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Concept art has been used in video game development for years and years, and yet we don't really know much about the role it plays in game development. It may seem like a question that answers itself, but I asked veteran game developer and concept artist Shaun Mooney to dive more into its role. Whi…
The London Games Festival was held between the 13th and 19th of April 2026, and New Game Plus, the festival's indie game showcase event was held on the 16th and 17th of April. We managed to attend New Game Plus on the 17th, and it was a fun, full day of talking with developers, trying out new games…
In a major pinch-me moment, we welcomed Sean Velasco and Alec Faulkner to the podcast to discuss their newest game, which isn't Shovel Knight. Their Zelda-like, Game Boy Colour-styled game, Mina the Hollower, is due to be released next week, and we get the lowdown on its development from the idea b…
Tom Eastman from Trinket Studios joins us for this month's episode to discuss their recently released deck-builder, narrative adventure Battle Suit Aces. Tom shared some fascinating insights into the game's development, and I was thrilled to learn of all the different elements, ideas, and time that…
This month we had the opportunity to talk to Adam Stjärnljus & Klas Eriksson, the creative director and main writer of Planet of Lana and the sequel Planet of Lana II: Children of the Leaf. The conversation was delightful, full of interesting factoids on the development of both games and their …
سلب مسئولیت: پادکست و آثار هنری تعبیه شده در این صفحه متعلق به So Many Games است که متعلق به صاحب آن است و به Listen Notes، Inc وابسته یا تایید نشده است.