somebody has a pole guard, You roll during that and
01:48:49.232 --> 01:48:50.972
the outcome of that roll dictates what happened.
01:48:51.312 --> 01:48:55.292
Is anyone familiar, is everyone familiar with the death moves?
01:48:55.552 --> 01:48:57.032
Not saying you're going to need them.
01:48:58.612 --> 01:49:04.032
Yep. All right. So if you find yourself all the way down to having no health,
01:49:04.352 --> 01:49:09.072
no hit points, you can make one of three choices.
01:49:10.072 --> 01:49:15.292
You can choose to, which order do I read these in? You can choose to go out
01:49:15.292 --> 01:49:21.172
in a blaze of glory, which is critically succeed on one final action,
01:49:21.372 --> 01:49:24.172
and then your character dies.
01:49:25.392 --> 01:49:31.452
You can avoid death. You fall unconscious, and the situation worsens,
01:49:31.612 --> 01:49:32.772
but you can't be attacked.
01:49:33.252 --> 01:49:37.392
When you return to consciousness, or you return to consciousness when you gain
01:49:37.392 --> 01:49:39.792
a hit point or after a long rest.
01:49:40.132 --> 01:49:45.792
When you drop, you roll your hope die. If it's equal or less than your level,
01:49:46.212 --> 01:49:50.372
you cross out one of your hope slots and you gain a narrative scar and there
01:49:50.372 --> 01:49:53.292
will be a narrative scar.
01:49:53.652 --> 01:49:58.592
So if you choose to fall unconscious, you roll. If it's lower than your level,
01:49:58.872 --> 01:50:02.092
which it can't be your opening level.
01:50:02.292 --> 01:50:06.652
So you lose a hit point permanently and you cross it out.
01:50:07.292 --> 01:50:11.192
Oh, a hope point or a hit point? One of your hope slots. I thought it was your
01:50:11.192 --> 01:50:12.592
hit point. You're right. I'm sorry.
01:50:14.432 --> 01:50:18.972
Yeah, I thought it was hope. It is hope point. That's less fun than what I was thinking.
01:50:19.392 --> 01:50:22.432
But still, we'll make it work narratively.
01:50:23.632 --> 01:50:28.932
You can make it at points. I mean, hope is all your cool attacks and abilities and stuff.
01:50:29.232 --> 01:50:32.412
So it just makes it hard to do fun stuff.
01:50:32.632 --> 01:50:37.912
Perfect sense. Because if you literally got that close to death and then you
01:50:37.912 --> 01:50:42.052
came back from it, you're going to be emotionally scarred. You're going to have less hope.
01:50:42.929 --> 01:50:46.929
General. You might actually have less hit points too, but I digress.
01:50:47.569 --> 01:50:48.869
Rules is written on this one.
01:50:50.049 --> 01:50:53.549
The last one is risk it all. You roll your duality dice.
01:50:53.929 --> 01:50:59.709
If you roll with hope, if the hope die is higher, you distribute its value to
01:50:59.709 --> 01:51:01.469
clear hit points or stress.
01:51:01.789 --> 01:51:04.589
If the fear die is higher, you die.
01:51:05.089 --> 01:51:08.089
If they're the same, if you roll a critical roll,
01:51:08.649 --> 01:51:16.209
you clear all hit points and stress so if you roll your die and you roll a 10
01:51:16.209 --> 01:51:22.009
and 2 with hope you can take that 10 and clear as many hit points and as many
01:51:22.009 --> 01:51:27.409
stress points as you can with that 10 does that make sense yeah,
01:51:28.229 --> 01:51:31.969
so you said if hope and fear are the same with
01:51:31.969 --> 01:51:37.089
risk at all it's a crit it's a crit yeah a critical role in this game system
01:51:37.089 --> 01:51:42.149
it's any matching yeah the map that opens their matching so if you have a grit
01:51:42.149 --> 01:51:48.449
during a death roll a death roll yeah if you have a crit during the death roll you clear.
01:51:50.169 --> 01:51:58.309
I'm um then you're amazing jump up with vigor you win the game you do okay and
01:51:58.309 --> 01:52:00.489
your character goes on the cover of the next reprint.
01:52:03.549 --> 01:52:06.889
Just talking a little bit about mechanics so you
01:52:06.889 --> 01:52:12.529
you have an evasion score that's what people are rolling against to hit you
01:52:12.529 --> 01:52:20.069
all right if it equals or above they hit the damage they do falls into your
01:52:20.069 --> 01:52:24.649
thresholds you have everyone sees their threshold thresholds bar on their thing,
01:52:25.369 --> 01:52:29.309
what threshold they hit into dictates how many hit points you take,
01:52:29.889 --> 01:52:35.309
you can lessen if you mark off an armor slot you can reduce the damage to the
01:52:35.309 --> 01:52:40.669
next threshold down so if you hit for major damage you can choose to use an
01:52:40.669 --> 01:52:46.449
armor slot and reduce it to minor damage so it's one minor two major,
01:52:46.709 --> 01:52:50.409
three severe four is a double severe,
01:52:51.509 --> 01:52:53.749
you don't need to head this all down now.
01:52:53.869 --> 01:52:56.169
We're just sort of talking about some interesting mechanics.
