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Michelle is an Associate Art Director at an Architectural Visualisation company called Visualhouse in New York. She has been working as a CGI artist for the past 9 years, and was an Environment Artist at Rockstar Games, the developer of video games like Grand Theft Auto, Red Dead Redemption and Max Payne for 6 years before that.
Michelle loves to make things, especially pictures and illustrations. From comics to music videos, architectural renders to Virtual Reality experiences, she wants to bring worlds and ideas to life.
Michelle loves to make things, especially pictures and illustrations. From comics to music videos, architectural renders to Virtual Reality experiences, she wants to bring worlds and ideas to life.
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