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It's back to Barovia for Chapter 13, and the Amber Temple is sending mixed messages. Does it want us to freeze to death? Burn to a crisp? Get possessed by loot? Maybe this adorably bespectacled jackal-faced creature can help us. Nope, just more fireballs. In this episode: Chapter 13 (The Amber Temp…
Our final look at the Caves of Chaos takes 17 man-turns to unpack. The cult fit is very Queen of Hearts and matches the canonically evil furnishings. But the real villain is in accounting. Who else could set up such an enormous slush fund for magic amulets? In this episode: Hobgoblin Lair, Torture …
Deep within the Amber Temple, alone in the dark, lurks the most helpful lich in the multiverse. Play your cards right and there's free drinks and body modifications, too. You didn't need those eyeballs, right? In this episode: Chapter 13 (X18-X33b, Architect's Room, ewer trouble, West Shrine trap, …
The final vaults in the basement of the Amber Temple hold the best rewards in all of Barovia. If it's wrong to murder your loved one and drink their blood or sacrifice dozens of innocent souls in order to ensure your immortality, then I don't want to be right. You can even bring one person back fro…
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