# Kevin Regamey

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Episode 45: All Post Carriers Deserve A Big Sword

We’re back! Yes, already. We’re just as surprised as you are. This one’s a club banger. This week: [S] Cascade, the 13-minute Act 5 finale that brought down two major hosting platforms in one night. Sometimes frog cancer is a dog-god carapace-man, and sometimes you’re wrong about the space explo‮…

Episode 43: Time To Go In The Hole

Well!!!!!!!! Here’s Hamsteak! Alex and Lydia return triumphant for another Homestuck anniversary with an episode that was recorded in August. We’re still planning on finishing this thing within our human lifetimes, folks. John goes in the hole, Rose goes grimdark, Terezi goes to the roof and the r‮…

Hewwo?

Hi! Sorry. We’re coming back soon. Thanks for your patience! Outro music is “Showtime (Piano Refrain)”, by Malcolm Brown, arranged & performed by Kevin Regamey. It is from the album “Homestuck vol. 1-4”, available to listen and download on Bandcamp.

Episode 161: And Now You're Working!

Kevin Regamey — co-founder and creative director at Power Up Audio — swings in to talk all things audio design. Kevin discusses audio solutions they’ve provided to games in the past and present, including Towerfall Ascension, Crypt of the NecroDancer, Tooth and Tail, Celeste, Descenders, Super Mea‮…

Episode 81: Podcasts Done Quick

We tricked a real-live guest into the studio this week: Kevin Regamey, one of the founders of Power Up Audio and the current record holder for the Brothers - A Tale of Two Sons speedrun. So we prettied up for company and diverted from our usual bullshit, in order to talk up the speedrunning commun‮…

Episode 7: Bro Fist Hug Bump

It’s almost the end of Act 2!! This week: John does alchemy. Cantown is born. Carapace anatomy is confusing, GG is adorable, and the workflow of hypothetical postal workers is discussed at length. In other words, we read pages 2514 to 2623. In addition: YouTube upload of “[S] Dave: Ascend to th‮…

Interview w. Trio of TUNIC Devs, 1 Year After Launch

Get and Follow TUNIC | Checkout PowerUp Audio | Play some Sparse games LIGHT SPOILERS FOR TUNIC IN THE INTERVIEW! OVERVIEW: Primary Developer and Designer Andrew Shouldice (@dicey/Halifax, NS), Audio Director Kevin Regamey (@regameyk/Vancouver, BC) and Level Artist Eric Billingsley (@SparseGameDev‮…

Tunic (video game)

Welcome to featured Wiki of the Day where we read the summary of the featured Wikipedia article every day.The featured article for Sunday, 12 November 2023 is Tunic (video game).Tunic is a 2022 action-adventure game developed by Isometricorp Games and published by Finji. It is set in a ruined fant‮…

Ep 1: What is video game writing? (and why its not only cinematics)

Nothing like a solid foundation question to start our adventure! Video game writing comes in all shapes and sizes, therefore, there is no set of structures on how to proceed. In this episode we'll go through some examples that showcase a video game's potential to display their narrative without a ‮…

Game Dev: Collaborating with Sound and Music

Based on the sources provided, here is the transcript for the podcast episode regarding the game Tunic. Host (Wesley Slover): I love video games. I mean, they utilize so many forms of creative expression to engage a player's eyes, ears, thumbs, and brains. It's no small task making a game. So, wh‮…