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" There are three defining characteristics of a Sauve Qui Peut game: an unusual underlying concept, commitment to the bit, and beautifully painted murals." They do things a little differently around here. That's been Steven Keller's personal design philosophy ever since he started making his f…
"The connection between the solver and the setter is really important." If you're a daily puzzle lover, your morning might start something like mine: pouring a cup of coffee and jumpstarting the brain with my favorite snack-sized games. Chief among those are the snappy games at LinkedIn, such …
 "Pick an immersive subgenre, and I think that it can be made better by the escape room model." For the Season 11 finale of Reality Escape Pod, we’re turning the spotlight inward. After years of writing reviews, producing podcasts, running RECON, hosting Tours, and building a community aro…
This one is not safe for work. David made his improv comedy debut earlier this year on Good Morning From Hell, playing the roll of Jigsaw.  He spent a whole weekend preparing, and absolutely wrecked his voice for this one, and loved every second of the experience. Check out Good Morning From Hell…
In this episode, David and Peih-Gee were joined by Nick Moran to talk about his first escape room, the iconic Lance of Longinus by Time Run. This game opened in 2014 and made a truly modern escape room masterpiece back in the days of padlocks and unhinged puzzle design. David, Nick, and Peih-Gee ex…
سلب مسئولیت: پادکست و آثار هنری تعبیه شده در این صفحه متعلق به David Spira & Peih-Gee Law است که متعلق به صاحب آن است و به Listen Notes، Inc وابسته یا تایید نشده است.