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In this interview recorded at PAX Australia 2025, we sit down with Rob Davis, Campaign Director at Sucker Punch Productions, to dive deep into the making of Ghost of Yōtei, out now on PlayStation 5. Rob shares insights into quest design & player choice and how the team shapes quests, major figh…
Nom from the SIFTER team catches up with Allard Laban and Mike Bilder from Jackbox Games to chat about the upcoming The Jackbox Party Pack 11 at PAX Australia 2025. This new pack builds on everything fans love about the series and introduces five fresh games that will have you laughing, scheming an…
I can hear the sounds of controllers being thrown from here. We spoke to Australian developer Bennett Foddy (QWOP, Getting Over It, Baby Steps) who is now based in New York about difficulty, the biggest misconceptions about his work and the time someone threw a controller at his museum exhibit, as …
The SIFTER team had a chance to talk to Gavin Verhey from Wizards of the Coast at PAX AUS 2025. Gavin is the principal designer of Magic: The Gathering and also the lead designer on many Magic sets including the record breaking Final Fantasy set. We chat about the infamous Vivi Ornitier card and wh…
You've probably seen their videos, you might have even pondered where the hell is Morley. Well its in our hometown and we travelled all the way across the country to chat to some people who are like a 20minute drive away. Vi, Riley Aaron and Ricky from the Good Games Morley⁩ crew shared how they've…
Zastrzeżenie: Podcast i grafika osadzone na tej stronie pochodzą z SIFTER, który jest własnością jego właściciela i nie jest powiązany ani wspierany przez Listen Notes, Inc.