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00:00:04.559Good morning, good evening, good afternoon, wherever you are and wherever you're watching from.
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00:00:11.839My name is Matt Pierce, host of the Visual Lounge, and I'm excited to be with you today talking to you about the requests that we sometimes get.
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00:00:14.000Could you just make a quick video?
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00:00:20.160Now, if you've listened to this podcast for the last couple years, you know we talk a lot about video.
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00:00:24.000And I've been making videos for TechSmith for 20 years.
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00:00:27.679And very rarely do I make a quick video.
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00:00:31.519Video is one of those mediums that it takes some time.
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00:00:36.159And I think it's important to acknowledge that right out of the gate that video is not necessarily quick.
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00:00:41.280It can be sort of quick, but there's always things we're going to have to be trading off.
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00:00:45.679And in that process, we can be looking at, you know, is it cost effective?
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00:00:49.039Is it worthwhile doing something quick, or is it worthwhile investing?
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00:00:55.840And we'll talk about some of the ways that we can make uh affordable, quick videos uh that hopefully satisfy the need.
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00:01:00.079Now, the other thing I think it's worth noting is that not all videos are equal.
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00:01:13.120So your organization might come to you and ask you for a video, and if that's a training video, tutorial, quick thing, that might be something that, like, yeah, we can turn around and show some people some steps, we can do that, but maybe they want something bigger than that.
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00:01:15.840Maybe they want you to get others involved.
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00:01:20.959You gotta work with your subject matter experts, you've got a number of stakeholders, you've got all these parts and pieces.
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00:01:24.400All of a sudden, the scope creep on that can get pretty big.
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00:01:34.400And so I just want to acknowledge, first of all, again, there are lots of different types of videos, and they are going to need and require different timing.
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00:01:41.040They're gonna need different things from you as a creator or from others, and that's going to change and affect the scope of things.
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00:01:50.079But I want to talk about a few things that we can keep in our control and things that we should be considering in our processes so that we can do the best that we can.
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00:01:59.040So if you're interested in learning about making videos faster, learning about how you can scale some things better, maybe some suggestions for dealing with some of those tricky points, this is the episode for you.
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00:02:00.879So, who's it quick for?
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00:02:05.120Well, that's a good question, is oftentimes we can turn things around pretty quickly.
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00:02:09.199I know a lot of you out there are very talented and very skilled at making things and content.
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00:02:18.400And of course, we've got AI, we've got all these other tools coming into play, and that can also help maybe put some little gas into the fire, if you will, and speed the process up.
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00:02:25.039But the reality is that still you need to make sure we're investing in the right places to get the right outcomes.
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00:02:29.280So uh let's talk through about a few of these things.
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00:02:37.280First of all, one of the places where I think I spend a lot of time and have done this relatively recently, is on clarity.
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00:02:44.719We need to make sure that when we get a request for any type of video, particularly for learning videos, what is the clarity that we're looking for?
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00:02:51.120How much do we need to understand and know to make sure the thing that we're gonna create is actually gonna satisfy the need?
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00:03:01.919Because if someone says, make a quick video and we don't know who it's for or why we're doing it, or what's the point of it being quick, then like where are we going?
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00:03:02.800What are we gonna get at?
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00:03:07.360So a couple things that we want to start asking about is of course, all your needs analysis.
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00:03:11.520So if you've been in learning development for a while, you've probably had to do some types of needs analysis.
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00:03:15.840Who's our audience, whether that's real audience or persona audience?
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00:03:18.719We got to be asking about like what's the expected outcome?
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00:03:20.159Is it changing behavior?
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00:03:21.439Is it changing action?
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00:03:23.759Is it something that they're gonna refer to?
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00:03:28.000Um, you know, what is the thing that we want them to do next?
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00:03:30.159How are we gonna measure this outcome?
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00:03:34.159Is it that we're going to go and observe and see that they could do the task?
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00:03:36.960Are we gonna just be checking for error rates?
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00:03:42.639Or what are we looking at to make sure that whatever we're building is going to achieve those outcomes?
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00:03:48.400Because that all of a sudden, that clarity of what we're gonna build will change the way we go about building something.
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00:03:57.840If you're trying to reduce error, that might be very different than if we're trying to get like an attitude adjustment or kind of feeling about something.
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00:04:00.560Those have different needs, different approaches.
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00:04:06.639And so any place in your process where you're looking at your video and you're thinking, I don't know if I know this.
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00:04:07.840This is a pinch point.
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00:04:12.800This is a point where you're gonna have problems, you're gonna have issues, and you need to seek out clarity.
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00:04:21.519Having that clarity up front will take a video that might take you a long time to be a lot shorter, because then you can make one, the right video.
