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In the past, video games were largely inaccessible to people with visual impairments. But these days, game makers are adding all kinds of innovative options to make their games more accessible. And some developers are creating entire virtual worlds using nothing but sound. Featuring streamer & game consultant Steve Saylor and disability rights advocate Connor Scott-Gardner. This episode comes from the podcast Twenty Thousand Hertz.
Episode Transcript & References
Follow Gameplay on Twitter, Instagram, Facebook, YouTube and Twitch
Learn more about the Sable application for developing audio games.
Download audio games like Paladin of the Sky, Shades of Doom, Swamp, and Topspeed at audiogames.net.
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