ACERCA DE ESTE EPISODIO
This is the story of Daikatana, John Romero’s first game after leaving id Software, and what would become one of the largest commercial failures in the history of the gaming industry. This is the final episode of our six-part series about the developers at id Software. Slides for this episode are available at: https://docs.google.com/presentation/d/1J3ITpqXEkGVX1PlTkK3ZSDVIXtdvBdGv-1TlXtSjCjg/ Sources […]
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OTROS EPISODIOS EN ESTE PODCAST
Dachz tells the stories of several people who helped to invent modern wargaming. Sources for this episode can be found at: https://docs.google.com/document/d/e/2PACX-1vRrEh9XB1CyFc8HQ0LCXUVtLSm5np8S0tg9h2cHa3Ytd57od6QzatXMS7-xEbMZNh28E9GJF5KpM6an/pub
Tyler tells Dachz the story of Keita Takahashi, and how he created the cult classic Katamari Damacy. Then, the two discuss Takahashi’s career and his unique style of creating games. Sources for this episode can be found at: https://docs.google.com/document/d/1g38WaV45gYBmooXl_ViJ3nyRtmZZNCgHS…
In part one if this story, Tyler tells the tale of Game Freak, a Japanese indie gaming company that would create a cultural phenomenon. Sources for this episode can be found at: https://docs.google.com/document/d/1shJgb3WW5DkHkNG6bNbAO0WsEYcJU-JTaEDEOr3mm0A/
Dachz and Tyler interview Louis Castle about his role in co-founding Westwood Studios and his contributions to the Command & Conquer series of real-time strategy games.
In the second part of this story, Tyler explains how Game Freak created Pokémon, and how the game series became a multi-billion dollar franchise. Sources for this episode can be found at: https://docs.google.com/document/d/1shJgb3WW5DkHkNG6bNbAO0WsEYcJU-JTaEDEOr3mm0A/
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EDITAR
Gracias por ayudar a mantener actualizada la base de datos de podcasts.