אודות פרק זה
In this paper we are presenting a tangible prototype interface for Cultural Heritage dissemination in Mixed Reality (MR) environments. Drawing from previous work on MR (Billinghurst et al. 2001), this study aims to explore alternative and interactive modes of engaging the public with archaeological information and suggests that early stage user evaluations can significantly inform interpretive design.
אנגלית
ארצות הברית
חיפוש פרקים ישנים
חפש פרקים קודמים של Electronic Visualisation and the Arts London 2011 .
פרקים אחרים בפודקאסט הזה
This paper presents the ongoing process, challenges and approach of integrating open source hardware with the iPhone. The aim of the project was to create software and an accompanying device using Arduino, an open-source electronics prototyping platform based on flexible, easy-touse well documente…
The objective of this text is to analyze the awarded artwork Sensitive Rose as a model to discuss and reflect about the potentialities of using mobile tags as tools for augmented reality and cross-media.
Digital technology, the Internet and mobile communication have made picture taking and sharing ubiquitous. The photograph with its long track record as a representational artefact now portrays individuals in ever broader contexts. The once distinctive practice of the snapshot aesthetic in capturin…
In my series, Thought and Memory, I explore how the mind wanders, following mythic paths, identifying with the Hero's Journey, diving into murky worlds that haven't yet congealed into archetypes, and experiencing transformation.
Lucha Libre has played an important role in Mexican culture since the late 1950s. At its early stage, wrestling from the United States and the French "Catch as Catch Can" blended within popular Mexican culture absorbing its social, political and mythical idiosyncrasy evolving later into what it wo…
הצהרה: הפודקאסט והגרפיקה המוטבעים בדף זה הם מ-BCS, The Chartered Institute for IT, שהוא רכושו של בעליו ואינו קשור או מאושר על ידי Listen Notes, Inc.