01:52:56.489 --> 01:53:01.089
We'll definitely... My armor is extraordinarily low. I'm assuming that's normal.
01:53:02.589 --> 01:53:09.809
Like, everyone's going to hit me. I mean, normal for... Your armor is not the same as your evasion.
01:53:10.689 --> 01:53:17.449
I'm super confused. What's your evasion? Okay, okay, okay. What is the armor again, then? Okay.
01:53:18.229 --> 01:53:19.749
What they have to do to hit me?
01:53:20.513 --> 01:53:23.693
Yeah, evasion is what they need to roll against.
01:53:23.913 --> 01:53:28.733
Your armor is an economy that you can use to reduce damage.
01:53:28.853 --> 01:53:33.493
And I reduce it to the next level down.
01:53:34.153 --> 01:53:40.213
Yep. So once they do an attack roll, and that says, hey, I hit you or I didn't.
01:53:40.293 --> 01:53:42.933
Let's say they did. Then they do a damage roll.
01:53:43.293 --> 01:53:48.493
And then that damage roll is against your thresholds. So what's your first threshold?
01:53:49.293 --> 01:53:54.613
Seven. All right, so let's say they rolled an eight that takes it from minor to major.
01:53:54.993 --> 01:54:01.473
You could choose, if you wanted to, to use an armor slot to reduce it back down to minor.
01:54:01.793 --> 01:54:06.213
Now, some damage, for example, poison is direct damage.
01:54:06.373 --> 01:54:09.933
You can't use armor to reduce. Okay.
01:54:10.433 --> 01:54:14.613
As we do this, as we're playing, we will totally go back over all of this.
01:54:15.493 --> 01:54:19.793
And it doesn't cause stress to use the armor slots or anything like that?
01:54:20.333 --> 01:54:21.413
I just wanted to make sure.
01:54:22.033 --> 01:54:25.813
It seems like it would, in my mind. You know, I'd be a little stressed,
01:54:25.853 --> 01:54:28.713
like, oh, that hurt, you know? So, I just wanted to make sure.
01:54:29.413 --> 01:54:32.873
We can make that a homebrew. No, no, no, no.
01:54:33.093 --> 01:54:38.753
Yeah, there are abilities that say mark a stress and you can reduce the damage
01:54:38.753 --> 01:54:42.393
by spending one armor an additional time. So, if you got hit with major and
01:54:42.393 --> 01:54:45.473
you have this feature and you can mark a stress, then you would take no damage.
01:54:46.333 --> 01:54:51.793
You may, like, do that. But while you're out in the world doing whatever you're doing,
01:54:51.973 --> 01:54:56.593
if you are trying to accomplish something through an action role and you maybe
01:54:56.593 --> 01:55:01.033
succeed with fear, you may have a consequence that requires you to take a stress
01:55:01.033 --> 01:55:03.453
because whatever you did was stressful for you.
01:55:03.613 --> 01:55:07.153
So you may acquire stress randomly throughout the course of gameplay.
01:55:07.373 --> 01:55:11.053
We will address leveling up when we do that. When we get there,
01:55:11.153 --> 01:55:14.353
I do anticipate leveling up relatively quickly. It's only eight.
01:55:15.230 --> 01:55:20.050
So we'll find some balance once you all feel, I mean, you probably never really
01:55:20.050 --> 01:55:22.610
feel super like comfortable with your characters like at that rate,
01:55:22.730 --> 01:55:27.770
but like once you've had a chance to sort of try it out at a certain level, we'll move to the next.
01:55:28.610 --> 01:55:34.550
Oh, here's, here's fun thing. That's quite a bit different ranges and movement.
01:55:37.950 --> 01:55:42.530
So adversaries and players can move within close range when they get the spotlight.
01:55:42.530 --> 01:55:45.550
Close range is about 10
01:55:45.550 --> 01:55:49.350
to 30 feet six squares or
01:55:49.350 --> 01:55:52.710
five to six inches we're not going to do the whole pencil analogy
01:55:52.710 --> 01:55:55.990
like because we're not using a physical environment
01:55:55.990 --> 01:55:58.690
however i'll show you what we're using in a
01:55:58.690 --> 01:56:02.390
minute here we will there will be squares you can count so and i'll
01:56:02.390 --> 01:56:05.670
constantly remind you what everything is so melee is
01:56:05.670 --> 01:56:08.730
or melee is it's
01:56:08.730 --> 01:56:11.630
a few feet close enough how we recognize or
01:56:11.630 --> 01:56:14.810
what we recognize in dnd what's melee is
01:56:14.810 --> 01:56:18.410
very close is 5 to 10 feet close is
01:56:18.410 --> 01:56:21.330
10 to 30 feet far is 30 to 100
01:56:21.330 --> 01:56:24.270
feet very far is 100
01:56:24.270 --> 01:56:30.550
to 300 feet and out of ranges beyond that all right you can move in in a in
01:56:30.550 --> 01:56:36.710
a again combat you can move to outside of close range you just need to make
01:56:36.710 --> 01:56:42.330
a role to do it anything anyone else oh we talked about it we haven't talked about experiences yet,
01:56:42.850 --> 01:56:48.310
so you all have made experiences the experiences are good for adding modifiers
01:56:48.310 --> 01:56:54.990
to your to a role if it if it makes sense if you have been watching age of umbra
01:56:54.990 --> 01:56:59.290
on critical role i mean if you're watching it now you're not watching this so
01:56:59.290 --> 01:57:02.030
i guess that doesn't matter thank you all for watching this over that.
