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Pako Gradaille has flexed an impressive range of historical topics and systems with his designs Plantagenet, Cuius Regio, Habemus Papam, and Onoda. We discuss how solitaire games can present challenging narratives, considerations when designing negotiation-based systems, and much more.  https://gam…
Mary Flanagan, is a game designer, professor, and an author. She joins us to discuss her book, co-authored with Mikael Jakobson, PLAYING OPPRESSION: THE LEGACY OF CONQUEST AND EMPIRE IN COLONIALIST BOARD GAMES. We discuss representation of non-western cultures, colonialist mechanisms, and whether o…
Lisa Smedman is a best-selling author, journalist, and designer of many RPG games and modules. We discuss Trench Raid, her first solitaire tabletop wargame for Compass, the tactical approach to the topic of WW1, and the relationship between serious games and design intent.  Trench Raid from Compas…

Interview with Fred Serval

In this episode, a proper interview with Fred Serval, designer of A Gest of Robin Hood, Red Flag Over Paris, and A Very Civil Whist. Fred is also the host of an excellent channel dedicated to historical tabletop gaming, Homo Ludens. We discuss his design approach and how it informs critique of othe…
Vastuuvapautusilmoitus: Tälle sivulle upotettu podcast ja kuvitus ovat peräisin Dan Bullock:ltä, joka on sen omistajan omaisuutta, eikä se ole sidoksissa Listen Notes, Inc:n tukemaan.