# Peter Langston
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peter langston (born 1946) is a computer programmer who wrote and distributed for free several games for Unix systems in the 1970s, including one of the earliest text adventure video games Wander, the original version of Empire and the program "Oracle" upon which the later net-wide Oracle was modeled. He is also an experienced jazz, rock, and folk musician.
In 1982, he was hired by the Computer Division of Lucasfilm to start Lucasfilm Games.
Nerd Noise Radio - Channel 1: "Noise from the Hearts of Nerds" Podcast - “C1E33: Face Off Friday - vol. 2”
Today’s broadcast is Episode 33 for Face Off Friday, August 10th, 2018. Today's program will be "Face Off Friday - vol. 2"
Play along with us! Let us know in the comments section, or on our social media sites, or by e-mail which versions of which tracks you like better - and why! Let's cuss it,…
C1E1: Press Start
The moment has finally come - the Channel 1 podcast is HERE!
Today's broadcast is Episode 1 for ThemeThursday, January 5th, 2017. Today's Theme is title screen music on a program we’re calling “Press Start”.
Tracklist - Track#, Game, System, Composer, Timestamp:
01: Intro - 00:00
02: S…
ANTIC Interview 126 - Peter Langston, LucasArts
Peter Langston, LucasArts
Peter Langston was a founding employee at the game development company LucasArts, part of the team that created the Atari 8-bit games Ballblazer and Rescue on Fractalus. Peter composed Song Of The Grid, the memorable theme to Ballblazer. He also created the classic mainfr…
NNR Reruns: C1E1: "Press Start" (orig released 01/05/2017)
As we get towards the end of our run here on Buzzsprout with the dedicated reruns feed, I felt it would be apropos to share the first two episodes of Channel 1. A couple caveats: 1) The production quality of the intro and outro are -TERRIBLE-! 2) Due to a simple mistake on my part, the music blocks…
NNR Reruns: C1E1 - ”Press Start” (orig. released 01/05/2017)
So, I had meant to get this released on Jan 5th, so that our first rerun after the shutdown of the dedicated reruns feed on Buzzsprout, and the first gross output of the planned "second half" of Nerd Noise Radio's intended lifespan could release PRECISELY five years to the day after it originally p…
ANTIC Interview 432 - Anthony Ramos: Parrot, Creepy Caverns
Anthony Ramos: Parrot, Creepy Caverns Anthony Dandrea is better known to Atari computer enthusiasts as Anthony Ramos. Anthony programmed Creepy Caverns, a type-in BASIC game that was published in Antic magazine's August 1984 issue. Anthony also created the software for Parrot, a $40 4-bit sound sam…
[RERUNS] C1E1: Press Start (orig. rel. 01/05/2017) - see 2025 show notes addendum
2025 Show Notes addendum:
With C1E100, you just heard how Ch 1 ends. Now, hear how Ch 1 began!
Also, C1E100 ends with a production deliberately designed to be as close to the much much MUCH worse production quality of the original episodes. With today's rerun, you can compare it to the C1E100 …
Episode 38 - Aldebaran III and Dog Star Adventure
Hyperspace adventure awaits as Tim Gilberts joins Jason to play two underrated science fiction games from the 1970s. For starters it's Dog Star Adventure, the first type-in text adventure in Softside Magazine. True to its 1979 roots it's steeped in Star Wars lore and vocabulary, and was ported to p…
Why Someone Worth $20 Million Might Still Tell You You're Too Expensive
A wealthy prospect can easily afford what you're selling—and still think you're charging too much.
That's because wealth and willingness to pay are two entirely different things. Net worth tells you what someone canspend. It tells you very little about what they believe something is worth.
In this …
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