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With remasters in vogue and ports in the spotlight, we look at the art of transferring games to new hardware.
Read the feature here: http://www.polygon.com/e/9554069
Read the feature here: http://www.polygon.com/e/9554069
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In January 2010, Donald Mustard was sitting on his couch when he made a decision that would change his life, the course of his company and send him on a collision course with Star Wars: The Force Awakens director J.J. Abrams. And it was kind of an accident.
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How economic sanctions and piracy shape how people in Iran make and play games.
Read the full feature here: http://is.gd/nZps3R
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A former Activision developer says the game was his concept and he ought to be credited.
Read the full feature here: http://is.gd/xCmt9B
Blizzard wraps up StarCraft 2 on Nov. 10. But that isn't the end for the franchise. In Polygon's latest cover story, we speak with those behind the real-time strategy series, who look back on the past and forward to the future.
Read the feature here: http://www.polygon.com/e/9434217
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