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An off-script rambling on modern games about… convincing people? Support the show
"It's not that kind of dungeon," say people inspired by Dungeons & Dragons to make games where you get picked up by wenches, or mate with your spouse for the glory of mankind. Support the show
Ubiquitous ninjas, millions of XP, and a famous licence help CRPGs sell hundreds of thousands of copies. Following his own path, as always, Richard Garriott argues in favour of child murder, and wins. Support the show
Are we really allowed to have a year without numbered sequels, and full of games doing something few had done before or since? What's the catch? Do they all fail horribly? Support the show
Penafian: Podcast dan karya seni yang dibenamkan pada halaman ini adalah daripada Tim, yang merupakan hak milik pemiliknya dan tidak bergabung dengan atau disokong oleh Listen Notes, Inc.