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We can’t go too crazy, but we try to get close! Gianni Scarpino Candy (AIGA Portland Mentorship Program co-chair and Senior Visual Design Lead on the Player Experience Editorial and Loyalty Team for XBox) sits down with Sean to talk about her design mistakes… as well as cemetery parties, Shoemaker’…
In our the first half of our first-ever two-parter, the legendary Jelly Helm sits down with Sean to talk about his early career design mistakes… as well as urinal content, slowly becoming the big gray bean cube, and the worst conversations you can have on a long flight. This is interesting to …
면책 조항: 이 페이지에 포함된 팟캐스트와 작품은 Sean Schumacher에서 가져온 것입니다. 이 팟캐스트는 소유자의 재산이며 Listen Notes, Inc.와 제휴하거나 보증하지 않습니다.