OM DENNE EPISODE
This week in the life of jobbing game developers, we reach ALPHA. Cue period appropriate beatnik slang, a disagreement about potato croquettes and why 2D and 3D are such frenemies in isometric CRPGs.
Engelsk
Det Forenede Kongerige
UDSKRIFT 🔗
Are you the producer of this podcast?
Add a podcast transcript
Need Audio-to-Text?
Transcribe with Listen411 in Just 60 Seconds
SØK BLANT TIDLIGERE EPISODER
Søk etter gamle episoder av Skeleton Songs.
ANDRE EPISODE I DENNE PODKAST
"The final victory of sci-fi is its final defeat," says AK, gnomically, before we sing the Beverly Hills Cop theme tune and talk about trombones. Join us for a discussion of 'the best fiction novel of the 20th century', A Wizard of Earthsea, and its masterful magic system: from …
Our final episode of 2025! Talking Travelling At Night's alpha, the sine wave of game dev, where Fallen London's Overgoat came from and how we're attempting to solve the 'layer of plastic' in AAA RPGs.
Support the show
Skeleton Songs is BACK with a game-dev-centric season all about the inside story of making an indie RPG. In this episode, find out why CRPGs are such hard work, why UI eats time, why we're scared of Disco Elysium, and what's up with Travelling At Night. Also we have a fight about jazz.
Su…
'My fingers are worn to bleeding nubs. I am typing this with my tongue. my keyboard is sticky with game dev drool. Do you not understand...'Thus did 2026 begin. Welcome back to the world of game dev, this time about 'murdering darlings', the Curst curse and why Newt will always …
Ansvarsfraskrivelse: Podkasten og kunstværket, det finnes indlejret på denne siden, er fra Lottie Bevan & Alexis Kennedy, som tilhører dens eier og ikke er tilknyttet eller godkjent av Listen Notes, Inc.
REDIG
Takk fordi du hjelper med å holde podkast-databasen oppdatert.