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Episode summary: After a short hiatus, the dev team returns with a rapid-fire status update on what’s shipped, what’s broken, and what’s coming next. They recap the January build flip and the launch of a deeper doctrine tree (including airstrike support like A-10/AC-130 and gas canisters), then ad‮…
Summary: This episode dives deep into the massive rebuild and overhaul of vehicle systems, from fixing longstanding physics bugs—like tanks endlessly reversing—to laying the groundwork for more realistic formations and interactions. The devs share how new logistics systems are reshaping supply ch‮…
This week’s update adds powerful new ways to control difficulty while laying the groundwork for bigger systems coming soon.The biggest addition is expanded custom game options. You can now control the infection spread multiplier and override the infected attack interval with minimum and maximum ti‮…
A dev stream focused on two big near-term upgrades: an early save/load system (currently via console commands) and a major vehicle pathfinding overhaul aimed at getting trucks and armor to drive like humans instead of bulldozing entire city blocks. The host demonstrates saving in-game (including s‮…
הצהרה: הפודקאסט והגרפיקה המוטבעים בדף זה הם מ-Halcyon Winds, שהוא רכושו של בעליו ואינו קשור או מאושר על ידי Listen Notes, Inc.