01:57:02.930 --> 01:57:07.010
However, if you've been watching that, Matt is really big about like,
01:57:07.130 --> 01:57:09.330
you need to call out your experience in advance.
01:57:09.950 --> 01:57:14.930
Because of where we are with learning it, like I am not going to be a huge stickler
01:57:14.930 --> 01:57:17.670
about it. I would like you to don't get me wrong.
01:57:17.990 --> 01:57:21.970
But we're all learning the system. So there is going to be I will have there
01:57:21.970 --> 01:57:23.950
will be some some leeway with that.
01:57:25.470 --> 01:57:28.370
And what do you what what I mean, I understand what you're saying.
01:57:28.530 --> 01:57:30.310
I don't understand what you mean by in advance.
01:57:31.070 --> 01:57:36.550
Okay. Who has a good, a good experience they've developed for the church?
01:57:36.590 --> 01:57:37.250
Mine is nature's friend.
01:57:37.950 --> 01:57:41.070
Nature's friend. I mean, how might that experience be applied?
01:57:41.530 --> 01:57:48.530
Any time that we're trying to traverse some sort of difficult thing with plants or something. Sure.
01:57:48.770 --> 01:57:51.890
Okay, great. So let's say that you are, you know,
01:57:52.823 --> 01:58:00.383
effectively trying to maneuver through a thick brush for example maybe i might
01:58:00.383 --> 01:58:06.303
ask you to make an agility role and you can say hey well like i'd like i want
01:58:06.303 --> 01:58:10.383
to apply nature's friend nature's friend yeah and if you can the deal with the
01:58:10.383 --> 01:58:11.923
experience is that as you're writing them,
01:58:12.443 --> 01:58:18.143
if you can narratively justify using it then you can use it all right before
01:58:18.143 --> 01:58:21.363
the role we will encounter times where you're like, I'm going to do this and
01:58:21.363 --> 01:58:23.583
you succeed in your role or you fail your role, but then you're going to be
01:58:23.583 --> 01:58:25.183
like, oh wait, my experience.
01:58:25.923 --> 01:58:27.783
Yeah, yeah. I watch other games, it happens a lot.
01:58:28.843 --> 01:58:31.923
I listen to a lot of these on podcasts while I'm mowing the lawn.
01:58:31.923 --> 01:58:34.243
I'm always like, man, see, I would let my players do that.
01:58:35.203 --> 01:58:40.083
If it's within reason, if it's relatively close to the role,
01:58:40.263 --> 01:58:43.563
if we've moved on from it, then we'll probably won't let you backtrack to it.
01:58:43.683 --> 01:58:47.903
But if it's relatively, it's like, oh no moment, then that's fine with me.
01:58:48.763 --> 01:58:52.003
The experiences part was really hard for me. I looked at all the examples and
01:58:52.003 --> 01:58:54.143
I saw nature's friend and I was like, well, that's Echo.
01:58:54.563 --> 01:58:57.683
Literally, there you go. Yeah. Friends is nature.
01:58:58.443 --> 01:59:00.883
So, I mean, it's perfect, you know.
01:59:02.383 --> 01:59:05.903
One thing that we haven't talked about, which is fun, group action roles,
01:59:06.083 --> 01:59:08.803
I think are just outstanding. And I wish we were doing it in D&D.
01:59:09.563 --> 01:59:12.723
I really wanted to this past session with Fargram. Actually,
01:59:12.863 --> 01:59:14.523
I was like, oh, this would be a great place to do it.
01:59:15.403 --> 01:59:19.603
So your group may be trying to accomplish something. and I may call for a group role.
01:59:19.803 --> 01:59:24.423
You would then pick the person who's best suited to lead that action.
01:59:24.783 --> 01:59:31.243
So let's say someone was more stronger than somebody else, has higher modifier for strength.
01:59:31.603 --> 01:59:34.443
You would all roll against the DC.
01:59:34.843 --> 01:59:39.603
Everyone who rolled with your own modifier, everyone who rolled and succeeded
01:59:39.603 --> 01:59:43.843
would get plus one. The overall group would have plus one.
01:59:44.323 --> 01:59:49.743
And then everyone who failed, they would get minus one. and then the person who leads the...
01:59:51.167 --> 01:59:55.087
Group role uses that as a modifier so if
01:59:55.087 --> 01:59:57.927
everyone tanks it they have to roll with
01:59:57.927 --> 02:00:01.167
their modifier and now this new group modifier so if
02:00:01.167 --> 02:00:03.867
they have like a plus two to strength and you
02:00:03.867 --> 02:00:07.447
all just gave them minus five their role
02:00:07.447 --> 02:00:13.987
that they do they don't get a modifier from their role right they they can use
02:00:13.987 --> 02:00:18.467
their modifier that's why you've chosen them i meant i meant like uh the plus
02:00:18.467 --> 02:00:24.547
one like their role is not counted towards the additional modifier that they
02:00:24.547 --> 02:00:26.827
use. That's correct. Yeah. Okay.