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00:04:27.519You can make a video that is focused and tuned to that thing, and you can get rid of a bunch of stuff, things that you just don't need.
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00:04:30.879So wherever you can, seek for clarity up front.
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00:04:36.560Now, I want to acknowledge not all stakeholders are familiar with video.
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00:04:39.439They might not be even familiar with your capabilities.
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00:04:43.199And so the question becomes what is it that you need to help them with?
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00:04:50.000Now, I've talked a lot with my team recently about sometimes we just need to make something to give them something to react to.
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00:05:00.639Hopefully, you're developing a rapport and a relationship with the various stakeholders that you're working with and for that they understand your capabilities and you're not having to get clarity there as well.
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00:05:07.759But sometimes you just make something, even if it's rough and dirty, and you're like, oh, this isn't exactly what it's gonna be, but is this what you're looking for?
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00:05:12.079Or you find someone else's example and say, is this what you're looking for?
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00:05:24.639And that can help again give them something when they're not sure how to be clear with you, it'll give them something to say like, yes, no, or yes, but or yes, and I was thinking about these types of things.
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00:05:28.639And so getting to clarity is one of the things that we can do, and that's gonna reduce time.
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00:05:30.160And time is money.
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00:05:34.639Let's not forget, time is money for businesses, your time is money.
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00:05:37.920And you might be thinking, I just, I just do it, right?
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00:05:38.399But that's okay.
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00:05:39.680We gotta, we gotta get beyond that.
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00:05:43.439We gotta be thinking about how that's going to impact the end state of the business.
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00:05:45.199And so that's why they want it fast, right?
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00:05:51.439They don't want to spend a lot of money on this, and so if you can help them to get that clarity, all is going to be better with that.
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00:05:54.800Next uh is the right sizing the format.
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00:05:58.959And I don't just mean like, oh, is it 1080?
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00:06:00.240Is it 4K?
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00:06:02.639Is it this dimension by this dimension?
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00:06:04.240That's important too.
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00:06:11.439But right size format is does this thing that you're being asked to create actually need a full video?
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00:06:21.519Now, I love video, we're fans of video on the visual lounge, but we're also the visual lounge, so we like all sorts of images and and uh types of things to help us communicate better.
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00:06:25.120But the reality is not everything's going to need a full video.
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00:06:31.279You might use elements of video, or you might be using a video in a selected piece of this thing.
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00:06:38.160So, but you could be using screenshots, you could be using step-by-step guides if it's a kind of that process-oriented.
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00:06:45.279You might be using videos inside of a bigger piece, an e-learning course, to help convey something that video is really good at.
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00:06:54.160And so what you want to do is narrow down is video doing the job I want it to do for this particular message, for this particular format?
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00:06:58.959And if it's not, can we somehow eliminate some of that video?
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00:07:02.399Maybe we don't want to get rid of all of it because again, we love video.
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00:07:07.360Or maybe video is only gonna be an eighth of it or a fourth of it, or something like that.
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00:07:16.399And so you want to make sure you're really right sizing that format so that you're giving the right delivery and the right timing to someone.
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00:07:27.600So especially if you're worried about speed, again, which is cost, maybe there's a mixed model, a mixed media model that will be much more advantageous than just a straight up video.
00:07:27.680 -->
00:07:30.319And again, I think video can be very effective.
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00:07:36.240And I make a lot of video, and I think sometimes uh video is the best delivery mechanism.
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00:07:38.160I think it can be a very powerful mechanism.
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00:07:44.000There's lots of things that it can do very well, but you've just gotta ask the question up front.
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00:07:55.519Uh, we had a on this show a while back, we had uh Greg Mead, and Greg talked about working for a large uh organization using video, but he also used a lot of animated gifts.
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00:08:03.439And he was helping customers, so using animated gifts, and I think that's a really another powerful way to think about uh delivery, right?
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00:08:05.680Not it's not just gonna be all MP4.
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00:08:17.279It could be animated gifts, it could be uh, you know, motion graphics that probably are MP4, but then maybe there's no voiceover, more no avatar, no person on screen, right?
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00:08:21.199You just got the kind of the core pieces that show the process.
00:08:21.279 -->
00:08:23.040And that doesn't just have to be screenshots.
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00:08:31.759You could use animated gifts for real world things too, maybe showing somebody how to turn something or turn something on or step-by-step process that's fairly short.
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00:08:36.000Again, uh, we want to make sure we're paying attention to our bandwidth usage on those things.
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00:08:51.039So that way, if you're working in an environment, maybe you've got out on the frontline workers and you know they're using maybe their own device or some device that doesn't have good Wi-Fi and good connectivity, you want to make sure you're able to deliver something to them in a way that they can get it.
