ÜBER DIESE EPISODE
In this episode, Mark touts the virtues of commenting, Stephen dreads the topic, and Lydia wishes she could talk about marginalia.
Code Comment
The Critical Eye Part 2
This is part 2 to The Critical Eye in Episode 416
Englisch
Vereinigte Staaten
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VERGANGENE FOLGEN SUCHEN
Vorhandene Folgen von Nice Games Club - a gamedev podcast! durchsuchen.
WEITERE EPISODEN IN DIESEM PODCAST
Stephen is still away so Ian Peters uses that as an excuse to talk about rocks and how that relates to storytelling. Also in this episode, Mark is preparing for an exciting trip and Lydia is hype about trains for a good reason.
Junction Jam
gamescom
0:15:35
Geology In Games
Nicolas S…
Attention Sega nerds! This Nice Bonus episode is for you!
During our episode on 90's consoles Mark found out there were so many obscure Sega accessories that they couldn't fit in the episode and deserved their very own spotlight. Please enjoy this Nice Bonus short episode all about them!
Sega…
From a floral prompt, a daring caper blossoms. This week your Nice Hosts answer the question: How many flowers to you have to eat to pull off a heist?
Clank!: A Deck-Building Adventure
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Board Game Geek
Clue: The Great Museum Caper
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Board Game Geek
The game board …
Brian Crick is in the clubhouse to talk about how he intertwines narrative and puzzles in his game Tinselfly. We talk about character motivation, player buy-in, and where you even start with a project like this. And if you also are late to playing Myst, you'll learn you are not alone. Jus…
Rechtliche Hinweise: Der auf dieser Seite eingebettete Podcast und das Bildmaterial stammen von Lydia, Stephen, and Mark, das Eigentum seines Eigentümers ist und nicht mit Listen Notes, Inc. verbunden ist oder von diesen unterstützt wird.
BEARBEITEN
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