02:00:27.547 --> 02:00:31.867
Their role is the one that is the successor trial.
02:00:32.087 --> 02:00:37.247
We talked about, yeah, so you can spend hope to help an ally that we discussed,
02:00:37.307 --> 02:00:38.687
like pushing the wheelbarrow.
02:00:39.027 --> 02:00:42.507
Utilize an experience. It says before you make a trait role,
02:00:42.687 --> 02:00:44.147
but there's some leeway.
02:00:44.727 --> 02:00:48.507
Initiate a tag team role that you spend three hope and you team up.
02:00:48.507 --> 02:00:50.267
Or you can activate a feature.
02:00:50.867 --> 02:00:57.287
And then conditions that we have, there aren't anywhere near as many as some of the other systems.
02:00:57.467 --> 02:01:04.447
We have vulnerable, restrained, hidden, and then what they call temporary conditions,
02:01:04.727 --> 02:01:08.967
which is sort of things that may be more specific that as the GM,
02:01:09.067 --> 02:01:10.467
I could spend a few years to clear a condition.
02:01:10.727 --> 02:01:14.067
But mostly it's just three, vulnerable, restrained, hidden. I was going to say
02:01:14.067 --> 02:01:17.927
restrained is you can't move until you've cleared the condition.
02:01:18.507 --> 02:01:21.427
You can still do actions and stuff, though. Vulnerable is the,
02:01:21.527 --> 02:01:24.887
what do you call it, disadvantage when you're doing something and advantage
02:01:24.887 --> 02:01:29.627
against you when something's being done to you, unless, until you clear it and then hidden.
02:01:29.947 --> 02:01:34.607
And I saw something recently today on Reddit that the hidden feature is just
02:01:34.607 --> 02:01:36.207
when you're out of sight of a foe.
02:01:36.587 --> 02:01:40.767
It's not specifically like a rogue is hiding.
02:01:41.367 --> 02:01:45.627
Anybody who is out of sight of a foe can have the hidden condition with regards
02:01:45.627 --> 02:01:48.187
to that foe. It's different from cloaked. All right.
02:01:48.507 --> 02:01:56.667
So, anybody have any other questions or want to discuss any other part of Daggerheart?
02:01:56.867 --> 02:02:01.167
We had talked about it briefly in the chat, but the domains,
02:02:01.667 --> 02:02:05.707
we talked about whether or not we're going to double up on them or try to do
02:02:05.707 --> 02:02:11.767
different ones just to get a variety of domains or cards.
02:02:11.767 --> 02:02:18.727
Cards, because I know I share domain, my domains with one with Echo and one with Helm.
02:02:18.907 --> 02:02:24.187
Yeah, if we wanted to kind of plan out which domain cards we've taken,
02:02:24.227 --> 02:02:28.687
so we're not doubling up that way, you know, we can all see different cards and stuff like that.
02:02:28.887 --> 02:02:31.867
Yeah, so you're not worried about sharing a domain with somebody,
02:02:31.927 --> 02:02:35.007
but you want to make sure you have a good variation of cards.
02:02:35.547 --> 02:02:37.807
Has everyone chosen their their cards yet?
02:02:39.357 --> 02:02:42.857
Yeah, I did. I didn't know how. No. I was just looking at that.
02:02:42.897 --> 02:02:44.517
I was like, I don't think I've done that. And then I was like,
02:02:44.577 --> 02:02:45.577
I don't know how to do that.
02:02:45.717 --> 02:02:48.417
And I was just like looking around and I was like, I don't know what's happening.
02:02:50.057 --> 02:02:55.957
I meant for preliminary choices, but I was waiting to see what people took in this.
02:02:57.157 --> 02:03:01.037
Yeah, because I'm looking right now and I don't even see where I would select
02:03:01.037 --> 02:03:02.697
that. Like, I don't see it.
02:03:03.237 --> 02:03:09.937
Yeah, I don't even. That's the same thing with experience. So in the Demi plane,
02:03:10.157 --> 02:03:16.537
when you're in the editing your character section or where is that again? Character builder.
02:03:17.057 --> 02:03:19.057
Okay. Where was it?
02:03:20.377 --> 02:03:24.037
Experiences is just right there and it has it there. Click on level up.
02:03:24.297 --> 02:03:27.437
Will you there? Is it not there? Level up. No, that's for level two.
02:03:29.397 --> 02:03:34.037
Under class, the very bottom one is take domain cards.
02:03:34.777 --> 02:03:37.777
In that one that gives you a list of the domain cards you can select from.
02:03:37.957 --> 02:03:39.677
There's three from each domain.
02:03:40.257 --> 02:03:48.057
I did select my two. Okay. I don't think I see it on my character sheet anywhere.
02:03:48.397 --> 02:03:53.717
Well, you have to select the actual domain, and then you can go through each
02:03:53.717 --> 02:03:57.397
individual card and select which of those cards you want to take.
02:03:57.917 --> 02:04:03.697
Yeah, I did select. I forgot about how I selected it, but I did select you.
02:04:04.037 --> 02:04:06.477
But I don't see it on my character sheet when I go to my character.
