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Most training fails because it forgets the human at the center. This episode dives deep into how learning becomes more than just training—it becomes an experience people want to be part of. Vanessa Trower, award-winning learning consultant and industry leader, shares her creative approach to design…
“It was just paper on a screen”—Jean-Marie on the dark days of e-learning.​What if training didn’t feel like training—but instead felt like a game, a story, or even a personal journey? In this episode, we explore how AI and immersive design are turning old-school e-learning into brain-igniting exp…
There I was, buried in a pile of buzzwords—‘capability,’ ‘instructional design,’ ‘OD’—wondering what L&D actually meant. Most people hear “learning and development” and immediately think of training sessions or workshops—but that’s only scratching the surface. In this episode, Tom Bailey, a pas…
What if the best learning event you ever ran didn’t have a single slide deck? In this episode of Rogue L&D, Tom sits down with Kirsty Lewis, founder of School of Facilitation and creator of SoFest, a three-day festival celebrating the art and energy of facilitation. Kirsty shares how her missio…
Training is the laziest—and often the worst—solution organizations reach for. Most organizations rush into training without asking the most important question: what’s the real problem we’re trying to solve? In this episode, Tom Bailey, a seasoned people development maverick, breaks down why traditi…
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