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Dan and Paul discuss one of D&D's most iconic and surprisingly complicated—spells: Invisibility. On the surface it seems straightforward, but once players start dropping items, picking up treasure, attacking, casting spells, or sneaking around a dungeon, the questions begin. What can it be …
With Dan away traveling for the next two weeks, Paul is going solo… so what better time to play one of his favorite solo fantasy games ever? It's Barbarian Prince! Barbarian Prince is a sprawling fantasy hexcrawl game published by Dwarfstar Games in 1981 and designed by Arnold Hendrick. This ga…
Paul and Dan look back to our marathon holiday weekend playthrough of the Lost Caverns of Tsojcanth, the classic D&D tournament adventure that first appeared 50 years ago! Does the module still stand up today for modern players? What lessons or surprises would we take from our actual-play exper…
Dan and Paul discuss the many ways they've brought tactical combat to life at the tabletop over decades of running Dungeons & Dragons and other RPGs. From classic wet-erase mats and gaming paper to elaborate 3D terrain, projector systems, and modern digital battle mats, every solution comes wit…
Dan and Paul, the Wandering DMs, are joined by Kelsey Dionne, creator of the award-winning Shadowdark RPG. Shadowdark has become one of the most talked-about fantasy RPGs in recent years, winning over both old-school gamers and players coming from modern editions of D&D. How did the game co…
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