02:04:06.637 --> 02:04:09.077
It should be under your effects and features.
02:04:09.497 --> 02:04:11.197
There's domain effects and features.
02:04:11.837 --> 02:04:15.097
Yes. Let me go check that. It's more in the bottom.
02:04:16.497 --> 02:04:21.497
Oh, okay. Oh, I have my domain effects. Oh, there it is. Yeah. Yeah.
02:04:22.437 --> 02:04:27.437
Okay. Okay. We're good. I do have my two domain effects.
02:04:28.397 --> 02:04:33.717
Do you want to know what they are? Are we sharing domain? Are you using any from the Arcana domain?
02:04:34.037 --> 02:04:38.437
Nope I don't know if it says on those no yours are from the oh what was your
02:04:38.437 --> 02:04:44.817
other one sage sage okay yeah mine are from so mine okay mine are both from
02:04:44.817 --> 02:04:48.857
arcana so I'm not using any of the midnight or whatever it is or night,
02:04:50.197 --> 02:04:53.317
so helm you're fine for any of those,
02:04:54.282 --> 02:04:58.382
Is anyone else a sage other than you? Oh, no, you're not. I'm a sage.
02:05:01.222 --> 02:05:07.242
Yes, you are. Yours are slender. And I can't remember what the book is called, Codex.
02:05:08.002 --> 02:05:13.022
Yeah. They say in the character builder section, but not on the actual character
02:05:13.022 --> 02:05:14.922
page. Yeah, yeah, it's weird, right?
02:05:16.322 --> 02:05:20.202
They should show it somewhere. It's at the center at the top.
02:05:20.442 --> 02:05:21.902
For what? On the character page.
02:05:22.562 --> 02:05:24.422
Oh, yeah. under the flags.
02:05:25.742 --> 02:05:29.702
Yeah, it looks like a little, what would you call those? A banner? Yeah, banner.
02:05:30.362 --> 02:05:33.562
Or if you click on the name of it, it brings it up on the other side and it'll
02:05:33.562 --> 02:05:35.242
show you on the right side, it'll show you.
02:05:35.762 --> 02:05:39.782
I currently pick both of mine from Valor, which overlaps with Throg.
02:05:40.062 --> 02:05:42.782
I have Bare Bones and I Am Your Shield at Loman.
02:05:43.762 --> 02:05:48.922
Yeah, I have I Am Your Shield and what's the other one I have?
02:05:49.502 --> 02:05:52.782
You know, some of them it's not too bad to have two of, right?
02:05:53.422 --> 02:05:55.522
Yeah, no, I mean... Eye of your shield, yeah.
02:05:56.742 --> 02:06:01.642
I have the eye of your shield and not good enough. Someone else could be Sager's
02:06:01.642 --> 02:06:03.362
shield. Is the intention...
02:06:03.842 --> 02:06:07.682
That's something I haven't encountered, though. Is the intention that people
02:06:07.682 --> 02:06:12.442
don't have, like you're all working off the same deck, or is it okay to have
02:06:12.442 --> 02:06:14.422
more? It's kind of intended.
02:06:14.742 --> 02:06:19.062
That's why they only give you one copy of each card in the set,
02:06:19.242 --> 02:06:23.062
is they don't want you doubling up. It even says, I think, in the book that
02:06:23.062 --> 02:06:26.562
you can, but it's recommended you don't, just so you have a variety of abilities.
02:06:26.862 --> 02:06:31.422
That question came up earlier, and I couldn't find it, but it's a lot to get through.
02:06:33.362 --> 02:06:41.342
I will only ever pull from the Sage one, because it's the only one that makes sense for my character.
02:06:41.662 --> 02:06:45.742
The other one just doesn't. Yeah, even if there's a spell that I love for Arcana,
02:06:46.262 --> 02:06:49.102
no, I'm not going to pick it, because it just doesn't.
02:06:50.362 --> 02:06:53.262
Fair enough. Okay, I'll switch my now for Forestful Bush. Unless I feel like
02:06:53.262 --> 02:06:57.322
it should be under Sage. It's not what I meant, Sage! Yeah!
02:07:01.522 --> 02:07:06.782
Okay, so I now have Barebones and Forestful Bush, so they're not overlapping now.
02:07:07.762 --> 02:07:09.822
I am so excited.
02:07:10.942 --> 02:07:15.802
It's going to be so much fun. The session one I have planned out, super stoked.
02:07:16.602 --> 02:07:20.542
I can't do session two until you guys finish session one, but,
02:07:21.422 --> 02:07:26.702
yeah okay okay well you know session one is probably going to be two parts to
02:07:26.702 --> 02:07:33.322
you know so i mean session one is going to be session one.
02:07:37.287 --> 02:07:43.987
You all are in charge of, so a couple of things for the planning of it all.
02:07:44.067 --> 02:07:47.807
I don't plan to take a whole lot of time with travel.
02:07:48.147 --> 02:07:51.527
You all, however, are going to be in charge of where you're traveling to.
02:07:51.687 --> 02:07:53.287
That will make more sense after session one.
02:07:53.927 --> 02:07:59.487
And if it takes longer to do something than we anticipate, then that's fine.
