ÜBER DIESE EPISODE
On this week's episode, Adam and Chris discuss the current outlook of Microsoft, and arguably most of the AAA gaming industry, of relying on legacy IP for nearly all of their projects. They talk about why this can only work in very specific ways, but instead will risk consumer burnout on a lot of their franchises, and why sprinkling in new IP and reviving long shelved old IP can break up the monotony.
Join Kaylan, Adam and Chris as they delve into the big news stories in the gaming industry, as well as gush and rant about the past, present and future in video games!
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