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00:08:55.279The other benefit of looking at beyond video is uh when I'm at work.
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00:09:00.960Uh, if I was on a frontline position, maybe I don't want my workers on their phone uh for a long time.
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00:09:05.519I definitely don't want them listening maybe with headphones or volume up so everybody can hear.
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00:09:08.159And so what are the other mechanisms that you can deliver that?
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00:09:17.039Again, not saying eliminate video, but just asking the question and this important question is video right for this kind of outcome that we're trying to achieve?
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00:09:18.799Will it help us to get there?
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00:09:21.600Or is it a part of it, or is it not at all?
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00:09:40.879So let's talk about as you go through the workflow process, there's there's several things that I think you can look at inside of creation that are going to be, again, these pinch points that are gonna cause you some uh problems maybe to slow down or maybe get hung up on.
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00:09:45.600We talked about the role of the needs analysis and getting prepped with all that kind of information.
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00:09:54.480Obviously, depending on how you like to make your videos, uh AI can help you with scripting, it can help you with storyboarding, it can help you with maybe outlining, things like that.
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00:10:05.519Uh, so that can be very helpful and that can speed some of the process up in terms of finding research and doing all that good work that needs to be done in preparation for uh actually creating the video.
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00:10:14.639When we get into the actual creation process, uh, you know, there's no plan that goes unscathed when it hits the real world.
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00:10:18.559So I think what you need to be aware of is that plan for all sorts of things.
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00:10:20.720Yes, it takes time to plan.
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00:10:21.840There's no doubt about it.
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00:10:24.480It takes time to prayer, prayer like your location.
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00:10:37.919It takes time to prepare your set, your microphones, your cameras, your desktop if you're doing screen recording to get it ready so it's a clean presentation and you're not getting pop-ups or having too many tabs open like I do right now.
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00:10:42.080Um, what you want to be thinking about is like, hey, what does this need to look like?
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00:10:43.840What am I going to show?
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00:10:49.039And what can I prepare so that way I can run through it relatively quickly, quickly.
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00:11:02.399I I know I've shared this fact, but when you look at film, Hollywood film, and you look at the where the work goes in a Hollywood film, one of the smallest pieces of it is the actual film production.
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00:11:10.000Now, it's still weeks of work for them, but there is maybe a year, two, three of upfront production work.
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00:11:19.039So pre-production, you got your six weeks of or so of uh actual production, and then post-production, a year, maybe two at the max.
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00:11:24.080I mean, Pixar, which is doing animation, they're taking five years to make a film.
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00:11:28.960Uh, and you know, obviously lots of things are happening along the way, but that's a long time.
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00:11:34.000Uh, so we just want to make sure we're planning things out really well so that way we're not having to come back to a location.
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00:11:38.879We're not having to do takes, you know, again later when we've already broken things down.
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00:11:41.519We we know what we need, we've got it planned out.
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00:11:55.200Or, you know, even in our screen recording, it can take a lot of time to set up a fake sit site or database or something that you, you know, you're like, oh man, I got got one or two takes to get this and I gotta get it right.
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00:11:58.240Um, and or you gotta reset a bunch of stuff every time you do it.
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00:11:59.120And I've been there.
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00:12:08.240I've I've been in systems where I'm like, man, I set it up, and now that I've recorded and I want to record again, undo, delete, get it back to its original state.
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00:12:12.639And so just prepping for those things will save you time.
00:12:12.879 -->
00:12:16.480And again, I know sometimes that's not what people really love to do.
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00:12:17.279They just want to get in.
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00:12:20.080I just, oh, I'm just, I'm just gonna, I'm just gonna film it.
00:12:20.159 -->
00:12:22.240I'm just gonna just gonna hit record.
00:12:22.480 -->
00:12:26.320And that can work if you're really good.
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00:12:28.320If you're really good at the things that you do.
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00:12:50.720So just be really mindful about the preparation in the production process that you do, making sure that you can scale things, move things, do things in a very orderly fashion, just the more effort you put in there, it is going to pay off in the end because not only will you spend less time actually recording, uh it can help you in the post-production because then you're getting the things that you need.
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00:12:56.320You're not scrambling to find something, or you don't have so much stuff that you're like, well, I just captured everything.
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00:13:01.360If you've ever just captured everything, you know that is a lot of stuff to go through.
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00:13:03.360And do you really want to do that?
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00:13:04.159I don't.
00:13:04.320 -->
00:13:07.759I don't want to go through all the extra stuff that I don't really need.
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00:13:14.879Give me the give me the good stuff so I can move forward with my my post-production task and get that done.
