درباره این اپیزود

انگلیسی
ایالات متحده آمریکا

رونوشت 🔗

جستجوی اپیزودهای گذشته

اپیزودهای قبلی The Killscreen Podcast را جستجو کن.

قسمت های دیگر در این پادکست

What does it cost—materially, ethically, psychologically—to make digital art about the climate crisis? I brought together two artists who are building things inside the very systems they're critiquing. Kara Stone is a game designer based in Calgary who runs Solar Server, a solar-powered web server …
I sat down with Lou Faroux—French artist and filmmaker—to talk about growing up on The Sims, why she spent years making films before she ever touched a game engine, and what it means to treat internet collapse as an art subject rather than a catastrophe. Lou's practice is hard to categorize, which …
In this episode, I talk with Greek artist Kyriaki Goni about Telling the Bees —her in-development game about a character called the Bee-Seeker, searching for the last surviving bees in a near-future Aegean archipelago on the edge of ecological collapse. We get into the ritual that gives the game it…
Jakob Kudsk Steensen has spent fifteen years building a practice that doesn't fit neatly into any single category. He's not a game designer in the commercial sense. He's not exactly a filmmaker or a sculptor. He's someone using the tools of game engines to document ecologies that are disappearing. …
سلب مسئولیت: پادکست و آثار هنری تعبیه شده در این صفحه متعلق به Jamin Warren است که متعلق به صاحب آن است و به Listen Notes، Inc وابسته یا تایید نشده است.