02:07:59.647 --> 02:08:00.707
I mean, I said eight sessions.
02:08:00.887 --> 02:08:04.187
That's kind of what I'm aiming for. However, you all have been in,
02:08:04.487 --> 02:08:08.607
most of you have played in a one shot with me how often does that it has never
02:08:08.607 --> 02:08:13.807
happened i mean i'm i thought i was being generous saying hey like me put eight
02:08:13.807 --> 02:08:20.367
shots right what's your longest one shot it's still going on,
02:08:21.607 --> 02:08:27.747
how many how many have you done it so far three is three is the longest since
02:08:27.747 --> 02:08:37.067
uh completing however Ashes of Tomorrow was never finished however this finishes Ashes of Tomorrow.
02:08:40.387 --> 02:08:43.567
Sage and Goldie I think are the only two or is that right?
02:08:44.107 --> 02:08:48.567
You will find out how it ends,
02:08:50.607 --> 02:08:54.647
Oh my gosh Which
02:08:54.647 --> 02:08:58.347
brings me to Which brings me
02:08:58.347 --> 02:09:06.347
to my next question okay bringing a close to the idea of the session expectations
02:09:06.347 --> 02:09:15.507
lines and vials x cards we we did all this one thing i wanted to ask you all about is how difficult,
02:09:16.287 --> 02:09:22.627
would you like the combat to be take in mind for the for the purposes of this
02:09:22.627 --> 02:09:26.027
mini series like Like, there won't be any additional characters.
02:09:27.147 --> 02:09:29.927
So if you die, you're dead.
02:09:30.647 --> 02:09:35.387
Then you get to watch us, you know, like, watch the stream for the rest of the
02:09:35.387 --> 02:09:37.607
time and be like, hi, guys.
02:09:39.887 --> 02:09:43.507
Go team, go. You could still hop in. I mean, you're more than welcome to be
02:09:43.507 --> 02:09:45.647
like, I'd like to help an ally. And I'd be like, no.
02:09:47.687 --> 02:09:52.627
Not from beyond the grave. Can I just, like, wear X's over my eyes and just sit here?
02:09:54.747 --> 02:09:56.267
I could let you borrow the mask.
02:09:59.167 --> 02:10:01.907
That is a good question. How difficult do we want to make it?
02:10:02.327 --> 02:10:05.907
Before you said that, I had an answer. But now that you've said that,
02:10:06.027 --> 02:10:07.187
I don't know what my answer is.
02:10:07.627 --> 02:10:12.927
So let me, first off, for the tone to draw from, this is what I drew for writing this.
02:10:13.647 --> 02:10:20.927
The top answers were heroic, tragic, high fantasy. Only one person selected difficult combat.
02:10:22.271 --> 02:10:26.911
Another person wrote an additional tragic. So I guess tragic is probably the highest.
02:10:27.891 --> 02:10:36.651
Let's go. This is my time. I think no emotional drama, high fantasy, heroic, tragic.
02:10:36.891 --> 02:10:42.431
We're the for difficulty level. Like I'd be because it's like a new for everybody
02:10:42.431 --> 02:10:46.791
pretty much starting off a little easier, but then maybe ramping up as we go.
02:10:47.751 --> 02:10:54.011
Yeah, I say that we play maybe a session or two and figure out the combat system
02:10:54.011 --> 02:10:58.271
and maybe level up once or something like that before we really decide.
02:10:58.671 --> 02:11:01.511
Definitely easy at first because we don't know what we're doing.
02:11:04.171 --> 02:11:09.051
I mean, it being easy doesn't mean you won't die because of it being a new system.
02:11:10.371 --> 02:11:15.571
Having a new system could ramp up the difficulty class, but I'll try to keep
02:11:15.571 --> 02:11:17.771
it light but still have some stakes.
02:11:18.831 --> 02:11:24.231
I mean, it would be... Belt says, your character died, you're an illusionary
02:11:24.231 --> 02:11:26.131
ghost that the other players can see in here.
02:11:28.531 --> 02:11:32.651
Just walking along some. One thing that was good with the damage thresholds
02:11:32.651 --> 02:11:34.591
is there's no accidental one-shots.
02:11:36.891 --> 02:11:41.851
So it's not like a, oops, this really big hit just killed you right off the bat.
02:11:43.071 --> 02:11:47.151
The max it can do is really hard to die at level one. Unless you choose to and
02:11:47.151 --> 02:11:48.031
go out on a blaze of glory.
02:11:49.011 --> 02:11:53.391
After the first couple of sessions where it's easy-ish, you know,
02:11:53.511 --> 02:11:57.011
so we can kind of get used to combat in general, after that,
02:11:57.211 --> 02:12:02.231
by the end, like, there should be challenge, right?
02:12:02.391 --> 02:12:07.591
Obviously, it needs to feel challenging. It can't be heroic if,
02:12:07.731 --> 02:12:11.931
like, a little, you know, if it could have just been a party full of children
02:12:11.931 --> 02:12:13.551
that threw around rocks.
02:12:13.551 --> 02:12:18.671
So what I'm what I'm hearing is that you need me to make it tragic in the beginning
02:12:18.671 --> 02:12:24.631
without it being difficult combat at the beginning.
