TUNGKOL SA EPISODE NA ITO
In episode 80 of Game Design Unboxed: Inspiration to Publication we talk with George Li about his game Misconceptions. His publishing company Rabble was approached by Bud Light Seltzer to create Misconceptions, a game based on debunking other common, but wrong, beliefs. Learn how they worked with Bud Light’s marketing team to design and publish a game in record time using a non-gaming manufacturer in the United States in order to meet the deadlines set by Bud Light.
Featuring:
George Li - Guest
Danielle Reynolds - Host
Ingles
Estados Unidos
KOPYA NG SALIN 🔗
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I-search ang mga nakaraang episode ng Game Design Unboxed: Inspiration to Publication.
IBA PANG MGA EPISOD SA PODCAST NA ITO
In episode 141 of Game Design Unboxed, we talk with librarian and game designer, Lewis Graye, whose game design journey began after relocating to Syracuse, becoming part of the local tabletop scene, and participating in a game design contest at a wedding.
They share the story of Lewis’ first pu…
In episode 142 of Game Design Unboxed, we talk with freelance game designer Rosco Schock about his first published game, Diplomacy: The Golden Blade, released by Renegade Game Studios. The conversation focuses on the challenge of translating the "feel" of a classic, beloved strategy game into a str…
In episode 143 of Game Design Unboxed, we talk with board game designer and founder of Pink Hawk Games, Emily Vincent.
After a career in software and UX design, Emily caught the game design bug when she realized the games she wanted to play simply weren't on the table. She shares how her love of a…
In episode 144 of Game Design Unboxed, we talk with freelance game designer and co-founder of Postmark Games, Matthew Dunstan.
Matthew shares how his curiosity for understanding what happens behind the scenes led him from being a sports referee and umpire in Australia to moving to the UK, where a …
In episode 145 of Game Design Unboxed, we talk with game designer and owner of Ludoliminal, Sabrina Culyba, about the story behind her completely accurate, family-friendly dinosaur game Uh Oh, Dino!
Sabrina shares how after spending 13 years in the video game industry, she found her way into table…
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