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Chad Seiter is a game composer that I met at the recent VGMCon in Minneapolis, MN. He's an experienced and really humble dude that shared a lot of his own experiences, both personal and professional.
We talked about some of the lessons he learned from studying under renowned composer Michael Giacchino, how he faced some of his personal demons by making music about them, and his particular process for writing epic, orchestral music.
You can learn more about him and hear some of the fantastic music he's made at his website here.
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In other news, Composer Code now has a Patreon!! If you'd like to help support the show or just learn about my goals for the future, check out my Patreon here.
Thanks for listening! Don't forget to give me a rating in iTunes, if you would be so kind. It helps a lot with visibility.
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We talked about some of the lessons he learned from studying under renowned composer Michael Giacchino, how he faced some of his personal demons by making music about them, and his particular process for writing epic, orchestral music.
You can learn more about him and hear some of the fantastic music he's made at his website here.
--
In other news, Composer Code now has a Patreon!! If you'd like to help support the show or just learn about my goals for the future, check out my Patreon here.
Thanks for listening! Don't forget to give me a rating in iTunes, if you would be so kind. It helps a lot with visibility.
Enter your email below to get future content delivered fresh to your inbox as soon as I release it.
Subscribe to our mailing list
* indicates requiredEmail Address *
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Grant Kirkhope is a man who needs no introduction. He’s the talented composer behind some of the most beloved classics on the N64 like Banjo Kazooie, Banjo Tooie, Goldeneye 007, and Perfect Dark.
He’s also composed for several modern games including Kingdom of Amalur, Yooka-Laylee, and…
Cajsa Larsson is a composer based in Karlshamn, Sweden that’s got a refreshingly unique approach to scoring games.
Sometimes, it can feel like all of my peers in game audio are in one of two camps concerning their musical background or training: jazz or classical.
It’s also a pleasure…
Darren Korb is a game composer working for Supergiant Games. He's composed the soundtracks to smash indie hits like Transistor, Bastion, Pyre, and Hades.
His upbringing as a singer/songwriter and bedroom producer laid a foundation for his work in game audio. He boldly challenges the mostly-instrum…
Steven Melin is no stranger to the podcast. He's a good friend and a great composer, and he's been quite busy for the past several months... writing a book!
In this episode, we chat about the "why" behind Steven's new book, Family-First Composer.
He shares some practical tips for building a caree…
Matthew Carl Earl is the talented composer for Hexany Audio, a one-stop video game audio shop in Los Angeles, California.
Matthew has worked on several AAA titles, including Kingdom Craft and Moonlight Blade (the largest MMORPG in China).
Check out this video where he and audio director Richard L…
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