02:12:24.991 --> 02:12:29.991
I got yes, I would be OK if my character ended up dying halfway through,
02:12:30.111 --> 02:12:32.271
you know, like I'm cool with that.
02:12:32.371 --> 02:12:34.951
If that's something that if it was that difficult, you know,
02:12:35.031 --> 02:12:39.691
the challenge was there. And obviously people can die from, you know,
02:12:40.071 --> 02:12:44.051
doing things that aren't necessarily the best choices.
02:12:44.131 --> 02:12:48.351
But like, if you do everything kind of like to the best of your character,
02:12:48.611 --> 02:12:51.611
and you still die, and like everyone did a good job.
02:12:52.690 --> 02:12:56.170
That's a challenge. You know, that's something. It's different than someone
02:12:56.170 --> 02:13:00.770
just being like, oh, well, I'm this wizard and I'm going to go be their shield.
02:13:03.790 --> 02:13:11.570
You are not their shield. Yeah. But yeah, so basically, I would be OK with me
02:13:11.570 --> 02:13:17.090
dying halfway through as long as, you know, out of it being difficult enough to do that.
02:13:17.870 --> 02:13:21.990
Maybe revisit the question after a couple of sessions. Yeah, for sure. For sure.
02:13:23.370 --> 02:13:27.010
I thought you said something about the grief sets in after a couple of sessions. I was like, yeah.
02:13:29.870 --> 02:13:34.530
That does too, though. Jeez, never goes away. I'm expecting it to set in.
02:13:34.870 --> 02:13:37.550
Like a scar that takes away one of my hit points.
02:13:39.130 --> 02:13:46.130
And hope points. Session three, we're all edge forwards. Oh, yeah, yeah, yeah.
02:13:48.430 --> 02:13:53.350
Everyone's in the corner of a tavern hoods up. it doesn't matter what our color
02:13:53.350 --> 02:13:56.510
scheme was before in session two it is now,
02:13:57.570 --> 02:14:03.930
it's all black all right so i'm ahead of the game just just to sort of kind
02:14:03.930 --> 02:14:07.090
of close it out we're coming to the end of this i need to check my agenda to
02:14:07.090 --> 02:14:12.070
see what i missed but i want to talk a little bit about how we're gonna how
02:14:12.070 --> 02:14:16.270
we're gonna do combat it's different than anything I've done before.
02:14:16.810 --> 02:14:20.570
And hopefully it's something that is enjoyable for you all.
02:14:21.902 --> 02:14:26.302
Not cumbersome. So my idea with this whole thing, any of you who have played
02:14:26.302 --> 02:14:30.182
with me before, you know that I usually do it on Foundry and we get all into
02:14:30.182 --> 02:14:32.782
the little bells and whistles of Foundry and yada, yada, yada.
02:14:33.462 --> 02:14:39.142
In our last session, I think I gave players a little bit too much control and
02:14:39.142 --> 02:14:43.102
we had a Leroy Jenkins moment and that sort of got us into a spot that was hard.
02:14:43.902 --> 02:14:47.982
That said, based on the way that this game system works and the way that I kind
02:14:47.982 --> 02:14:51.902
of want to try doing things in the near future i'm trying to take a more tabletop
02:14:51.902 --> 02:14:53.102
approach so you won't have,
02:14:53.662 --> 02:14:56.802
a character that you can control you're going to be theater
02:14:56.802 --> 02:14:59.702
of the mind anything that we use is going to be purely for
02:14:59.702 --> 02:15:04.862
your reference within the environment so
02:15:04.862 --> 02:15:10.402
i thought this might be a fun little thing to do let's fade over there are you
02:15:10.402 --> 02:15:19.462
watching the stream yep okay so we are going to use tailspire for our our virtual
02:15:19.462 --> 02:15:24.262
minis we will not be using tailspire to its full capabilities.
02:15:25.242 --> 02:15:28.162
However for points of reference we're going
02:15:28.162 --> 02:15:30.922
to have minis and tailspire you will
02:15:30.922 --> 02:15:33.782
be able to say i want them to move close range to
02:15:33.782 --> 02:15:38.022
this person i will move them for you and then you will make your roll tell me
02:15:38.022 --> 02:15:41.382
what it is you will utilize your sheet you will mark things off your sheet specifically
02:15:41.382 --> 02:15:46.682
so we won't have that like vtt feel hopefully we have more of a tabletop feel
02:15:46.682 --> 02:15:53.462
i hope you guys are cool with that yeah yeah perfect yeah awesome i mean no i'm kidding it's fine,
02:15:53.982 --> 02:15:57.602
of course i already made your minis.
