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Here’s the truth. Most builds stall out because people chase “screen accuracy” without understanding what actually makes something feel real. This episode fixes that. In this episode of Bench Tested, I sit down with Indy Magnoli of Magnoli Clothiers to break down what separates a costume from somet…
In the Season 2 premiere of Bench Tested, Charlie Harsh sits down with Sepp from Dirt Farmer Industries, a builder whose ideas have quietly become some of the most widely used upgrades in the Ghostbusters community. From the early days of discovering Ghostbusters to creating the HasBrackets system …
In this episode of Bench Tested, Charlie Harsh talks with Sean Charlesworth about what really makes a Ghostbusters build work. From his early love of the films to building detailed, functional props like ghost traps, the RTV, the Keymaster helmet, and the ESP shock machine, Sean breaks down the dif…
In this episode of Bench Tested, Charlie Harsh sits down with special effects designer and engineer Ben Eadie, who worked on Ghostbusters: Afterlife, to break down what separates props that just look good from ones that actually function under real-world conditions. This isn’t a surface-level conve…
This week on Bench Tested, Charlie Harsh sits down with David Farrell from the Buffalo Ghostbusters to talk proton pack mods, 3D printing, HasLab upgrades, and what it really takes to level up a Ghostbusters build. From modifying Spirit Halloween packs and traps to assembling a BenofKent proton pa…
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