O TYM ODCINKU
SEASON FINALE: We welcome designer and developer Joe Schmidt to discuss In the Shadows: Resistance in France 1943-1944 (a game we designed together), his Levy & Campaign game Henry, solitaire design for Gunnar Holmback's Weimar Republic (GMT), and his development work on the forthcoming game Hellraisers from Wehrlegig.
Outro music: "Help Save the Youth of America" - Billy Bragg
Język angielski
Stany Zjednoczone
TRANSKRYPCJA 🔗
Are you the producer of this podcast?
Add a podcast transcript
Need Audio-to-Text?
Transcribe with Listen411 in Just 60 Seconds
WYSZUKAJ MINIONE ODCINKI
Wyszukaj minione odcinki Game Design Deep Dive.
INNE ODCINKI W TYM PODCASCIE
Brian Asklev designed my favorite wargame of last year, 1812: Napoleon's Fateful March. We discuss what went into his phenomenal design, his upcoming game Baltic Empires, event design, and the challenges of playtesting multiplayer games.
Outro music: Sons of Kemet "The Hour of Judgement&…
Mary Flanagan, is a game designer, professor, and an author. She joins us to discuss her book, co-authored with Mikael Jakobson, PLAYING OPPRESSION: THE LEGACY OF CONQUEST AND EMPIRE IN COLONIALIST BOARD GAMES. We discuss representation of non-western cultures, colonialist mechanisms, and whether o…
Lisa Smedman is a best-selling author, journalist, and designer of many RPG games and modules. We discuss Trench Raid, her first solitaire tabletop wargame for Compass, the tactical approach to the topic of WW1, and the relationship between serious games and design intent.
Trench Raid from Compas…
In this episode, a proper interview with Fred Serval, designer of A Gest of Robin Hood, Red Flag Over Paris, and A Very Civil Whist. Fred is also the host of an excellent channel dedicated to historical tabletop gaming, Homo Ludens. We discuss his design approach and how it informs critique of othe…
Pako Gradaille has flexed an impressive range of historical topics and systems with his designs Plantagenet, Cuius Regio, Habemus Papam, and Onoda. We discuss how solitaire games can present challenging narratives, considerations when designing negotiation-based systems, and much more.
https://gam…
Zastrzeżenie: Podcast i grafika osadzone na tej stronie pochodzą z Dan Bullock, który jest własnością jego właściciela i nie jest powiązany ani wspierany przez Listen Notes, Inc.
EDYTUJ
Dziękujemy za pomoc w aktualizowaniu podcastowej bazy danych.