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00:13:38.559Now, in that process, uh you get through your post-production, you go through an editing the same thing, preparation, you know, have a system, have a workflow that in the way you're gonna work through your project, you know, normally people bring in kind of the rough stuff, cut it down, then they start adding uh, you know, b-roll or they'll they'll add kind of layers of pieces one at a time to make sure it's it's looking good, going through it.
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00:13:46.639Um, but we also know that at some point, particularly in learning development, we're going to have to deliver this thing to somebody for feedback.
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00:13:56.159And you want to be really strategic here about when you're giving someone your media for feedback because um you want to make sure you're hitting it at the right points.
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00:14:01.200Now you might have various stakeholders who are going to be eligible to give you feedback.
00:14:01.360 -->
00:14:13.519There's probably the person who initiated the project, whoever that stake and stakeholder is who is saying, yep, this is ready to go for you know, internally, for the website, whatever it might be in the LMS.
00:14:13.759 -->
00:14:25.360You might have a legal department and they're gonna have some kind of leverage and say in the revision process about, yep, you can't say this, you did say this, can't show it this way, whatever it might be.
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00:14:26.799And there might be others.
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00:14:30.159So, first of all, you want to make sure that's clearly defined up front if you can.
00:14:30.240 -->
00:14:35.519And I know every organization working with you folks is this is always a challenge, right?
00:14:35.600 -->
00:14:41.039Like, okay, now someone else found out about the project at the very end and they want to be included.
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00:14:42.879That's okay, that can happen.
00:14:42.960 -->
00:14:50.159That, but ideally, we're we're doing the homework, we're working with stakeholders to make sure we've got that list well in advance.
00:14:50.320 -->
00:14:55.440And then we're making sure we let folks see it at the point where it makes the most sense for them.
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00:14:58.320Some people are going to need probably early access, right?
00:14:58.399 -->
00:15:03.039Your legal department probably, if you have to deal with that, may want to see the script.
00:15:03.200 -->
00:15:05.679They want to see the language that's going to be used instead.
00:15:05.759 -->
00:15:10.399They might need to see it later to make sure that's actually what's done, plus visuals, et cetera, right?
00:15:10.559 -->
00:15:16.399But hopefully they're what they're giving you is like legal counsel, like this is not accurate.
00:15:16.559 -->
00:15:20.720We can't say that, or can't say it for whatever reason legal people have.
00:15:20.960 -->
00:15:24.559But what they're not hopefully giving you is creative direction.
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00:15:34.799They haven't stepped in and said, well, you know, we it's all legally fine, but we don't like that there's a Lego tree in the background.
00:15:35.200 -->
00:15:37.279We don't think that looks the way we think it should.
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00:15:46.720Now that's legally, I don't know that there's a reason not to have the tree back there, uh, but that could be something we don't want to probably get from legal, hopefully.
00:15:47.519 -->
00:15:55.360Other stakeholders, you might be giving them a rough cut, but you might be asking them for very specific types of feedback.
00:15:55.759 -->
00:16:05.440If you're working with people who are not video creators, and this is pretty typical, this is most of us, and folks, in fact, most of us would say, Well, I'm not really a video creator, I'm just part, it's part of my job.
00:16:05.519 -->
00:16:09.039I make videos, but I'm not a video professional, I'm not a video editor.
00:16:09.200 -->
00:16:16.159Um, but what I think we can be looking for is when we give that person a draft, right?
00:16:16.240 -->
00:16:20.080It could be a draft of the video early on, maybe it's later on.
00:16:20.240 -->
00:16:24.399We want to make sure we're asking, giving direction on what we're looking for.
00:16:24.639 -->
00:16:39.600So, for instance, maybe it's a key stakeholder subject matter expert, and we're we're asking them, when you watch this video, what I'd like you to look for is very specific things that are either correct or incorrect.
00:16:39.919 -->
00:16:44.000Have we approached this in a way that actually makes sense and follows the path?
00:16:44.320 -->
00:16:48.000Now, hopefully you've worked that all out, so there should be no concerns.
00:16:48.320 -->
00:16:52.799You might ask them to say, hey, we've added captions, and this is usually towards the end.
00:16:53.039 -->
00:16:56.720Could you review to make sure that our captions are all correct?
00:16:57.360 -->
00:17:01.279You might want to give them a specific job so they focus on that.
00:17:01.440 -->
00:17:13.440That's not to exclude other feedback they might have, but what we when we get into the actual like we're editing phase, we want to try to avoid the big changes, like, oh gosh, do you know what?
00:17:13.519 -->
00:17:15.200I think our character's wrong.
00:17:15.279 -->
00:17:17.759And we need a new person on screen.
00:17:18.000 -->
00:17:19.920Because that's extra work.
00:17:20.079 -->
00:17:26.960Or you're asking for total uh, you know, redoing all what if we added in this new section?
