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This week Max and Sakari share about their experiences in cube together. From designing a masters set, to curating surprise drafts, to hosting Motticon - a growing cube tournament in their home country of Finland - there's a lot to be encouraged by. We discuss pursuing a re-draftable environment, t…

Ryan - Cube is Legos

This week Ryan Overturf and I wax poetic about all facets of cube design and enjoyment, ranging from Twoberts to Mundanity (a new project about everything not exciting in fantasy) to art philosophy. We discuss the joys and challenges of sharing your work, cube as a form of expression, how rest is p…

Trae - Spirit Guide

This week, Trae is our spirit guide through Spirit Guide! In this fascinating landless cube, every card can be exiled for one mana of its color. Welcome to the home of wild card draw, wilder plays, and enough probability to satisfy any statistician. We discuss the journey from a constructed format …
This week, Jay Dragon joins me to talk about game design through the lens of The Magpie's Cube, a whimsical sticker cube that gives players license to create. Jay is the Lead Game Designer at Steve Jackson Games and the Editorial Director at Possum Creek Games. We discuss the power and potential of…

Gabe - Trenchfight

YOU FIGHT FOR HONOR, SOLDIER; FOR THE EMPIRE'S AND YOUR OWN! This week, Gabe guides us through Trenchfight, a white-leaning, de-desert-ed version of Weenies in the Desert where every card is 2 mana value or less. We discuss lessons learned from a cube that was doing a lot, the journey of totally tr…
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