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In this first BANGER of an episode, I sit down with Luke Muscat (designer of Fruit Ninja and Jetpack Joyride) to talk about his journey through the games industry. We discuss his time at Halfbrick Studios, where he helped create two of mobile gaming's biggest hits, his first startup that was eventu…
In this episode, I chat to Lynds Gallant - a freelance design and art director with experience in both indie and AAA about the importance of understanding both the artistic and technical aspects of game design, and how a solid foundation in art can enhance collaboration within multidisciplinary tea…
John Tearle co-founded Flix Interactive - originally a team of independent developers and now one of the biggest co-development studios in the UK. Flix have become a powerhouse for assisting studios build large open-worlds and have worked on games like Sea Of Thieves, Mafia: The Old Country and Cra…
In this episode of About Game Dev, I sit down with Code Monkey — one of the most well-known Unity educators on YouTube. Hugo has helped countless developers learn Unity through his extensive library of tutorials and courses, but he's also spent years making and releasing his own commercial games o…
Zastrzeżenie: Podcast i grafika osadzone na tej stronie pochodzą z Matthew Gambell, który jest własnością jego właściciela i nie jest powiązany ani wspierany przez Listen Notes, Inc.