00:17:27.519 -->
00:17:34.559Again, that's gonna change your whole workflow and production that you've already wrapped on that part and you're in post-production.
00:17:34.640 -->
00:17:36.799So trying to give people specific things.
00:17:36.960 -->
00:17:38.960Now, there are some trusted creators.
00:17:39.039 -->
00:17:45.599I find that uh I work with my team and they're fantastic, and I just trust that they're gonna give me good feedback on things that are doable.
00:17:45.839 -->
00:17:49.680But ultimately, they leave a lot of that to me when it's my video.
00:17:49.839 -->
00:17:55.599If I say, nope, we're not gonna change that, and I can give them a good reason why, costs too much, too much time.
00:17:55.759 -->
00:17:57.680It's not really super important.
00:17:57.839 -->
00:18:08.160Yes, it's unfortunate maybe that that's showed up that way, but like maybe it's not incorrect, uh, it's not gonna confuse people, then I can make that case and I can make that call.
00:18:08.319 -->
00:18:19.839But what I want from them is to help me make it better, that something needs to be a little bit tighter, a little bit smoother, or maybe I didn't linger long enough on something and like skipped over a button.
00:18:20.000 -->
00:18:22.000If I'm making a how-to video, right?
00:18:22.079 -->
00:18:25.440And maybe it feels like it's going too fast, it's hard to follow along.
00:18:25.599 -->
00:18:30.640Um, whereas other people, maybe I don't want all the editorial video kind of feedback.
00:18:30.720 -->
00:18:34.160What I want from them is like, yeah, this is right.
00:18:34.400 -->
00:18:36.160Uh, this is a good approach.
00:18:36.319 -->
00:18:39.920Hopefully, things that we've gotten already good approval on early on.
00:18:40.079 -->
00:18:45.440And I know, I'm gonna lean in here for a second, and I know that's hard to do.
00:18:45.680 -->
00:18:50.240It's hard to get to that level working with stakeholders in an organization.
00:18:50.880 -->
00:19:02.319But if you want to go faster, you want to make a quicker video, this is one of the things that, again, let's agree up front, or when we go into the review process, that these are the types of things that we are able to do.
00:19:02.480 -->
00:19:05.200These are the types of things we're unable to do at this point.
00:19:05.359 -->
00:19:10.400Um, because hopefully, again, they've had their say at the scripting stage, storyboard stage, they saw that.
00:19:10.480 -->
00:19:16.480And then at the video stage, they're like, it's hopefully a confirmation of the things that they've already approved on.
00:19:16.559 -->
00:19:17.519And they're like, yeah.
00:19:17.759 -->
00:19:21.759Now they might catch mistakes, they might catch issues of things that you just missed.
00:19:21.920 -->
00:19:25.039You know, you clicked on the wrong thing here, or this said the wrong thing there.
00:19:25.200 -->
00:19:31.279That's that happens, and you just have to acknowledge that um and fix it, right?
00:19:31.359 -->
00:19:33.440That's your job as a creator to fix it.
00:19:33.519 -->
00:19:37.759But what we don't want them giving us late in the process is major changes.
00:19:37.920 -->
00:19:44.400When we get to that, like where we feel like we're almost done revision, man, we don't want to go back and re-record things.
00:19:44.480 -->
00:19:46.960We don't want to be changing out major aspects of it.
00:19:47.119 -->
00:19:54.559We don't want to be shifting around wholesale, with the exception of things are really, really bad and going to get us in trouble or not working.
00:19:54.720 -->
00:20:09.279But like, again, hopefully we've they've been along for the process that they trust what you've done and they've trusted each of those processes: scripting, storyboarding, pre-planning, you know, even if you've brought them in on an early draft.
00:20:09.440 -->
00:20:13.119Um, again, you can get too much feedback, too many cooks in kitchen.
00:20:13.200 -->
00:20:17.839There's lots of challenges that, but revisions are a cost point.
00:20:18.319 -->
00:20:26.720Um, ultimately, it's ideal, ideal to have like one review location and one final stakeholder.
00:20:26.880 -->
00:20:29.680One person who gets the final call to say, yep, I'm good with it.
00:20:29.759 -->
00:20:33.519Yeah, I know you didn't make that change that Bill wanted, but yep, we're good.
00:20:33.680 -->
00:20:38.960Uh and the one location means it's going to be centralized and it's easy for them to know and look.
00:20:39.119 -->
00:20:40.799I'm a fan of screencast.com.
00:20:40.880 -->
00:20:43.759If you're not familiar with screencast.com, it is a TechSmith product.
00:20:43.839 -->
00:20:48.240Uh, upload my videos from Camtasia, I can upload videos from Snag as well, as well as images.