02:16:00.382 --> 02:16:10.342
Do i get to see them that looks nothing like change it i can i can totally change it oh my gosh,
02:16:10.862 --> 02:16:20.722
get closer yes yeah i can't i can't use i'm blind oh my god my minute is way too cool,
02:16:21.522 --> 02:16:25.762
i can i can scuff them up a little bit if you prefer the
02:16:25.762 --> 02:16:28.902
ones that were the most challenging were the scarecrow and the
02:16:28.902 --> 02:16:31.602
mushroom person they don't have either of
02:16:31.602 --> 02:16:34.342
those two things your scarecrow has lightning coming out of his hands
02:16:34.342 --> 02:16:40.502
i hope that's okay i thought that looked kind of yes probably shorter
02:16:40.502 --> 02:16:44.602
yeah yeah I
02:16:44.602 --> 02:16:47.302
think I can only get it so short but I'll see if I
02:16:47.302 --> 02:16:52.222
can do a little better yeah I think Phoenix is like around my height we were
02:16:52.222 --> 02:16:58.902
talking about it I think uh I think Echo he's a little bit taller than me all
02:16:58.902 --> 02:17:03.262
right I'll get Echo as low as possible actually you know what I don't even think
02:17:03.262 --> 02:17:05.622
I need to do anything gosh there's a Thank you.
02:17:06.364 --> 02:17:09.004
Oh, that's not that small. That's better.
02:17:12.324 --> 02:17:13.044
That's adorable.
02:17:18.824 --> 02:17:23.244
So the idea is that we'll just have another thing and you'll just be like,
02:17:23.304 --> 02:17:24.604
hey, I want to move within whatever.
02:17:24.844 --> 02:17:29.444
So we'll be able to see the tiles and the distances and we can sort of zoom
02:17:29.444 --> 02:17:31.844
in and we won't have to worry about everyone,
02:17:32.664 --> 02:17:35.304
logging into a thing and learning something else it's just going
02:17:35.304 --> 02:17:39.684
to be points of reference use your sheets mark off your sheets as you would
02:17:39.684 --> 02:17:44.644
and this is just meant to be like yeah just like a visual so so that's how i
02:17:44.644 --> 02:17:52.084
want to do it cool yeah that's awesome so to wrap it up we did the virtual we
02:17:52.084 --> 02:17:53.364
did kind of virtual minis.
02:17:54.684 --> 02:17:59.324
Feedback questions oh schedule we can do that before we finish we obviously
02:17:59.324 --> 02:18:02.544
won't do anything around the holidays. We'll just... Yeah.
02:18:03.024 --> 02:18:08.384
I should be fine. Or we just do like silly one shots for the holidays. We could do that.
02:18:09.084 --> 02:18:11.984
Christmas one. Everyone feels ready for session one?
02:18:12.584 --> 02:18:15.644
We got some time, but everyone feels otherwise ready for session one?
02:18:16.184 --> 02:18:17.764
Yeah. All right. All right, cool.
02:18:18.324 --> 02:18:22.044
I'm super excited. I'm going to definitely have hype videos and stuff.
02:18:22.204 --> 02:18:26.804
You all have the general gist of the story. I've been kind of not sending it
02:18:26.804 --> 02:18:29.664
out just so that we can sort of talk about it and reveal it more during this.
02:18:29.664 --> 02:18:32.624
Also it's a lot of work but here we are we're ready
02:18:32.624 --> 02:18:35.544
to go yeah all right
02:18:35.544 --> 02:18:39.364
once again thank you to each and every one of you for coming on this journey
02:18:39.364 --> 02:18:43.924
with us all i'm so excited to see what kind of stories we tell i'm already super
02:18:43.924 --> 02:18:49.684
excited about all this stuff me too yeah it's fantastic work everyone any any
02:18:49.684 --> 02:18:53.204
alibis anyone have anything they want to say before before we send out,
02:18:54.248 --> 02:18:54.708
my fault.
02:18:57.448 --> 02:19:02.748
If not you, then who? It's Thursday, y'all.
02:19:02.888 --> 02:19:05.968
Friday's almost here. Go enjoy your weekend. Do something nice to yourself.
02:19:07.288 --> 02:19:09.428
I'm not pointing at anybody on the stream.
02:19:11.268 --> 02:19:14.328
The whole night you had me lined up that I was pointing at Hal.
02:19:16.588 --> 02:19:19.368
Now when I do it, it's over there.
02:19:19.988 --> 02:19:23.888
Thank you all. Have a great night. Thanks for hanging out for Daggerheart stuff.
02:19:24.248 --> 02:19:28.608
Make sure you like, subscribe, do all the things if you're over there on YouTube.
02:19:29.408 --> 02:19:33.428
Follow if you're over here on Twitch. If you're over there on TikTok,
02:19:34.108 --> 02:19:35.248
welcome. This is the first stream.
02:19:35.488 --> 02:19:38.608
Do the thing, do the TikTok thing, whatever that is. I don't know.
02:19:39.108 --> 02:19:45.168
Follow all of my friends here. Send it to go to friends and don't say a word. Don't say a word.
02:19:47.048 --> 02:19:51.008
And a pasta salad is the invite. Go to World Anvil.
02:19:51.368 --> 02:19:57.388
Use the link. go to GhostlightXE, get some merch, and as always to your travelers,
02:19:58.208 --> 02:20:00.108
we'll see you in the next one, take care,
02:20:01.448 --> 02:20:09.248
bye now it takes me a second to push the button different fingers,
02:20:11.448 --> 02:20:17.928
it's gonna say starting soon but it's not really we're still here I know, I'm just like waving.
02:20:20.828 --> 02:20:27.348
Still here i don't know i was muted during all of that i'm just joking.
02:20:39.440 --> 02:21:04.737
Music.