OVER DEZE AFLEVERING
I'm pivoting my hacking game Project Hack from Unity to web technologies—React, TypeScript, and Vite.
This shift lets players write JavaScript scripts to hack in-game, using the Monaco editor and a custom terminal. I'm building for desktop with Tauri and adding D3.js for network visualizations.
The game now supports multiple playstyles: click-based or code-based hacking. It's live on itch.io in early development. This approach eliminates engine constraints and accelerates feature development.
Check it out at projecthack.net and share your feedback!
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OUDE AFLEVERINGEN ZOEKEN
Zoek naar eerdere afleveringen van UIBuzz - Software and game development.
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Disclaimer: De podcast en de illustraties die op deze pagina zijn ingesloten, zijn afkomstig van Peter Witham, eigendom van de eigenaar en niet gelieerd aan of goedgekeurd door Listen Notes, Inc.
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