00:20:48.400 -->
00:21:08.000But the thing I like about it is I can leave timestamped comments right in the player, and I can add boxes and arrows to point to things so that when I'm giving feedback to my video team, the beauty is that they see it exactly at the time that it's intended to be, and I can highlight the thing for them that they're supposed to maybe change or update, or if that even matters, right?
00:21:08.079 -->
00:21:10.640Sometimes it's just like I can give general feedback.
00:21:10.799 -->
00:21:16.319They get that feedback in a summary, they can go and look at it, they can see feedback from everybody, they can respond right there.
00:21:16.480 -->
00:21:18.240It just saves so much back and forth.
00:21:18.319 -->
00:21:22.079We've done it in Slack, I've done it in email, I've done it many of different ways.
00:21:22.240 -->
00:21:28.880And this is by far one of the easiest ways uh to be able to give feedback on a video and to receive feedback.
00:21:28.960 -->
00:21:31.680It makes my life as a video editor even easier.
00:21:31.839 -->
00:21:34.160So it's it's pretty fantastic that way.
00:21:34.559 -->
00:21:40.000But again, I mentioned uh one stakeholder review, and I think that's important as well.
00:21:40.160 -->
00:21:43.119So just make sure you're you're leaning in there.
00:21:44.000 -->
00:21:56.720Now, when it comes to time saving and really reducing cost, the next thing that happens often is that a video is out there, it sits for a while, and then time comes to update.
00:21:57.039 -->
00:21:59.519And uh, it might be for lots of reasons, right?
00:21:59.599 -->
00:22:02.400Uh Publishing is typically not the end of its life.
00:22:02.559 -->
00:22:10.160Obviously, we want it to live out on our LMS, on a network drive, maybe it's on YouTube, who knows where it is.
00:22:10.400 -->
00:22:22.319It does matter, but it's like kind of same, same case that you have to think about like what is your plan for the next iteration?
00:22:22.720 -->
00:22:24.559Is there going to be a future update?
00:22:24.720 -->
00:22:27.279Do you think something that needs to be changed?
00:22:27.519 -->
00:22:33.359Um, you know, when do you make a change on a uh say a UI?
00:22:33.440 -->
00:22:36.640So if a button changes, when does the video get updated?
00:22:36.799 -->
00:22:40.880Do all videos get updated if that they ever showed that UI?
00:22:41.200 -->
00:22:45.279Or is it only ones where it's talking about that particular aspect of the UI?
00:22:45.440 -->
00:22:52.000Um, but deciding these again up front can help you narrow down the things that you're going to do and not going to do.
00:22:52.319 -->
00:22:59.599Now you could also look at like, okay, if we're going to update what what's our archival process for these videos?
00:22:59.759 -->
00:23:05.279Because sometimes going back and recreating a video is it's really time consuming.
00:23:05.359 -->
00:23:13.599Maybe you don't even have access to the same materials, but you have to have the original video, this original project files, all those parts and pieces to do that well.
00:23:13.680 -->
00:23:22.079And then you can decide, is it actually worth re uh like just updating a small part, or is it easier just to like redo some of it?
00:23:22.240 -->
00:23:25.279And that's gonna really depend on the video and the content.
00:23:26.160 -->
00:23:32.400Now, I think uh other things here is like what's that process look when when does someone get to say it needs to be changed?
00:23:32.559 -->
00:23:33.200Is that your call?
00:23:33.359 -->
00:23:34.799Is that the stakeholder's call?
00:23:35.039 -->
00:23:58.160Is that, you know, I work in a software company, so oftentimes our developers release something that's gonna trigger a review, making sure that you're documenting that well and at least understanding you don't have to have, I don't think you have to have a library of like a listing card catalog of all the things that ever mention the record button, uh, if you will, but like maybe you want to at least kind of have a general sense of what what topics are out there, what videos are in your overall library.
00:23:58.240 -->
00:24:03.599So you know, like, yeah, I need to do a quick review, which videos do I think are going to be affected?
00:24:03.759 -->
00:24:06.720Um, and then decide how you're gonna present that to your audience.
00:24:06.880 -->
00:24:08.640Is it going in and replace the video that was there?
00:24:08.799 -->
00:24:10.640Is it gonna be an update like on YouTube?
00:24:10.799 -->
00:24:12.079You can't replace the video.
00:24:12.319 -->
00:24:14.079So you just have to upload a new one.
00:24:14.240 -->
00:24:15.680But what are the steps you're gonna take?
00:24:15.759 -->
00:24:17.759Are you gonna link to the new video?
00:24:18.000 -->
00:24:23.359Are you going to uh put old, outdated, or some kind of thing in the title?
