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We listen to some weird, cooky, odd, strange, silly, and spacey music from the first nine Final Fantasy games. What makes a piece of music weird? What storytelling techniques does Nobuo Uematsu use to upset expectations? And how cool is it when the strange music gets beautiful? #finalfantasy #video…
We listen to and analyze the primary battle themes from Final Fantasy I-VI. Distant Worlds, Black Mages, and Pixel Remasters all get involved in the conversation as we dive deep into what makes Nobuo Uematsu battle music so compelling.
We listen to and analyze the battle themes from Chrono Trigger, Chrono Cross, and Super Mario RPG. Then each of us brings two other non-Final Fantasy pieces of battle music to discuss including one of the most famous pieces of video game music ever written.
We listen to and analyze Dancing Mad, the masterpiece final boss battle music from Final Fantasy VI. What techniques does Nobuo Uematsu use to invoke Bach fugues and which are more akin to classic rock like Emerson, Lake, & Palmer? How does it so expertly give voice to the villain, the ruined w…
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