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חפש פרקים קודמים של The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers.

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What is the sweet spot between new and familiar, and how do you design for it? Create products that feel groundbreaking and instantly intuitive by applying the psychology of the MAYA Principle. By unpacking how humans respond to familiarity and novelty, you’ll gain practical guidance for designing‮…
Why are games so deeply engaging? What psychological principles make game design such a powerful tool for shaping attention, emotion, and learning? Game design is not a niche skill. It's one of the most refined disciplines we have for designing attention, emotion, and motivation. If you'‮…
Go to thedesignpsychologist.substack.com to get episode summaries right in your inbox so you can easily reference, save, and apply what you learn.  Have you ever been in a crowd where no one clapped until one brave soul started the applause? Or walked past two restaurants—one bustling with a line ‮…
 Go to thedesignpsychologist.substack.com to get episode summaries right in your inbox so you can easily reference, save, and apply what you learn.  Why does social proof work? And, what are some practical tips on how to use it to create better designs? In part one of these Social Proof episodes, ‮…
הצהרה: הפודקאסט והגרפיקה המוטבעים בדף זה הם מ-Thomas Watkins, שהוא רכושו של בעליו ואינו קשור או מאושר על ידי Listen Notes, Inc.