00:24:23.599 -->
00:24:25.039What's your plan there?
00:24:25.200 -->
00:24:29.279And just again, if we're thinking about pro some of this process stuff, you just have a decision made.
00:24:29.440 -->
00:24:31.839You don't have to make the decision again, you just move forward.
00:24:32.000 -->
00:24:35.440Unless something in the world changes, then of course you can always revisit it.
00:24:35.599 -->
00:24:40.559Um, but it's it's always a good thought to, hey, now we have this process, we have this plan.
00:24:40.720 -->
00:24:44.160When it heads, we're not scrambling to figure out what to do.
00:24:44.640 -->
00:24:48.079Next, uh thinking in kind of modularity.
00:24:48.160 -->
00:24:58.400So, what are things that you can build that allow you to think of of your video project a little bit more like Legos than just one stream of consciousness?
00:24:58.559 -->
00:25:03.599I do a lot of stream conscious stuff, but like thinking about like, hey, here's some parts and pieces that I can reuse.
00:25:03.680 -->
00:25:11.920And that could be just be like your kind of lower thirds, your thumbnail, kind of graphics, your your any kind of certain animations that you use a lot.
00:25:12.079 -->
00:25:14.880Maybe it's an introduction or end screen or end card.
00:25:14.960 -->
00:25:21.599Um, thinking about those things, even though those minor, uh having them just available is gonna save you time.
00:25:21.759 -->
00:25:24.400Don't recreate the wheel for every single video.
00:25:24.559 -->
00:25:27.200Don't make it have to look and feel completely different.
00:25:27.279 -->
00:25:29.359It should live within a brand standard.
00:25:29.519 -->
00:25:34.960You should follow those brand standards, and then you should just move forward until it's time to change and update.
00:25:35.119 -->
00:25:39.599Now, of course, you can learn and you can grow and develop new things, or you might have to go one off.
00:25:40.000 -->
00:25:46.000But as boring as it sounds, that's gonna make you faster because you're gonna know this is the pattern we follow.
00:25:46.240 -->
00:25:47.519This is the way it's gonna look.
00:25:47.599 -->
00:25:49.599You're not having to figure it out.
00:25:49.839 -->
00:25:54.079In Camtasia, for instance, and other tools too, you've got an asset library.
00:25:54.160 -->
00:25:55.440You can add stuff to it.
00:25:55.599 -->
00:25:59.920Uh, you've got the asset library you can download from, but you've got your own library that you can add things to it.
00:26:00.000 -->
00:26:06.000You've also got things like your brand colors, like add your brand colors and add your font.
00:26:06.079 -->
00:26:12.160So you're not having to look up the hex value or the RGB code, whatever it is, right?
00:26:12.480 -->
00:26:24.559Um, just making those, taking the time to make those things kind of known, to have them stored, to have them available to you, uh, is going to save you a lot of time.
00:26:24.720 -->
00:26:33.119Uh, especially then if you update it, it's it's gonna be available to just say, okay, now that's maybe if it's an image or something like that, a little bit easier to swap out.
00:26:34.400 -->
00:26:39.039Um sometimes updating videos is hard, sometimes it's easy, right?
00:26:39.119 -->
00:26:40.960Sometimes it just depends on the content.
00:26:41.039 -->
00:26:47.839Uh, but maintaining them and keeping them, you know, the longer the shelf life, usually the better the value you're gonna get.
00:26:47.920 -->
00:26:56.720If a video takes you a day to make, let's say eight hours of work, but you get to use it for a year, two years, three years, that's pretty good return on investment.
00:26:56.799 -->
00:27:04.000Now, if it's something that's changing every three months, every couple weeks, yeah, you're gonna want to spend a lot less time on that.
00:27:04.079 -->
00:27:07.359But that goes back to that kind of pre-decision making like what is this video?
00:27:07.440 -->
00:27:09.039How long do we think it's gonna be good for?
00:27:09.200 -->
00:27:10.000Who's the audience?
00:27:10.079 -->
00:27:11.279How many people are gonna watch it?
00:27:11.519 -->
00:27:14.000All these questions are really important.
00:27:14.960 -->
00:27:23.599So as you are thinking about videos and you're thinking about this process of going through videos and reducing costs, right?
00:27:24.480 -->
00:27:31.680These are just some of the ways that I think you can be thinking about structure that allows you to create better video.
00:27:31.839 -->
00:27:41.200Now, if you're looking for ways and tips to like get faster at recording uh tips to, you know, so you can go from zero to screen recording in like three minutes.
00:27:41.279 -->
00:27:42.480We can do that too sometime.
00:27:42.640 -->
00:27:48.160But right for now, there's this kind of the superstructure around all the work that we do.
