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We played Castlevania which was released on the NES in 1986. Before the series stole all of Metroid's gameplay mechanics, it was about simple, thrilling action in a gothic horror setting. We discuss our struggles with stairs, which enemies we hate the most, and what the hell Simon Belmont is wearing.
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We played Donkey Kong Country which was released for SNES in 1994. After a long absence, DK is back with a whole new look. We discuss advanced SGI graphics, which animal buddy is the best, and which Kongs we identify with most.
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We played Puyo Puyo which was released for the Mega Drive in 1991. (We also played its sequel and alternate versions!) Can this colorful blob matching puzzler get out from under the shadow of Tetris? We discuss the merit of garbage blocks, the complexity of Checkers, and what makes those beans so d…
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