# Greg Kasavin

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Episode Re-release: Hades with Supergiant Games' Amir Rao and Greg Kasavin

We're on a break from new content this week, but check out one of our past episodes with Supergiant Games' Amir Rao and Greg Kasavin! Originally released in Dec 20, 2020, Amir and Greg sit down with Ted Price to discuss creating Hades, and how launching in early access helped during development, t…

Hades Blu-Ray Launch Special (with Supergiant Games)

ORDER THE BLU-RAY WHILE STOCKS LAST: https://supergiant.games/developinghell Greg Kasavin, Amir Rao, and Darren Korn from Supergiant Games join Danny to reminisce about their time filming the Noclip documentary series Hades: Developing Hell. iTunes Page: https://itunes.apple.com/us/podcast/noclip…

58: Easing into Hades with Supergiant Games

Greg Kasavin and Amir Rao of Supergiant Games join us for a deep design dive on their smash hit dungeon-crawler Hades, from how (and why) they tackled gameplay and narrative persistence in a roguelike, to creating dynamic systems and characters that always have something new to say. Show notes: H…

Pyre

In this episode Josh and Bryan are talking about Pyre developed by Supergiant Games and released in 2017 for PC, Mac, Linux, and PlayStation 4. Pyre is considered by some to be Supergiant’s most experimental and heartfelt title, a mystical mix of visual novel and ritualistic sport. From the creat…

Things Worth Thirsting For, with Chandana Ekanayake

Chandana Ekanayake has more than two decades' experience in the game industry, stretching from work on The Elder Scrolls Adventures: Redguard and Enter the Matrix to his projects at Outerloop Games, the studio he co-founded. Here he talks about the studio's anti-colonialist sci-fi falconry adventur…

One Hell of a Not-Hell, with Greg Kasavin

Greg Kasavin descends and/or ascends to our realm to talk about Hades, Supergiant's roguelike recently surprise-released into Early Access on Epic Games' brand new storefront. We talk about how Hades both builds on and departs from Supergiant's previous games (Bastion, Transistor, and Pyre), and th…

Pyre, Purgatories, Prison Dramas, and Talking Dogs, with Greg Kasavin

Greg Kasavin stops by to discuss Supergiant's latest, the party-based purgatory-escape-'em-up Pyre. We also find some time to discuss Bastion and Transistor, not to mention the limits of "naked allegory," the largely untapped potential of diegetic Game Over states—and more generally, of game design…

193: DICE Summit Interviews & Recap

Jeff is fresh (?) back from Las Vegas with some thoughts about the future of video games. Also: interviews with Greg Kasavin, Amir Rao, Evan Wells, and Chris Kohler recorded moments after their wins at the DICE awards! Then we’ll get into the news, including layoffs for 2XKO and HIghguard, the new …

Squaresoft's Secret Konami Game

DESCRIPTONA 1997 horizontal shoot-em-up about a kamikaze pilot from the Moon attacking a city named after Sodom — built by ex-Konami programmers inside Square at the peak of the Final Fantasy VII era.I want to talk about why Einhänder exists, why the production story matters more than most people r…

Hades 2

In this episode Josh and Bryan are talking about Hades II, developed and published by Supergiant Games and released in September 2025 for Windows and Mac, alongside Nintendo Switch and Switch 2, with PlayStation 5 and Xbox Series X/S versions following in April 2026. Picking up after the events of …