00:27:48.319 -->
00:27:50.960And I get this is pretty general advice.
00:27:51.119 -->
00:27:58.880You could be using this for e-learning courses, you could be using this for any multimedia, you could be using it for just creation of any content.
00:27:59.039 -->
00:28:01.359But I think the principles are really important.
00:28:02.160 -->
00:28:13.759And I think it's one of the things I hear that is neglected a fair amount, and not because we don't want to do it or because it's not a good idea, it's because it takes extra time.
00:28:13.920 -->
00:28:17.920And usually the time we're thinking about it is when we're like, hey, could you make the video now?
00:28:18.160 -->
00:28:19.839And that's the wrong time to be doing it.
00:28:19.920 -->
00:28:28.880You should be doing some of these prep work and steps and planning and organizing uh now so that when the video next video comes, you're ready to roll with it.
00:28:29.119 -->
00:28:30.720So what do we got?
00:28:30.880 -->
00:28:33.680We got um thinking about the needs analysis.
00:28:33.839 -->
00:28:39.119We should be thinking about who needs to be involved in the process.
00:28:39.279 -->
00:28:40.400Do we need to think about this?
00:28:40.480 -->
00:28:42.480Does this actually need to be a video?
00:28:42.880 -->
00:28:49.839Um, do we think about like, hey, what's our process for review and updating?
00:28:50.000 -->
00:28:53.440Uh, and then what does done mean?
00:28:53.759 -->
00:28:54.640Last question for you.
00:28:54.720 -->
00:28:56.000What does done mean?
00:28:56.160 -->
00:29:04.160Uh there's an old saying, I heard it a long time ago at National Association of Broadcasters NAB conference, and it was that a video is never done.
00:29:04.319 -->
00:29:09.519The video producer just has to hit uh produce, uh, you know, export.
00:29:09.759 -->
00:29:11.519So videos are never done.
00:29:11.599 -->
00:29:13.599You might never be completely satisfied.
00:29:13.759 -->
00:29:16.400You might feel like there's always another edit or two.
00:29:16.559 -->
00:29:18.319Uh, that's why we get directors' cuts.
00:29:18.400 -->
00:29:21.359That's why we get other versions of movies, that's why we get all these things.
00:29:21.519 -->
00:29:30.880Uh, you're not alone in that feeling, but sometimes you just gotta be done and you gotta ship it and you gotta get feedback and you gotta learn from that feedback and say, okay, here's what I'm gonna do in the next one.
00:29:31.039 -->
00:29:33.519Get and you just keep leveling it up.
00:29:33.680 -->
00:29:36.799So, well, I hope this has been at least interesting.
00:29:36.960 -->
00:29:38.000I hope it's been helpful.
00:29:38.079 -->
00:29:49.200I hope it gets you thinking about your processes, uh, I hope it gets you thinking about the things that you do as a video creator uh or as someone who is a trainer or some other role who has been asked to make video.
00:29:49.359 -->
00:29:52.160These are things that I think are founded foundational and fundamental.
00:29:52.240 -->
00:30:12.079And I hope they help you to start putting some process around your video so that you can reduce the time, you can reduce the cost for your organization, uh, and if you're an independent contributor or sole contributor, or your if your value is based on what you create, it adds value to you when you're doing these things faster, better, more structured.
00:30:12.240 -->
00:30:29.759I think what you'll find as you put some of these in place is that it's gonna give you really good footholds to take steps because you're spending less time on those things and much more time on enhancing your craft and ability to share a message that is meaningful and has the impact that you're looking for.
00:30:29.920 -->
00:30:33.599So, with that said, we're grateful for all of our listeners of the Visual Lounge.
00:30:33.839 -->
00:30:38.319Of course, we'd love your feedback, theVisual Lounge at TechSmith.com, or you can leave a comment on social media.
00:30:38.400 -->
00:30:39.599We've got lots of posts out there.
00:30:39.759 -->
00:30:40.400We see them all.
00:30:40.559 -->
00:30:42.559We'd love to have you tell us what you think.
00:30:42.799 -->
00:30:43.839What worked for you?
00:30:44.000 -->
00:30:50.720Is there a topic that you'd like to see, or is there some other message you would like to share with me as the host of the Visual Lounge or any one of our guests?
00:30:50.880 -->
00:31:09.519With that said, we are always here interested in helping you to become better, stronger, faster, more capable as a learning development professional, as a marketer, as a technical communicator, as whatever role that you're in, if you're using images and video, we want to help you get better and do more with what you have.
00:31:09.680 -->
00:31:14.480And with that said, I hope you take a little time to level up every single day.
00:31:14.640 -->
00:31:16.079Thanks, everybody.