ABOUT THIS EPISODE
Welcome to “But, Why Vikings?”. Each episode your hosts Tim Clare, Ava Foxfort, and Iain McAllister will answer a variety of tabletop related questions sent in to them by listeners. From tabletop etiquette to historical mysteries there is no question too esoteric for this group of gaming agony aunts.
In this episode Ava and Iain discuss the assumptions folk can make around game products being in-world objects and how it can alter perception of the experience. They also look at the pitfalls of ‘no-communication’ games and where the wiggle room can be in such titles. Finally they answer a very strange question about consumption.
Our show notes links to games and sources we mention in running order. Games will have their BGG entry linked to, though we recognise that is not the only source of information on games.
Games mentioned
Other things mentioned
Our Socials
Tim Clare
Ava Foxfort
Iain McAllister