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In this seventh episode, remakes dominate the discussion. We chat a little about the current state of the industry and our potentially remake-heavy future. There's a little bonus chat about Scorn too! The func_podcast is a game development podcast by game developers. The podcast covers game design …
In this third episode we talk a little about Sean's Super Mario Bros. homage, "The Super 1-1 Challenge", Bradley's Half-Life 2 mod, "Inhuman" and discuss the complicated world of fan games. We then dig into the general level design process and workflow for Gears Tactics, applying narrative and them…
In this late fourth episode Bradley grills Sean over his newly announced indie project, "Sentry". We cover the creation of the announcement trailer and the high level design of Sentry. We close by discussing the benefits of working on an independent project. The func_podcast is a game development p…
In this sixth episode, we discuss our thoughts and reactions to this year's Gamescom showcase, as well as the Haunted PS1 community EEK3 event. At the halfway point, Bradley quizzes Sean on how he balances time-to-kill along with a quick catch up with the state of their games, Inhuman and Sentry. T…
Dichiarazione di non responsabilità: Il podcast e la grafica incorporati in questa pagina provengono da Sean Noonan, Bradley Toliver, che è di proprietà del suo proprietario e non è affiliato o approvato da Listen Notes, Inc.